TheEdster
TheEdster
About
- Username
- TheEdster
- Joined
- Visits
- 1,347
- Last Active
Discussions
-
Warning: this is a long post and I am not a native english speaker. In this post I would like to propose changes to The Endgame Collapse, the Hatch and the endgame between the Killer and the last Survivor. All of these mechanics are important aspect of the game, but a lot of people complain about these mechanics. I have come up with changes to these mechanics to make them, in my opinion, bette0 comments 11 views last activity
-
I have 3 ideas for new Survivor perks. Long Gone Every time you cleanse a Hex Totem or finish a Generator alone, the Visual and Audio cues for the Killer and Survivors are delayed for 6/8/10 seconds (the effect of the Hex Tot1 comments 31 views last activity
-
For Survivors repairing Generators is currently the only objective, but what I believe the biggest issue is that repairing Generators is incredibly boring and requires almost no skill. And because most Killers have such little map pressure, mostly because of the size of most maps, Survivors often sit at those Generators for the full 80 seconds. I understand that repairing Generators should no13 comments 421 views last activity
-
I have made another post discussing the concept of a new form of 1vs1, that provides a little more story to this. Link to that post: https://forum.deadbydaylight.com/en/discussion/151525/a-discussion-about-a-possible-new-form-of-1vs1#latest1 comments 31 views last activity
-
I started playing this game in late January 2019 and it has quickly become 1 of my favorite games. I love the thrill of trying to escape a mad Killer trying to murder me. I much more prefer to play Survivor than Killer. My absolute favorite moments were when I had to face the Killer alone, when all the odds are against me, I absolutely loved these moment.2 comments 51 views last activity
-
I just looked through the Dead By Daylight Wiki and I noticed that opening a chest and escaping through the Hatch award Bloodpoints in the Objective category. The Wiki says that repairing Generators and working towards the escape count for the Objective category. Searching chests and escaping through the Hatch are neither of those things. If you are looking for the Hatch and escaping through it y0 comments 31 views last activity
-
I have come up with some new Survivor perks and I would like to know what you think. Lone Wolf When you're atleast 48/44/40 meters away from another survivor your action speed towards completing Generators, opening Chests and cleansing Totems is increased by 10%. Accolade Work For every full Generator you complete you gain a token, each token grands you 5%/7,5/10% total progression conv1 comments 32 views last activity
-
I know this is a big debate in the DBD community and a lot of people don't see eye to eye on this one, but I do really believe this needs to be addressed. Of course I am talking from my own experience. Dead by Daylight is an asymmetric game, which means to me that the power balance is not evenly divided. This power balance is not in the Killer's favor, but it should be. Most killers lack map pr0 comments 41 views last activity
-
I have come up with some Survivor perk and I would like to hear your thoughts. Lone Wolf When you're atleast 48/40/32 meters away from another survivor your action speed towards completing Generators, opening Chests and cleansing Totems is increased by 10%. Accolade Work For every full Generator you complete you gain a token, each token grands you 5%/7,5/10% progression converted to the E0 comments 31 views last activity
-
First off I wanna start by saying that Legion is my favorite killer so I do have some positive bias towards him. One of the main problems I have with Legion is that his Feral Frenzy attack applies the Deep Wound status effect and that the Deep Wound status effect is really not that threatening. The only thing it does is it gives you a little bit more time. So I think a way to buff Legion is by7 comments 102 views last activity