Teslaboi
Teslaboi
About
- Username
- Teslaboi
- Joined
- Visits
- 163
- Last Active
Discussions
-
Like you guys had one job. Nobody complained about it being a multiplicative effect when it first released and it made solo Q bearable. The only issue was that it wasn't working in SWF lobbies and was stuck at 100%. We waited an entire month or so for you guys to release it like this??? I can't for the life of me understand why you guys would do such dumb #########. An "Escape cake" is not enou5 comments 161 views last activity
-
So, since tunneling and camping seem to be a hot topic of discussion as of late. I had an idea that would reduce it's efficiency, albeit in the games current state would probably drag a lot of killer kill rates down. The simplest solution to me, is to get rid of the "3 Lives" mechanic. Make the killers objective solely to get 12 hooks. A survivor would be able to be hooked multiple times1 comments 1 views last activity
-
Whenever I use the perk, I notice that I hear a survivor scream occasionally indicating they were working on the gen that had the most progress. However, I don't notice the "Bubble" with the location of the scream, so I wind up not knowing where to go. Is this happening to anyone else? Does anyone know if this is a bug or intended?6 comments 11 views last activity
-
This is a license that I have always wanted to have and still want to this day. However, it is my understanding that the community is quite split on this. I wanted some insight as to why some of you may or may not want Springtrap/FNAF in DBD. EDIT: I should probably add, that my favorite FNAF is FNAF 3. I always seemed to have a feeling of dread and anxiousness when playing that game. Very mu55 comments 783 views last activity
-
As it stands the bloodweb is an outdated system that requires a somewhat lengthy time investment. A nice QOL change would be to have "quick blood web level up feature". At Increments of 10 levels if you have the corresponding amount of blood points you should be able to instantly level up a character to said level while being randomly given items/addons/offerings and the correct amount of p0 comments 21 views last activity
-
The penalty for doing it should be EXCRUTIANTINGLY higher, and it should reset after 48 hours instead of (I believe, could be wrong) the current 24 hours. DC'ing needs to be MUCH more de-incentivized. The amount of decent games I get as survivor or killer because some pansy decides to quit midway is ABYSMAL. 5 minutes is obviously not enough to discourage people, and I understand how #######16 comments 831 views last activity
-
I've started to question whether nurse got all of the appropriate credentials to become a registered nurse. The way she carries around a bonesaw and smacks people with it just never sat well with me. She also screams at every slight inconvenience, that can't be good in the medical field, right? But what do I know, I didn't go to medical school. kekw /Shrug Better Nerf P4 comments 81 views last activity
-
Since the BP cap was increased to 40,000 from 32,000. (+25%)7 comments 131 views last activity
-
https://www.youtube.com/watch?v=sffA27NFbv0 This has been ongoing for like a bit now and I didn't see anything in the patch notes about it being fixed. (I may be wrong) So like, when we gonna turn him off? Getting sick and tired of seeing Oni's basically have their power all game.0 comments 42 views last activity
-
Sooo.... it's no secret that killer que times are currently longer than usual while survivor que times are near instant for the most part. I know a lot of this is due to the recent changes to the game, I'll agree that my solo que experience has been less than ideal (Then again, solo que has always been hit or miss). So I wanted to ask: As someone wanting to play survivor (not necessarily a sur8 comments 281 views last activity
-
Before anyone says it, yes, I'm aware the developers stated somewhere in the past that they weren't looking into base kit DS. However, tunneling and camping have been a hot topic of discussion as of late. So, I just wanted to see what people think in general. (focusing on tunneling on this post) I personally think giving DS the "Borrowed Time" treatment would be a good idea moving forward21 comments 211 views last activity
-
I started playing today with one of my friends and noticed that after each game of survivor I was getting significantly more bloodpoints than my friend. We noticed the "Match Making incentive" Bonus was not being applied to them post game. We swapped who was hosting the lobby and noticed that whoever is hosting a SWF group gets the bonus but not the other players. I tried this out with 2 person a5 comments 171 views last activity