TacticalBanana
TacticalBanana
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- TacticalBanana
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Discussions
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I always found it weird that after the 4th perk slot unlock at level 15, nothing much happens till level 30 and could be boring to just plain grind to level 40 for both killers and survivors so I had this idea that what if we had 6 slots of perks for both sides? WHich means that those 2 extra slots would unlock at levels 20 and 25 which would be a filling to this empty gap to add more progress t6 comments 21 views last activity
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Killer Profıle: nıckname: Mıstral (the cold wınds of the alps) bırth: Algeria Natıonalıty: algerıan/french age: ~30 eye color: blue (red wıth augments) haır color: red heıght: tall (~200 cm) occupatıon: mercenary Affılıatıon: French legıonarıes weapon of choıce: Knıves Specıal abılıty: L'Étranger4 comments 21 views last activity
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Playing solo as survivor really sucks. If you don't have a discord com and teammates you know, it's a total dice roll if you gonna have fun or not. It mainly is because of how pre game prep and compatiblity with other survivors play a role and having a strategy too which doesn't exists to a great extent when you play solo. What can be done perhaps is a in game group finder sytem where you can1 comments 11 views last activity
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Name: Diana Łaska (Translates to "Heavenly Grace") Role: Savant Mechanic Nationality: Polish Diana is a prodigy mechanic, able to fix generators with grace but vunerable own her own and relies on others for support. Her personal perks [Prodigy], [Muscle Memory] and [Coordination] makes her an excelent objective finisher while being very vunerable to killers if careless. Difficulty rati0 comments 11 views last activity
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A post game endersoment system where we can like commend other survivors for teamwork, leardership or killers for sportsmanship maybe to spr3ad positivity in game and making it a seeable rank level like commend level in game next to rank or level. It would be fun to have 1 and 2 like survivor emotes for killers where they say hello or wiggle their finger for a naughty survivor? It just sounded5 comments 41 views last activity
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Gameplay Concept: The Vampire will bring a unique gameplay to the table by removing the bloodlust mechanic and replacing it with a thirst mechanic spesific to the vampire that will change the survivor approaches when it comes to facing her. Unique Passive - The Thirst: Replaces passive bloodlust. You dont get faster as chases progress but when you inju0 comments 201 views last activity
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Like a new window when you select a charcter would show like community made builds for them like perk builds for ideas new players can use. Maybe even a recommended icon next to perks in blood wbes on new players or when you select a perk build.0 comments 11 views last activity
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Like in dota maybe you guys can do a workshop where community would create their own cosmetics for them and there will be monthly competitions where winners would get like in game currency and their cosmetics will be added in to the game store as community items?2 comments 11 views last activity
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I looked at the custom games and arcade stuff in Overwatch and Dota and be like what if there were new quirky game mods that doesn't effect rank like a 6-8 V 2 mode where players must do all or 6 gens and there will be 2 hatches? Possiblities are endless really. It will be a fresh air for veterans too, if they get bored and all. Maybe a mode like totem defend where killer defends the totoms as0 comments 11 views last activity
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Me don't see ghosty, me stabbed. Me see ghosty, me get stabbed. What am I gonna do? XDDD8 comments 81 views last activity
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In dota you can like tip other players so why not we add that to dbd? You can tip like 500 BP to your killer for letting you escape or that survivor who unhooked your pretty butt. What can go wrong? XD0 comments 11 views last activity
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I think a wave gesture and thumbs up ( or okay emote) maybe would make the game more spicy cause what makes the game fun is player interaction. Also a no gesture like making cross arms could be nice.2 comments 61 views last activity
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Indoor maps need like more experience in chases as well as skill in pallets and jumps which can be hard to new players as well as not having much room can stress them too. Due to the less avoidable nature of the closed maps and more encounter killer chance. I personally had less fun in closed maps mainly cause I wasn't that good in those thing then. Perhaps I have digital claustrophobia ,2 comments 21 views last activity
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Instead of going to the score screen, maybe it going to spectate first and perhaps making the dead survivors able to help the ones still in trial by helping them in game maybe? A way to make dead survivors participate in the trial to help alive survivors and getting extra bloodpoints can make it more fun for dead players. Maybe spamming space like struggling or skill checks when they are doin0 comments 11 views last activity
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The tutorials ain't bad but they don't exacly teach you for example how keys, flashlights and stuff works where survivors mostly have to figure it out themselves or reading guides online and trying them in game. Same for the more advanced stuff for killers also maybe survivors and killers having unique tutorials where they give you the opportunity practice these things like a practice mode in f7 comments 41 views last activity
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I was thinking about the problems new players facing where thay can be matched with a high level player while they just started so what about making a seperate matchmaking for low levels for example with a lv50 cap? Also maybe limiting the possible maps like more new player friendly maps like the open maps where survivors have more room. Rainbow Six Siege is doing something like that and I thou0 comments 11 views last activity
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2 New Survivors: Dr. King Schultz: A former dentist and bounty hunter from Germany. His perks "Smooth Business", "Pre-Planning" and "The Dentist" creates solutions for tought times and helping teammates. Django Freeman: A former slave and the partner of Dr. King Schultz. His perks "The King", "Unchained" and "Like The Way" makes him brave at comfrontations and rewards bold plays New Kill1 comments 21 views last activity