StibbityStabbity
StibbityStabbity
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- StibbityStabbity
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In your opinion, how many kills should Killers be balanced around, and why? This should assume that the Killer and Survivors are equally skilled, so this should NOT make odd assumptions about one side being overly skilled against an opposing side that is new to the game. Also, this should NOT factor in perks vs perks. This should be vanilla vs vanilla. A baseline. Lower kills per match would bal58 comments 1,673 views last activity
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Is Chucky true Third Person, or is the killer player seeing a character model in place of a weapon??Essentially, I'm trying to figure out if the character model, animations, and interactions that the killer sees from the doll the same one that the Survivors see, of if it is similar to how the first person view works in that it's a separate model that only the killer sees. My current theory is that it IS a separate model with its own sets of behaviors and animations. While it does use some shar8 comments 921 views last activity
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WeEeEeEeEeE WoOoOoOoOoO WeEeEeEeEeE WoOoOoOoOoO WeEeEeEeEeE WoOoOoOoOoO WeEeEeEeEeE WoOoOoOoOoO Seriously, the chase music is a total miss on this one. The rest of the killer seems fine, but that music sounds like a placeholder and not remotely like a finished product. Sometimes, the music team makes absolute bangers. This is not one of those times.2 comments 121 views last activity
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Going by what he says in the trailer, the answer is clear and obvious. The Entity is Nicholas Cage.0 comments 122 views last activity
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Saw in another thread how several killers will basically lose their power after downing one person because, by the end of their power, the first people they hit will be getting back up. As such, they HAVE to pick up a survivor when they down them, or maybe get 2 downs and hook them both if the situation allows it. With all that said, would it be worth making a change to how killer powers on a ti3 comments 171 views last activity
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Current DH is pretty... bemoaned. I personally can't complain, the current version is nearly a precise version of a suggestion I made. However, there IS a difference: The, uh, dab animation. DH is now a reaction/read to what the Killer is setting up to do. I don't see a reason to telegraph the dodge/parry that the Survivor is going to counter with on account of it being a much more skilled use29 comments 502 views last activity
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What if the description is really badly written, and the 80s seconds is total. Collectively. Similar to Lucky Break.0 comments 41 views last activity
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We'll Tear Your Soul With Farts... So, if you are new to Hellraiser, welcome! If not, enjoy me explaining it with lots of jokes and memes. For those that are new, however, I realize that it can seem like a bit of a tricky thing to get into. Despite the iconic status of the franchise, most people only know it has some dude with nails in his face that wears a BDSM dress. Nails. In his face. Nail.42 comments 1,366 views last activity
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https://www.youtube.com/watch?v=YZNkz1V5ahU Entirely accurate.2 comments 51 views last activity
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When I play Survivor, other Survivors kill me a million times worse than the Killers do. I can run the Killer for days, but I don't stand 10 seconds against another Survivor sabotaging the trial. Nerf them. Stop giving other Survivors free kills on me. This is nuts. Survivors camp when Killers don't. They sit near the hook and just watch, making sure that nobody will actually rescue. They tunne1 comments 51 views last activity
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I do my best to spread the love. With the event going on, I want to do that doubly so in order to let people get as many points as possible without just throwing the game. That said, it always seems like I accidentally off someone well before the rest because I can't remember how many times I've hooked them. Would be nice to just look and go "Oh hey, this guy I just downed is on second hook alrea31 comments 301 views last activity
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Where's the sewer level? Sewer level when?19 comments 201 views last activity
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This morning, EVERY single trial I have tried as Trickster gets met with 1-3 people DCing the moment they see him. He's weak, and honestly one of (if not THE) weakest Killers in the game, but is he THIS hated by Survivors as well? I have only played against Trickster once. It was yesterday, and I had no issue dealing with him and escaping. I even got a bit brazen against him and he was incapabl18 comments 241 views last activity
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Survivors obviously have several kinds of items they can bring to a trial. Each item category has many types of that item within it. Should these all have separate models in order to let the Killer see more precisely what they are up against? Here are the pros I can think of for each, which can help anyone really consider the topic: Same Models Survivors won't be singled out for having a stro4 comments 52 views last activity
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I'm going to try and make a comprehensive list of Tricksters issues and shortcomings, as well as a list of fixes that would make him overall better. I will edit this first post to include suggestions that seem good and aren't set on over/underpowering him. I feel like he's intended to be average at best, so that's the current aim for the suggestions. ISSUES The current amount of knives require3 comments 11 views last activity
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So, as one can probably tell from my PFP and maybe the thread I once made about CHANGING TO THIS AWESOME NEW MEME... I MEAN MAIN, I have been playing ONLY Trickster since he came out. That said, I have been seeing way more DCs as well. I played plenty of Killer prior, mostly Legion (old main), Bubba, Blight, and Plague. All of them COMBINED have not seen the amount of DCs that Trickster has for19 comments 273 views last activity
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Okay guy and gal pals. This is it. I changed my pfp to Trickster, so it's official. My bedroom door is now locked. Try as he might, my dad can't stop me. I also don't live with my dad, but he showed up anyways the moment I changed my icon to try and stop me from making a terrible life choice. Well too bad, dad, you're too late. Daddies little boy is going to make mistakes. Lots of them. I have45 comments 691 views last activity
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First things first. VALUE, in all caps (very important), is forcing the use of something in order to simply use it. You brought it, you want to use it. This differs from value, which is when you get use of something when it's, well, useful. VALUE is forcing the use of something in order to try and make it useful. Good, got that out of the way. Some perks in this game seem to get a lot of VALUE0 comments 21 views last activity
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DISCLAIMER: This is not a serious thread intended for serious conversation. For the most part. This is more of an exercise. A thought experiment. As such, PLEASE fashion your responses accordingly. While serious suggestions are more than welcome, so are ones that would be considered... a bit much. Realistic balance and change isn't the point, as much as it is to see where things lead. With th46 comments 1,001 views last activity
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Let me set you all up with a scenario real fast to help make my point. Let's say you're sitting on a chair. You're strapped in. There is a big burly man in front of you with his hands behind his back. Some scientist in a lab coat and everything says "How many fingers is he holding up?" You say 3. Good job. The big burly man lashes out and slaps you across the face. "Sorry kiddo, it was 4. Guess44 comments 391 views last activity
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I present to the court my admission of guilt. The honorable Judge Scoops, allow me to express myself this one last time, before you pass sentence and I find myself in the presence of your Executioner and Destroyer of All Life, Nea. After my story, I fully expect to hear the click of your flashlight, and your sentence declared in the language of your people: Teabags. I was but a humble Blight, lo7 comments 141 views last activity
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I was thinking about how to fix Freddy without overhauling him too much. Not because I wouldn't mind him being completely overhauled, I actually don't like his lack of focus insofar as his Powers are concerned. However, tweaking Killers seems to be more of a thing these days than outright reworking them, which is fair enough. The devs have their own views on how they want a Killer to function, an27 comments 251 views last activity
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Been noticing that a lot of the assets for the newer maps basically have physics shapes that are nowhere near accurate to the visual model. This has been making certain killers such as Huntress, Deathslinger, Plague, and even the chainsaw boys hard to use around them. You never know if you are going to hit solid thin air, or in the case of the chainsaws, they get caught on physics you can't see d3 comments 81 views last activity
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This hairstyle carried me through a match like the wings of an angel2 comments 131 views last activity
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These forums are used for players to debate each other quite a bit over things such as game mechanics, balance, who is best boi, and the sexual orientation of fictional characters. All well and good. THAT SAID, reading through some of those debates is mind numbing at best and soul destroying at worst. I have lost several points in the stat "Faith in Mankind" to some of the awful posts I have see2 comments 41 views last activity
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Yesterday, I played for nearly 10 or so hours straight because I have no life and I think my friends smell worse than I do. During this time, I had two matches that did not take place in a cornfield. This is a serious issue that needs to be addressed. Corn needs to be added to to all indoor maps. Furthermore, all grass assets should be replaced with corn assets. Hooks should be covered in co9 comments 111 views last activity
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Tier 1 is better than Tier 3 due to faster updates meaning more accurate info. I feel like the numbers on those two tiers should be swapped, so the higher you rank it, the more often it updates you with intel on a gen.5 comments 111 views last activity