StargamerXD
StargamerXD
About
- Username
- StargamerXD
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Discussions
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For The People + Soul Guard was a pretty well known combo. Now you can get a similar result with the two perks For The People and We're Gonna Live Forever by yourself. I have tested it in a custom match and it worked with no problem. But on public matches I had twice the problem that WGLF was ready but did not give the endurance effect the survivor I picked up on the floor with FTP. Here is a2 comments 111 views last activity
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Regardless how important these issues are, here is a small list: - Sprint Burst + Iron Will will be useless. You are always exhausted when using Sprint Burst. - Dead Hard vs Legion will be useless. Legions power gets you into Deep wound, where you can not use DH. Same with Death Slinger. - BBQ and WGLF should keep their BP bonusses. How the "75%" less grind, when new players, that main only o0 comments 21 views last activity
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Dear DBD Community Over the years I have come up with some suggestions for the game and I want to present them to you. I started playing on June 2018, when Clown was in PTB, and have now around 4.8k hours in the game. I used to be a hardcore survivor main in the past. Nowadays I play a lot of Blight or Nurse as well as survivor (50/50). In my suggestions, I am not addressing current bugs or expl0 comments 51 views last activity
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Since "Pop Goes The Weasel" is useless after the exitgates are powered, I thought it might be a neat buff to be able to pop the exitgate-progress as well. With the End-Game-Collapse survivors tend to 99% the exitgates. With this feature killers have more options defending a hook near the exitgates and makes survivors to trigger the End-Game-Collapse.2 comments 21 views last activity
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I guess every one here has noticed the increased queue times for Survivor vs Killer queue times. Survivor Stats: Many players just seem to prefer the Survivor Role over the Killer Role. Couple of minutes for Survivors vs only a few seconds for Killers. Since this is an asymmetrical (4v1) game, for even queue times there needs to be four times as many S0 comments 11 views last activity
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The devs think that it is OP to have a passive perk being so valuable. The perk is just meta, because it gets people off gens. It gives killers more time to setup their game (Trapper, Hag, Freddy etc.). Killers can also benefit from this perk to find survivors faster, because they run around searching for it. Ruin stops the early gen-rush when 2-3 survivors spawn together and hesitates them to do0 comments 31 views last activity
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What if windows get blocked after three vaults from any survivor for EVERY survivor? Just a quick thought I had. Maybe to hard nerf? Maybe just right?1 comments 22 views last activity
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Since 3.4.2 a neat trick "skilled" survivors used to do, was patched out. If a survivor was on hook and the killer was camping, other survivors could fake the unhook action and walk through the guy on hook to hide their own hitbox behind the hooked survivors. Then the killer would hit the person on hook, have their melee cooldown animation and made it possible for the rescuing survivor to have e16 comments 322 views last activity
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Since dedicated servers are out I would like to know on what tickrate (refreshrate) the servers run? Since everybody knows that hits connect while dead hard'ing. Its just about the tickrate. With a higher tickrate this doesn't happen.9 comments 282 views last activity
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Spirit brought mindgames to a whole another level, not being able to see each other and letting each party guess . But since many Killers adept spirits power, many people think that Spirit is really unfun to play against and not interactive in chases at all. Why is that? It doesn’t feel like a mindgame when the spirit is phasing. She can hear you and letting you clueless to guess (if there is e0 comments 141 views last activity