SpyUA
SpyUA
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- SpyUA
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Discussions
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It's boring to use the curve and was more fun to get it first by exiling the survivor. Judgement didn't need any buffs after the release (and doesn't need any nerfs, that survivors spawn at least 32 meters away is fair and not a nerf).0 comments 40 views last activity
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The last scourge hook perk was Jagged compass on houndmaster which was nearly 2 years ago and the last 4 killers out of 5 had a hex perk (Ghoul, Krasue, First and Jason, Springtrap is an exception) and the Judgement (next killer) will also have another hex perk, most of those hex perks are pretty bad (Hive mind is decent and maybe under your thumb will also be good, others are very bad). It woul2 comments 40 views last activity
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First the killer perks, they are mid, also I understand the "13" thing but giving a value of 13 to perks is a bit too far and often it's either too busted (too much) or too weak (not enough) The hex is literally thwack a bit stronger ig, the problem with it is first the basic-break nerfing it for singularity or Myers (idk about Myers but I think the boos3 comments 671 views last activity
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SUMMARY OF THE ISSUE: Both on grim pantry in the same match Pallet had nothing on one side and it's fully functional like can be dropped and broken. On a thing that has long slide there was two gens very close together and a third one not very far away (not really a bug but still a huge problem that ruins survivors funeral and makes the game for killer too easy) Couldn't get screenshots0 comments 21 views last activity
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When playing killer I struggle a lot because of the amount of pallets and how strong their perks are and the gens speed to much it's not a single chase without a gen done. I am a good player but it's impossible to win without doing a 3 gen and I am forced to tunnel and slug to get people of the gens. The solution for this I think is to have 70% or lower gen speed at the start of the match and it3 comments 151 views last activity