Skitten56
Skitten56
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- Skitten56
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Recent updates have been buffing healing perks. With perks like Resurgence and others survivors can heal very quickly these days. These new changes give further buffs to healing perks to compensate for diminishing returns. However, I don't think there has been any compensation for the anti-healing perks. Over the years perks like Sloppy Butcher and Leverage have been nerfed. Now diminishing ret3 comments 80 views last activity
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Please make this an optional feature. I like how some of the characters are now, and I don't want new voice lines potentially affecting them. Like if the new voice is annoying to me, it would just kill the enjoyment of my main. Some of the old sounds and grunts of pain have charm for me. After investing tons of BP, shards and money into characters for cosmetics and add-ons, I really don't want t43 comments 885 views last activity
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It would be really nice if there was an option to toggle whether or not a mori hides or cuts-away objects on the map during the mori. I know BHVR added this feature so that moris would not be blocked by an object/wall and therefore always visible, but for me this actually has ruined the atmosphere of so many cool moris where an object like a tree or something suddenly has a clear hole in it. Som0 comments 1 views last activity
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BHVR had some good ideas with the PTB anti-tunnel changes, but they also had a lot of bad ones. There is no need for BHVR to rework a bunch of the games perks and completely change how the game functions just for anti-tunnel QoL for example. However, by modifying some of their ideas, we can get a reasonable system. These changes with the following modifications should have been enough to reduc3 comments 61 views last activity
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Just had a speedhack killer in my game that ended the match in under a minute by pretty much teleporting around, and as a result I got hit by the "Suspicious Behaviour" message. Naturally they are 100% correct that there was suspicious behaviour during the match. However why this system seems to think it might need to punish me for a match that ended in under a minute is absurd. A match only ends6 comments 922 views last activity
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It would be nice if BHVR could re-add the [1] [2] , and [3] buttons as well as having the drop-down menu. That way people could just do the 1 click to quickly access their 3 favorite builds/cosmetics but could do the 2 clicks to access the lesser played builds/cosmetics by the drop-down menu. Essentially the previous 3 buttons would exist as quick access buttons without showing the preset nam1 comments 21 views last activity
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With the update Knight received the following changes, but these changes come with a downside: Decreased the time it takes for each Guard to perform the Order action: Carnifex: 1.8 seconds (was 2 seconds) Assassin: 5 seconds (was 6 seconds) Jailer: 5 seconds (was 6 seconds) It would be great if Assassin or Jailer had the duration increased back to 6 seconds. There are absolutely ti1 comments 21 views last activity
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Now that the store is being updated and looked at, it would be great if cosmetics from old rifts actually came to the store on a regular schedule. I don't mind waiting a year if I miss a rift but it is really annoying for a few of the older rifts I missed to see that their cosmetics have not come to the store even after more than a year. I think BHVR should look at all the skins currently not in5 comments 462 views last activity
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Rickety Pinwheel and Sea-Soaked Cloth Current Add-on Effects: Rickety Pinwheel: Survivors suffer from the Oblivious Status Effect when within 8 meters of powered TVs. This effect lingers for 7 seconds after turning off a TV. Note: In the interest of time I will focus on Rickety Pinwheel, but the issues and suggestions here apply to both add-ons. The issue: This add-on absolutely need6 comments 421 views last activity
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The event was super fun and one of my favourites. Plus the items from it were always enjoyable to use with their visual effects. Its something very simple that would bring a lot of players joy.3 comments 112 views last activity
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It would really be nice if Killers and Survivors had 5 loadout slots instead of the current 3. Both for builds and cosmetics. There are quite a few killers that I have more than 3 build ideas for or have 3 builds I love but would love an additional slot to just mess around with new things on without having to reequip everything when I want to go back to my old builds. Similarly with cosmetics, on0 comments 11 views last activity
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Remove most of the rework changes. The following being the most important: Remove the map-wide global condemn gain upon Projection as it leads to boring teleport spam gameplay and punishes soloq. It also creates the side effect of survivors frequently running tapes and turning off her TVs which reduces her mobility. Remove the 10seconds cool-down on teleports that create the dreaded double coo14 comments 151 views last activity
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Balanced Landing should have the additional effect of silence survivor falling and landing sounds at all times, regardless of whether they are exhausted or not. Balanced Landing has a lot of drawbacks compared to other exhaustion perks and is very map dependent. Some maps can be incredibly restrictive like Lery's where its possible to have all the possible activation points in just the main area0 comments 21 views last activity