RubberBrain
RubberBrain
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- RubberBrain
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Discussions
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I’ve seen a lot of suggestions for making Kaneki’s base movement speed 110% instead of 115% I want to say I disagree with this. (Partially) I want to suggest that he is 110% while NOT enraged. This will do a few things. First of all force the kaneki to use his power more then he is already, which may give survivors more time and allow for more of a ‘Stay Injured’ playstyle. Second of all it will0 comments 72 views last activity
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Blindness is a Solo Queue Killer and nothing more. Blindness turns off Aura reading abilities which can be useful for many things, however the main things it used for is hiding hooks or slugs. Both of these don’t affect even the least coordinated survivor team. There does not need to be more things that punish Solo Queue, on top of that there are many add-ons that are going to waste with that eff0 comments 21 views last activity
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SUMMARY OF THE ISSUE: You can't enter shack on the skull merchant map PLATFORM: STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was trying to enter shack and there was an invisible Map. I was playing Nemesis and I am unsure if it is a one time occurrence since this was one match VIDEO: Only the first part of the video showcases the bug, the rest is just gameplay I didn't cut out1 comments 32 views last activity
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I feel recently killers have been eating really well, and don’t get me wrong they’ve been really good changes for removing some of the luck or closing the gap between SWF. However, along with these changes it further increases the gap between Solo Q and killer, an already large gap which is especially bad for new players (which FNAF brought plenty of). I don’t want to see changes that benefit al10 comments 111 views last activity
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I’m making this post as someone who plays both sides. I main people Weaker and Blight and play survivor pretty passively. First to talk about my experience with this killer. When playing him I find how he feels overall fun. However, two large things are holding him back in my option when playing him as a killer. Firstly while the power feels good and is very fun it feels very easy to hit. Beca3 comments 1,502 views last activity
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I’m making this post as someone who plays both sides. I main people Weaker and Blight and play survivor pretty passively. First to talk about my experience with this killer. When playing him I find how he feels overall fun. However, two large things are holding him back in my option when playing him as a killer. Firstly while the power feels good and is very fun it feels very easy to hit. Beca2 comments 121 views last activity
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I could go in a long spree talking about all the reasons they should add ranked but I’d rather respond to comments for specifics. To quickly some it up, many people in this game have an addiction to meta or what is needed to do to win when there is no real reason to play this game like that. Adding a ranked will allow those people to migrate over there. Even just being able to brag about a specif16 comments 203 views last activity
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I want to mention that I have reposted this post multiple times as this is a a very weak and almost useless perk for killer and unfun to face against Survivor. I am reposting this because of the recent rework so I hope this can gain some traction. Previously Furtive Chase: At the moment Furtive Chase Gives you a token every time you hook your obsession up to a total of 4 Tokens. Each token lo0 comments 122 views last activity
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First I want to start off with something that I hope can draw more people in to read this and that this change would be great for alien, I also want to mention that I have reposted this post multiple times as this is a very weak perk and deserves a change more then (imo) any other perk out there, I am saying that to say that I may not completely agree with the changes I suggested and I would love4 comments 31 views last activity
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First I want to start off with something that I hope can draw more people in to read this and that this change would be great for alien, I also want to mention that I have reposted this post multiple times as this is a very weak perk and deserves a change more then (imo) any other perk out there, I am saying that to say that I may not completely agree with the changes I suggested and I would love0 comments 11 views last activity
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Overall No addon should have that much power over the game where it feels like an almost guaranteed win. Instadown addons remove the use of Killers basekit Instadown addons as you can use it on another killer but stronger, for example while Ghostface may have Instadown he doesn’t have any basekit chase so a good looper and outlook his Instadown however if you have clown with Instadown, the Instad18 comments 262 views last activity
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Furgitive Chase: At the moment Furgitive Chase Gives you a token every time you hook your obsession up to a total of 4 Tokens. Each token lowers your terror radius by 4 meters per token WHILE in chase. This gives little to no value as first off the amount your terror radius is lowered is very little, however this amount would be more if it wasn’t only in chase however lowering your terror radius0 comments 12 views last activity
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I am creating a huge list of perk changes here covering both buffs and nerfs for different Killer and Survivor perks. I’m hoping people can cherry perk nerfs or buffs they are interested in and maybe when can get any of these big enough for warrant a change to them. -Killer- Furgitive Chase: At the moment Furgitive Chase Gives you a token every time you hook your obsession up to a total of 4 To0 comments 11 views last activity
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Whenever people look towards buffing this perk they always look towards stun duration however I believe this perk should get a buff in other areas. First I want to say I mainly believe this perk needs a buff due to the existence of Off the Record, and even if they go alone with any or even all of these buffs at once I still believe Off the Record will remain a better perk (If it’s off the record0 comments 41 views last activity
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Ghostface feels to be a favorite for behavior, however even with all the buffs he still feels slightly too weak, he is nothing more then an M1 killers with stealth and a chance to end a chase earlier, however that time that a chase ends earlier doesn’t make up for the time it takes to stalk them then then the distance they make, some people 99 and do the stalk mid chase however this doesn’t lower23 comments 382 views last activity
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Please it’ll basically solve the solo q issue23 comments 532 views last activity
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During one of my matches as the killer, I got a bug that gave me the appearance that I was always in Rush, I messed around in customs for a bit and I could not find out how I started it, It could have something to do with Public matches but I thought It was essential to bring this to your attention I have a screenshot of the bug and I thought maybe you would notice something I did not or maybe c0 comments 41 views last activity
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Nothing in customs affects anything outside of Customs so just like perks why not give people access to every survivor or every killer, it allows people to see if they are interested in a killer which may led them to play more to unlock it, or even better I wish we weren’t limited to One Killer or Two survivors I understand it may be hard but there are many mods or hacks that do it, two killers m0 comments 11 views last activity
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As we saw with dead hard when a perk becomes part of the meta it changes how killers play, dead hard wasn’t that hard to counter but it still is unhealthy to make killer have to wait it out even on people who don’t have it, it also made it harder for newer killers to get into the game. However if any perk should be meta it should be Unbreakable. Camping (In a certain way) is a real issue that da6 comments 102 views last activity
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Most agree that the previous Killer to come out was kind of a bust, however she did bring hope for something I hope to see, her drones minigame. I would love to see this applied to Pinhead’s box to make it closer to an actual puzzle or maybe the singularity’s new boxes because I believe his EMP’s are also to easy access, you puzzle could be easier when it is closer to completion, this makes it th2 comments 31 views last activity
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It is very hard to tackle this issue because if you buff survivors you are somewhat taking away their ability to kill however if you buff killers you will also need to find ways to nerf them or buff survivors in other ways. However first I think that The amount of time a survivor has on the hook should be increased (at least first stage), not too much because sometimes camping is used tactically0 comments 31 views last activity
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I find trapper fun ONLY if I have the purple bag; and even with it he isn’t the strongest killer, I believe the purple bag should be basekit (Even adding the weakness along with it) and his other bags increase the amount of traps trapper spawns with, you could even decrease slightly the amount of traps he spawns with at basekit. But with how DBD has changed no other killer needs a change more the15 comments 211 views last activity
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Although this may just be me I think it is stupid it is so easy to remove the virus affect so easy especially while still in chase, and although I know it’s an EMP so it’s going to have a radius I do think it’s stupid that you can (while in chase) remove others EMP with one EMP. I haven’t played survivor in the PTB yet however I am about to and my opinion might change but I’ve heard the EMP’s rec0 comments 31 views last activity
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Hex: Ruin is a hex perk that damages gens as soon as survivors let go and decrease it as the same amount as a killer kicking it (Before 200%) I think the change to lower the amount it decreased was fine however the second affect feels like too much and makes it not fun because it is like it is punishing you (The killer) for killing. Maybe it would be better if it was just a regular perk (But stil10 comments 151 views last activity
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If and when is Co Op going to come in, I have friends who bought the game on Xbox assuming it was Crossplay so we can hop in together or friends that only have a console that can’t Co Op with as I play on PC0 comments 1 views last activity
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I think just like the guards you should be able to choose the harvester path as long as the Harvester connects to the goal, this allows for more creative bases and much more interesting mazes by setting the harvester to go in the most difficult direction, I think it would also be cool if the harvester could climb walls because that would allow for much more use from your grapple and for much more1 comments 31 views last activity
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As it should be obvious some killers are a lot stronger then others and some a lot weaker then others Characters like Ghostface I feel like aren't strong enough for their skills like when He finishes his Stalk I think he should have a speed boost so the instakill should be able to be used better much like Michael but Michaels stalk can't be broken and he has a few more differences to make them di0 comments 11 views last activity