Pink_Ronin
Pink_Ronin
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- Pink_Ronin
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Discussions
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The hatch used to spawn on the map after a certain number of gens were done/survivors were sacrificed. Why was this ever removed? Having the option of opening the hatch as an alternative means to escape, I feel was a good way of giving the remaining survivors a better chance at escaping. Also ever since this happened it's made keys completely obsolete, to the point if they were to be removed I44 comments 1,011 views last activity
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One of the most annoying things in this game is when I'm trying to do something like disarm a trapper's trap or remove pinhead chains and end up throwing/vaulting a pallet instead. Is there some method of avoiding this, or do I just have to accept that DBD is a bad game?3 comments 51 views last activity
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What if instead of each survivor having 2 hook states before death, they had a collective pool of 8 hooks shared between them? So theoretically one person could be hooked 8 times and at that point the team has no hook states remaining and everyone is now dead on hook. This would probably de-incentivize killers repeatedly targeting one person because the option of quickly creating a 3v1 scenario w6 comments 121 views last activity
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I was thinking of perk restrictions that could be implemented that would make the game less-oppressive for both sides and came up with a couple ideas. 1) Limiting the number of perks from the same category that can be equipped simultaneously for stacked effect (i.e Using multiple exhaustion, haste, or endurance perks as survivor, or multiple gen-affecting, tracking, or exposed perks as killer)8 comments 201 views last activity
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It feels like you can't even clear them fast enough. Putting a tape in should clear ALL stacks, and you should not be able to gain stacks when in chase. It's too easy to just teleport non-stop to build stacks, and then tunnel the survivor who's close to condemned.7 comments 481 views last activity
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I'm tired of getting left on hook in Solo because of incompetent teammates or proxy camping killers. Why not make the unhook chance like 25%? Is there any good reason not to?16 comments 291 views last activity
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Traverses the map faster than most killers (while undetectable), and gets a huge speed boost everytime he uncloaks, and the drawback of the time it takes having to uncloak/cloak is negligible. Add on to that camping and exposed perks like make your choice or pallet shredding with brutal strength he just mows through resources with ease, if you can even get to them without being bodyblocked. Since31 comments 1,303 views last activity
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This perk provides too much value for just kicking a gen. There was a time when BBQ was meta, and this perk makes BBQ look nearly obsolete. It feels cheap when killer just beelines towards you after a gen kick and you can't even mindgame because of wallhacks for 7 seconds. It should work like BBQ where you can't see the auras of survivors within meters of the generator.13 comments 342 views last activity
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I thought there was going to be a self-unhook when killer is in proximity of the hook mechanic in this update? It got announced a long time ago3 comments 191 views last activity
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It's no secret Solo Q is a miserable experience, and it's also been made pretty clear over the years that DBD is being balanced with the goal of preventing bully squads (with negligible results), while simultaneously nuking the solo experience. It seems like one of the biggest disadvantages of Solo vs. SWF is the lack of information shared between survivors. What if Solo Q lobbies granted survi26 comments 441 views last activity
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When? She no longer belongs. She's like Superman, it would be better if she didn't exist. Her power is too OP and had she been designed in the modern era it wouldn't be allowed.33 comments 831 views last activity
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This killer would maybe be somewhat tolerable if the drone detection radius didn't go through walls. On the school map she basically covers the entire map it's ridiculous. How can I repair a gen on top floor when the drone is on the floor beneath me? I have to run around the entire map to drop down and disable it. Then run back upstairs and start working on the gen, only for the drone to be place17 comments 411 views last activity
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Just played the new map against a knight that brought the game to an impossible stand-still at 3 gens by sending out his minions to keep you off gen while not ever commiting to chase. Is this killer so poorly designed that it's basekit ability removes the entire essence of the killer experience, the balance between chase and gen defense?3 comments 211 views last activity
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Changing one of these 4 things would make it more worth using and provide more consistent value. 1) The exhaustion cooldown should be 10 seconds 2) Endurance window should last for at least 3 seconds (The 0.5 second window was acceptable before the nerf but now it doesn't even make sense) 3) Allowing use before being unhooked for a maximum of 3 potential DH activations in a match. 4) Bring22 comments 782 views last activity
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This game was peak fun 3-4 years ago. I already have a hard time enjoying solo queue at this point. Now I can't even get 1 match without someone instantly sacrificing themselves or DC'ing. Thing is I can't even blame them, I have a lot of experience and it's not fun for me anymore so I can't imagine how it is for new players. What is the incentive to continue if it's just a frustrating experience16 comments 561 views last activity
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There are plenty of perks/add-ons that can be used to conceal terror radius/red stain. So should killers also be able to conceal their red stain by moonwalking? This effectively defeats the purpose of having a red stain. I propose that killer movement speed when strafing in any direction other than forward be reduced. Survivors' ability to mindgame a loop has been seriously impacted over the18 comments 813 views last activity
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Is a bad killer. The AI minions are just an objectively bad idea for a killer design. Worse to face in chase than Nurse imo, and that's saying something. Sidenote: I had an interesting thought, what if DH reverted back to how it used to be, but changed the animation to a dive-roll similar to a souls-like? That would be bussin5 comments 71 views last activity
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Such a chore to have to spend BP. Just had the season end so now I'm sitting on about 2,900,000 gotta spend probably the next 20 minutes spending BP just so I can continue earning. Would it be so hard to just add an auto-spend feature? If you wanted to go the extra mile add a filter to prioritize items\add-ons you want to earn. TBH I usually don't play DBD when the season restarts becaus5 comments 71 views last activity