PerkyPerky
PerkyPerky
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The new Matchmaking System is so great, as a player who plays both sides this is the most fun I have had in a long, long time! First, the queue times are tremendously shorter. Second, the skill level between players is considerably diverse, meaning you will meet 1-2 bad team mates at most. This works perfect for both sides in my opinion and is the epitome of "balance". Now keep in mind,39 comments 1,341 views last activity
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Remove SWF and game is dead! Please BHVR, "SWF" indicator, and a blocking action, that's all!38 comments 631 views last activity
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However, It's okay for survivors to use DS, BT, Unbreakable, Dead Hard, and many more second chance perks. Let's shame killers for using a perk that actually has so many counters!299 comments 4,872 views last activity
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I mean, hatch gives second chances for survivors who play poorly... Why shouldn't killers get a second chance too? It's a matter of fact, hatch is a dumb design that should not exist. Forcing you to slug the third player or resort to other lame #########. Bonus: with Plunderer's Instinct you can easily find a key every trial you search all chests on.139 comments 1,572 views last activity
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Amendment to current perks: Decisive Strike: Activates more than once per match, time is now 25 (maybe 30 seconds)? Timer stops when in chase, dying state, or in a locker and the killer is within 32-meter radius. Timer de-activates once fully healed, or started working on a Generator. Borrowed Time: Now endurance does not work against protective hits. New perks: Automata: Activates b8 comments 66 views last activity