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Nickeh

Nickeh

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Nickeh
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  • 0 comments 61 views last activity
  • DID THE DEVS DO SOMETHING RIGHT? Today it seems like I can actually play games against huntress without getting hit by hatchets that are nowhere near me only to then have the killer say hitboxes are fine, I just got "outplayed", in end game chat. >.>
    37 comments 1,291 views last activity
  • I mean just look at the new killer's perks, you're ######### if you work on a totem and you're ######### if you work on a gen. Gg ez, hope you're on comms.
    87 comments 1,432 views last activity
  • Okay, MMR is clearly #########... But on top of that do we really need things like all of Freddy's pallets registering as dream pallets and the entire top half of character models turning invisible? These aren't cute glitches, clearly the devs have no idea what they're doing.
    18 comments 331 views last activity
  • Using "survivor main" or "killer main" like a slur doesn't really help anybody. We all just want a game that works well and feels fair, and there's plenty of valid and invalid points coming from all types of players.
    4 comments 81 views last activity
  • I know it's pretty popular to pretend killer is the most frustrating role to play, but solo survivor is 100% the worst... it seems the devs balance the game solely on swf matches anymore. Killers absolutely demolish random players yet still have the potential to be bullied by 4 man swfs. So, why not remove a perk for every friend you have in a match? (2 players = 1 less perk each, 3 = 2, and
    11 comments 241 views last activity
  • Power: Using her shine, she can psychically link to the general location of any survivor she has previously encountered. This power cannot be used during chase and has a cooldown. She reverts back to her original location if stunned. The survivor she is warping to will receive notification in the form of her floating towards them in the sky.
    5 comments 91 views last activity
  • Couldn't log into this website on mobile, cakes still broke, more glitches than actually working mechanics. None of these issues are being addressed, but yet the topic I just created asking the devs what's taking so long and why is the game so broken when they have so much money coming in from cosmetics alone got deleted instantly.
    2 comments 41 views last activity
  • Isn't a portion of the money for all these overpriced cosmetics supposed to go back into the game by hiring more staff to work on known issues? People don't mind paying more for a skin than an entire chapter because they get to make their character look different and they know they're supporting a game they like.. but are they supporting it? What exactly is being done with this money? I ask bec
    2 comments 24 views last activity
  • I have nerve damage that doesn't allow my hand to tap as fast as required for this. Please consider people like me?
    2 comments 142 views last activity
  • I was just playing Battlefield and people were kill rushing so hard in that game, like I can't believe toxic DBDL tactics are making their way into larger games. Some people were even trying to capture objectives as fast as possible, that's basically the same as gen rushing, so uncool!
    7 comments 101 views last activity
  • To draw out game time a little bit. A new form of killer belonging spawns (like pustules) and if all aren't removed from game then killer gets free noed when all gens are powered. This won't affect hex totems, as making noed a mandatory part of the game while still making it tied to hex totems essentially would essentially kill all hex builds. Pretty sure this could satisfy survivors who co
    53 comments 581 views last activity
  • Claudette and Nea, stop hiding in a corner of the map opposite of me when clearly I'm in a chase. I can see you, do something while the killer is distracted. Honestly, this perk makes me realize why the kill/survive ratio is skewed. A lot of people just don't know how to play this game.
    6 comments 61 views last activity