Muropakkaus
Muropakkaus
About
- Username
- Muropakkaus
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Discussions
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I would love to have Bite the bullet perk a little bit stronger. I suggest that: when you are being healed, you will also get the benefits of the perk. In other words, if someone misses skill check while healing you, the perk activates. Nothing feels worse than an other survivor missing skill check while you have the perk. it hides aura from perks like Nurse's calling. Feels pretty bad if ki0 comments 21 views last activity
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This is basically for to those who want to spice things up, similar with the event challenges. Please dear devs, add a random perk button to try new things!3 comments 21 views last activity
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Shape aka Myers is so weak killer and power so underwhelming. Ghostface can stalk multiple survivors, Myers can’t. GF can stalk unlimited times, Myers can’t GF can be stealth while survivors are exposed, Myers can’t GF stalk is SO MUCH FASTER and EVEN FASTER WHEN LEANING, Myers can’t GF add ons are good in general, but Myers almost all increase the time to get Tiers up for extra 10-30 second28 comments 271 views last activity
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Step 1 : Take perks, Potential Energy, Stake out, and Fast track Step 2 : Have the perks active (have stacks) in Stake out and Fast track Step 3 : Use Potential energy and hit the skill checks. When hitting the skill checks, you will lose stacks from Stake out and Fast track. It seems that the bonuses from those perks are lost for good and do not contribute to the generator or Potential Energy.0 comments 71 views last activity
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Zanshin Tactics : " Unlocks potential in your Aura-reading ability. You are mentally alert and aware of key points on the battlefield. The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24/28/32 metres . " Zanshin Tactics is perhaps one of the worst perks, for Killers, in entire game. It doesn't do anything and the aura reading relative bad. Add something that ma7 comments 61 views last activity
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I have played plenty of games with Myers as a Killer and against as a Survivor. In my opinion he is not very good Killer right now. Ghostface is similar to Myers, and he does things much better than Myers. Ideas: Make Tiers faster. Stalking takes too much time and the most of the add ons make it even worse. It's already difficult to get tiers against survivors who knows how to counter i0 comments 41 views last activity
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I would love to see simple stats of different things that has happened in game, like most played survivor, most time survived to certain killer, avarage escape % and so on. A career page, (similar like for example in Overwatch or Rainbow Six Siege), would be so cool feature! Also players who "main" certain character can show off their stats and compare their performance. It would be rewarding t2 comments 31 views last activity
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Playing as a killer and dealing with Flashlights is annoying, when people use it to taunt and BM. Recently had a PC player that made "click" sound multiple times in a second. Flashlights should have a cooldown when you turn it on, for example 1 second, before you can turn it off again. Think about real life, do you have a flashlight that needs contstantly to be pressed? I doubt you have. Instead0 comments 11 views last activity
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Basically the title. Please add a sound when Deathslinger is aiming with his weapon, like Huntress has when she is about to throw a hatchet. Currently there is no telling when he is about to shoot his spear, and I find it unfair. Huntress takes a deep breath before she throws a hatchet, this gives survivors a clue what’s about to happen next. Huntress also has a sound when she is fully charge4 comments 51 views last activity
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Normally, items aura's are shown to a survivor when they are on the ground or in a chest (Plunderer's Instic). However, if an another survivor picks the item, that you looted with Plunderer's Instinct perk, the surivor will be shown to you with yellow aura. I am pretty sure that this is not intented. How to recreate this bug: Equip Plunderer's Instics and open a chest Give the item to anothe1 comments 21 views last activity
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I really like the new breakable doors, but it would be better if the breaking action was instant. For example the saloon where the generator is located, it would be better if killer can spook survivors with breaking a door, but sadly now it takes time and survivors will hear the action. In general I love dynamic maps that changes when generators are completed and objects can be destroyed.14 comments 201 views last activity
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Title. Please change the second phase of hook struggle to something that does not require button smashing. My thumbs gets tired really easily and start to hurt when I press X button (PS4) too fast. It's a stupid way to die, when I didn't a button fast enough. Rather make the second phase "Press button to end struggle" or something.8 comments 191 views last activity