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MrMooseyMan

MrMooseyMan

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MrMooseyMan
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  • Super weird thing just happened and I need to know if it's normal or what. Playing Myers in Tier 3, mid-chase with a surv on death hook. Got the kill prompt, M1 grab from behind, start the mini-mori. SWF teammates BLINDS me during the kill animation. Never had this before in like 50+ of these kills. Was this a cheat or is it possible to visually blind Myers during the mini-mori animation?
    2 comments 61 views last activity
  • Just played a game with Twins since the update, and boy does Victor feel wonky. I was aiming right at people, and he would just sort of slide off of them. Can anyone confirm or has anyone had a similar experience?
    3 comments 91 views last activity
  • I've noticed lately that survivors seem to get really triggered when they can't stalk my Steam profile. I play killer with an anonymous profile and hide names (both survivor and killer) to just focus on the actual gameplay, but apparently this is some kind of cardinal sin? The amount of salt I get in post-game chat just for having a private profile is wild. No toxic gameplay, no tunneling or cam
    24 comments 771 views last activity
  • I've been attempting to play more off-meta builds and play more fairly for survivors. This usually involves a combination of trying to hook every survivor at least once, and sometimes letting them all escape even though I had multiple chances to kill one of them. I'm amazed at how many survivor streams or EGC I see where, even though I played in a totally weird way and didn't pick up and kill som
    47 comments 1,921 views last activity
  • As a killer main, I've found that the game doesn't really offer enough challenges or incentives to switch up play styles or try different killers. You know, aside from playing the strongest builds or getting bored and trying something new just for the fun of it. I'd love to see more daily challenges, weekly challenges, or even lifetime challenges that could help spice up the game and encourage us
    1 comments 41 views last activity
  • Hey folks, So, disconnects (DCs) have been a pain for a while now, right? Killer quits and all survivors escape, but when a survivor DCs, the remaining survivors are left in a tough spot, and the killer gets a nice advantage. What do you think can be done to help even things out a bit? Automatic gen completion seems way too OP, but maybe a generator speed increase for the remaining survivors? I
    0 comments 61 views last activity
  • Hey everyone, I wanted to share an experience I had in a recent game and get your thoughts on who was at fault here. I was playing against a Pyramid Head, and it came down to me and one other survivor. Neither of us had been hooked yet, but the killer kept knocking us down without hooking us, seemingly intent on getting a 4k. This cycle of getting knocked down, picked up by the other survivor, an
    31 comments 703 views last activity
  • I love the update to the survivor HUD icons. I think it's a great addition to the game, especially for those of us who solo queue. However, I believe that there's room for improvement when it comes to killer status effects. In particular, I think that Oblivious should prevent you from seeing the "chase" indicator for any survivor other than the Obsession. It would add a new layer of challenge an
    13 comments 281 views last activity
  • It would be super helpful for certain killers. What other offerings are on your wishlist?
    7 comments 161 views last activity
  • What are your DBD crackpot conspiracy theories? Skill checks are programmed to activate when something scary happens (killer appears, survivor is downed, etc) MMR is actually balanced Behavior has already tested bot survivors in public matches...you just didn't know it The Dredge's real "head" is the skull that sits atop it's figure
    24 comments 471 views last activity