KnotEnthusiast
KnotEnthusiast
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- KnotEnthusiast
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Howdy folks, it's your favourite angry DBD nerd here to be annoyed a second time. I made a post after the "grind reduction" was first announced, where I did some math to determine that the grind reduction seemed to be in name only: https://forum.deadbydaylight.com/en/discussion/330040/we-reduced-the-grind-except-we-kinda-didnt This discussion was responded to by @Pea390 comments 19,525 views last activity
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So BHVR has announced their new reworked perk and BP system, claiming that at long last they have cut down on the grind. How wonderful! But I do have one question: who has it cut down the grind for? Cuz from what I can tell, most players will actually suffer from this new system, as long as you're striving to have complete builds. An example: Lets say I'm John Q Newplayer, and I just instal44 comments 1,931 views last activity
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With the Dredge, BHVR added a bunch of lockers to tiles and locations that didn't have these before. Most of these are fine, unobtrusive additions. But devs, I beg you: Pleeeease don't put lockers next to vaults. With the wonky way that this game prioritises actions, it is honestly a crapshoot as to whether I vault the window or involuntarily donate a ho11 comments 191 views last activity
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For both killer and survivor, what do you think the easiest build to succeed is in DBD? It's an interesting question, as what defines "easy" might change from person to person. I've got a couple of builds for both killer and survivor that I think are up there, but I'm curious to hear everyone else's opinion. Killer: Blight Alchemist Ring and Blighted Crow BBQ, Ruin, Undying, and Tinker9 comments 301 views last activity
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Sacrificial wards were a great add to the game, having the ability to deny map offerings is great. But as of right now, because they're green rarity, they have a few problems: there's pretty minimal reason to use one because it's the same cost as a map offering, and the only effect is that it makes the map choice random again. While it does ensure that the offering used against you is nullifie0 comments 12 views last activity
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Does the new hit validation affect killer powers, or just M1s? If it prevented me from getting hit by laggy Huntress hatchets, I would be so damn happy.74 comments 1,852 views last activity
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I just wanted to make a thread to give massive props to the art team for how much they're killin' it with the recent skins. The Minotaur Oni skin is IMO the best piece they've ever put out, and this round of tome skins and the rest of the Greek collection that's slated to be released also look incredible.0 comments 11 views last activity
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So BHVR has said that there's a new MMR system coming that gives each killer their own different MMR. Discounting the new annoying byproduct of not being able to switch killers in a lobby, there's one major problem: Survivors don't have killer specific MMR (at least that I've seen announced, I could be wrong), they just have one singular survivor rating. So every time a new killer is released, ra0 comments 51 views last activity
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Platform: PC Description: When a survivor unhooks another, if I try to swing at them a percentage of the time I will just not hit anything or play the animation of hitting the base of the hook, even if I'm right on top of them. Steps to reproduce: swing at unhooking survivor (not killer specific, I've had it happen on Oni, Hag, Doctor and Billy) How Often: Every other game or so. Giv2 comments 21 views last activity
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Maybe I'm just small brain, but what use does this perk have for a survivor? Other than perhaps preventing a killer from using PGTW on a gen, but that's such a niche case that I can't imagine they'd make a perk for it. And I feel like it's gonna be used to troll other survivors more than anything. Does anyone have an idea what the devs were going for on this one?5 comments 381 views last activity
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The piano music in the saloon was a total bop, why'd it get removed? Really liking the rest of the DLC so far, though!0 comments 41 views last activity
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Title. Between the 20+ minute queue times for low rank killers due to the SWF changes (OhTofu just did an awesome video on it, go check it out to see a more elegant explanation), the next to worthless tutorial that doesn't explain perks, bloodwebs, killer powers, or other major gameplay aspects, and the fact that a new player starts with literally nothing, and has to play a game blind with no per95 comments 4,581 views last activity