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Jerek

Jerek

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Jerek
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  • Played a couple of matches today, on with wraith, and the other clown. With both killers in different scenarios, I have hit a survivor and I actually hit them and nothing happens. The animation of hitting a survivor doesn't play, they scream out in pain as if they got hit, they don't get a speed boost, and the hit just isn't validated. Mind you this was not done during vaults or pallets, but ju
    4 comments 61 views last activity
  • Survivors are not making any noise when they are on the ground. This has been happening frequently and is very annoying as I go to down multiple survivors just to lose the completely and the escape. It doesn't seem to happen with all survivors but some just don't make a single sound. Any one else having this problem?
    1 comments 31 views last activity
  • Not sure if this has been posted recently, couldn't find anything about it. But why hasn't BHVR considered making 2 separate tires of rituals? Because most of the time I get nothing but killer dailies, and some of them are really bad and I just don't want to do them. So why not have 2 layers of rituals making one for killer and one for survivor. Or at least guarantee with the current template th
    4 comments 31 views last activity
  • Been playing for years, ever since Ghostface was newly released. Have at least 1.2k on survivor and killer. But I just don't think that I can anymore with this game. With just how bad the RE chapter has been it has been the final straw, and how poorly the 5th anniversary has gone, that's what broke it. This game has never, EVER, been in a stable state since I have begun playing. Every patch the
    18 comments 91 views last activity
  • Just been pondering why any of the survivors/killers have a suggested difficulty on their description. With all of the complaints of killers needing changes, nerfs, performance issues, it just made me question why it exists. Survivors are simply characters will all of the same stats, killers are the only subjective group. It's just a pointless feature I have wondered why it continues to exists.
    1 comments 41 views last activity
  • Lately when I play survivor vaulting is suddenly becoming a hazard more and more. I'm not sure if it's just a manner of perception, but when I vault over a pallet and my character is completely on the other side the killer should not be able to hit me with a basic attack by any means. I know hitboxes can be a bit wonky but come on. When I am fully over the pallet and I still get hit it is just r
    Mod
    9 comments 141 views last activity
  • Whenever the trial begins, or if I decide to not bring any tracking perks, the last thing I want to deal with is having a crow caw loudly and make a big scene when I am searching for survivors. Everything states that they are servants of the entity, and last I checked so are the killers. So why do they freak out when just the killer is walking by? It's bad enough some killers breath very loudly
    9 comments 171 views last activity
  • So what's everyone's take on totems? And i purely mean the simple fact that they can spawn randomly anywhere and there is no form of safeguarding. While it is sorta small, still playing about 1 in 10 matches I will not only spawn next to a totem, but it is a hex totem. There were time where I could even see it the the camera does a pan around yourself when the trial starts. As a survivor this is
    4 comments 81 views last activity
  • I play on xbox, and I generally play 50/50 when it comes to killler and survivor. So I feel the pain of both sides when changes or "fixes" are made to anything. But my main issues are the core of the game which are the generators. Now people can say what they want. But even the best map for your most skilled killer, or even one where generators aren't placed very far apart. They simply get comple
    20 comments 311 views last activity