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GeneralSpudmuffin

GeneralSpudmuffin

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GeneralSpudmuffin
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  • Name: Daniel O'Leary Age: 32 Size: medium Weapon: kitchen knife Movement speed: 115% Terror Radius: 32 Lore: O'Leary was a man who loved his work. He owned a restaurant, was well known in his Brooklyn neighborhood, had friends galore... Each morning he opened his doors, he was greeted by the same familiar faces, all smiling happily to see him. His life wa
    1 comments 41 views last activity
  • Name: Daniel O'Leary (The Butcher) Age: 32 Size: medium Weapon: Butcher's Cleaver Movement speed: 115% Terror Radius: 32 Lore: O'Leary was a man who loved his work. He owned a restaurant, was well known in his Brooklyn neighborhood, had friends galore... Each morning he opened his doors, he was greeted by the same familiar faces, all smiling happily to se
    1 comments 81 views last activity
  • It never ends, this damn rat maze... We die, come back, kill some dead f*cks, and start all over. Again and again. Well, I'm sick of it. I'm changin' this story, and I'm gonna get the hell outta this place, even if it kills me for good. -Weasel The world is full of evil. Every second, something horrible happens to innocent people, often by the hands of their fellow man. And in the city of New
    8 comments 93 views last activity
  • Name: Alexi Thomson Age: 37 Occupation: Food Critic Playstyle: debuff management Perks: 1) Savor the Moment You take pride in your skills, making every success count. -Performing a Great skill check will decrease the duration of a random debuff by 10/15/20%. Does not effect Exhaustion. -Skill checks will reward 50% more bloodpoints. 2) Critical Reveiw You stared down the beast, an
    5 comments 42 views last activity
  • Your very presence inspired dread, making hands shake and palms sweat -Skill checks are Slightly/-/moderately more difficult to complete while in the killer's terror radius. -Failing a skill check in the killer's terror radius has a 10/25/40% chance to make a survivor drop an item they're carrying. The item will teleport up to 10 meters away in any direction. -You gain 50% more bloodpoint
    4 comments 92 views last activity
  • The Entity's disgust for foreign items it potent, and it bleeds into your mind as well. -You can see the aura of dropped items within 15 meters, as well as how many uses are left by the color of the aura. -When standing over an item, you can press the action key to stomp on the item, reducing its charges by 15/25/33% of its total charges. -Has a cooldown of 80/60/40 seconds. "Eww, I t
    6 comments 61 views last activity
  • Hex: Static Cling -every 60/40/20 seconds, the next generator you damage will become Charged. A charged generator regresses 10% faster for 45 seconds. -If a survivor interacts with it during this time, it will explode like a failed skill check, and the survivor will become Charged. Their repair speed is reduced by 15% for 45 seconds. -if a Charged survivor interacts with another surviv
    7 comments 121 views last activity
  • Having spent countless years running from things in the Fog, you've learned how to more efficiently catch your breath. -you recover from Exhaustion 6/12/20% faster. While running, you recover by only this amount. While in a chase, this bonus is reduced by half. Your breathing and moaning noises are reduced by 25%. This bonus does not stack. "In and out. That's all there is to it. Ke
    2 comments 31 views last activity
  • Out To Dry Meat takes time to cure, and you know the best ways to hang it so it drains thoroughly. Hooking survivors does not force progression of the hook timer. Time on hook is 10/15/20% shorter, and the Struggle stage begins once there is only 25% time remaining. "Squirm all you want, it'll just make you bleed out faster..."
    9 comments 101 views last activity
  • In dire moments, the most basic of survival instincts emerge. Once per trial, while in the dying state, you can press the active perk button to feign death, registering as a disconnect for the Killer. In this mode, you bleed out 20/40/60% slower, cannot recover, cannot be healed, and to not recover from exhaustion. Press the button again to revive. Other survivors see your aura as white durin
    8 comments 101 views last activity
  • Name: Daniel O'Leary Age: 32 Size: medium Weapon: kitchen knife Movement speed: 115% Terror Radius: 32 Lore: O'Leary was a man who loved his work. He owned a restaurant, was well known in is Brooklyn neighborhood, had friends galore... Each morning he opened his doors, he was greeted by the same familiar faces, all smiling happily to see him. His life was perfect. But, as with all things,
    29 comments 451 views last activity
  • So I've had these ideas floating about in my head for a bit, wanted to put it out there... So I'm sure everyone's familiar with the flashlights, right? Well, I had an idea on how to add a little more utility to them than just blinding the killers and countering a few powers. First off, the new buff: Adequate Lighting. Whenever under a source of light (i.e. a flashlight or environmental ligh
    7 comments 61 views last activity
  • The raw craving for a fresh kill grows to rival even that of the Entity, weakening its grip on you. During a chase, you earn Bloodlust 3/6/ 9 seconds faster. Injuring a survivor will disable bloodlust for 10 seconds, but not remove it. Upon leaving a chase, Bloodlust will linger for 8/10/12 seconds. "you're really starting to test my patience..."
    13 comments 222 views last activity
  • Deleted, go about your business...
    0 comments 21 views last activity
  • I've come up with an idea for a new idea for add-ons to help out the Hag. I'd like run them by you guys, and maybe hear a few of your own! I call this set: Hag's Leech collection. The collection is meant to give the Hag's traps an extra bit of utility, as well as give her the feeling of heavier map pressure. There will be three in total: the Dried Leech, the Fresh leech, and the Fat Leech. Lor
    12 comments 121 views last activity