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Gardhome
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Killers Legion: make feral frenzy work for oblivious survivors + frank mix tape base kit Sadako: addon pass Trapper: just let him pick bear traps from lockers (similar to Huntress) and let him carry 6 traps at the time Blight: rebuff some addons Hag: make her 4.6 m/s Wraith: nerf both iri addons Nemesis: addon pass + 1 extra zombie base kit Ghostface: hooked and slugged survivors sho9 comments 271 views last activity
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Make killer instinct work when Legion undetectable and survivors being oblivious (make it based not on terror radius but on current killer location on map) Increase they speed in feral frenzy either buff base speed or speed after each hit (like 0.4 m after each hit). Cause its ridiculous when we have killers like Blight, Kaneki and Billy who can literally fly from one side of the map to another2 comments 61 views last activity
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Soon DS became base perk and believe me almost all survivors would use it. I think 1-2 months you see no survivor team without this perk. DS was fine as it is when it was licensed perk and not everyone could use it. But now its time to make it weaker a little bit for the sake of not see this perk on almost every match as the killer. The best suggestion is decrease stun for killers from 4 to 2 sec2 comments 91 views last activity
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In simple words, get rid of this stupid slaughtering strike and bring old Myers back8 comments 121 views last activity
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Seriously, after the last awesome rift, we have this ugly mess. Its the first time when skins looks ugly both for free and rift pass.44 comments 2,063 views last activity
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Im agree with almost everything we have on the new road map, except this. Cause anti-tunnel perks already beyond overpowered in they current state (that was actually one of the main reason why killer slugging so often to not deal with them). We have at least 3 absurdly broken and op perks in this category (DS, Off the record and Babysitter). Off the record give you 80 sec god mode. DS stun is to30 comments 751 views last activity
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Many people say that Nemesis and Trapper are underpowered in this mode. But im surprised why people dont talk about Legion, cause they are laughable weak compare even to this two killers. People say they are good as support for the teammate, but they dont realise that they actually say "Legion is not a real killer, he is just support of the real killer". He is only killer in this mode that has no11 comments 361 views last activity
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I'm surprised that this add-on was not included in the patch list, because on the PTB, it simply doesn't work, because now survivors wake up when they are down and can crawl away.2 comments 61 views last activity
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Invocation time should reflect the effect it did to the match. For example Treacherous Crows not worth 60 second you spend in the basement, and Weaving Spiders is overbuffed, cause 60 seconds is to little for such huge effect. So i suggest changing them like this: Treacherous Crows:6 comments 122 views last activity
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I usually have ping around 90-100. But in the event its around 200-300 plus sometimes it increased to 1000. Anyone has the same problem?1 comments 41 views last activity
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Hex: Good & Evil - at the start of the match 2 hexes spawn in the trial. One "good" and other "evil" (Decided by random). If survivor choose right and cleansed "evil" totem, effect of "good" totem activated (Permanently reduces the Repair Charges requirement of all Generators by 8%) after that "good" totem deactivated. But if survivors choose wrong and cleansed "good" totem, effect of "evil"7 comments 141 views last activity
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This is the most broken and annoying perk from survivor side. And it became extremly busted with combination of flashbang and quick and quiet. The stun duration should be nerfed to 1.5-2 sec or at least make exhausted from this perk around 80 sec.22 comments 701 views last activity
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Same as denying map offerings but its for killers. Cause i better Dc in the start of the match, then even trying to play against Huntress, Wraith or Oni. This thrio is more insufferable to go against than chess merchant. To be fair i prefer 100 matches against chess merchant than even one, against one of those three.31 comments 521 views last activity
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Just like hexes, when killer destroy it, its gone forever. Its kinda unfair that losing a boon especially strong one like circle of healing have no punishment for survivors and unlike hexes they can spawn it on any totem they like, so at least make them more punishable23 comments 211 views last activity
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It still the worst killer perk in the game, it needs secondary effect. For example after repairing a generator terror radius became map wide for 30 second2 comments 21 views last activity
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Seriously buff Legion feral frenzy speed to at least 6m, cause now its painfully slow. For example how slow Legion is Wraith 6 m/s (Cloaked) Pig 6.9 m/s (ambush) Blight 9.2 m/s (rush) Oni 7.82 m/s (demon dash) Spirit 7.04 m/s (phase) Billy 10.12 m/s (chainsaw) Houndmaster 6.m/s (while walking a path) And one of that should be a reason why Legio17 comments 322 views last activity
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Seriously he one of the strongest and most insufferable killer to go againt. Seriously why he have so much broken stuff that make playing agains him almost impossible. For example: Why he has speed increase while cloaked? Why he has speed boost after uncloaked it makes mostly loops useless against him ( there is many times why il already vaulting but he is still get me cause stupid speed boost60 comments 2,791 views last activity
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2V8 | Developer Update : r/deadbydaylight Trapper and Billy getting buffed. Huntress and Nurse see justified nerf. Also new classes for both sides looks fantastic. I see only 2 problems at least for me Killer Classes New Killer Class: Shadow Class Ability: When within 32 meters of a teammate, you gain Undetectable. Injuring a Survivors tran24 comments 542 views last activity
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The Shape - Basekit Increased Evil Within I movement speed to 4.4 m/s (was 4.2 m/s) Increased maximum stalk per Survivor to 20 points (was 10) Decreased the amount of Evil Within required to reach Evil Within II to 3 (was 5) Increased the Evil Within gain multiplier when stalking from afar to 1 (was 0.1) Decreased the Evil Within gain multiplier when stalking from up close to 0.4 (55 comments 1,161 views last activity
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In a last week i see more killers combine this perks, but why? Isnt they counter each other, with forced penance you cant heal and sloppy need to make survivor heal slower. If they cant heal they just be on gens and mangled and hemmorage from sloppy became waste.3 comments 121 views last activity
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They nerf predator and zanshin aura reading in the same patch the buffed overpowered distortion. Problem with this perk is survivors have permanent invisibility from killers with almost infinite stacks and now this problem returns, cause 15 second in chase its almost free token against mostly killers. Also machine learning i just have no words7 comments 242 views last activity
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Tier 1 speed increase from 4.2 to 4.4 Tier 3 stop reducing when you carry a survivor Judith's Journal half base kit Rework Tombstone piece Judith Tombstone stay the same (maybe even buff by removing speed penalty) Regain stalk points from survivors0 comments 11 views last activity
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Good is Ghostface finally gonna get buffed. Bad news no Legion on this map4 comments 111 views last activity
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I hope its Legion, Ghostface and maybe Hag and Trapper33 comments 442 views last activity
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I like that Trickter would be change more to his previous version, but 2 thing must be adress He should stay 4.6m killer (glad im not only one and on Reddit people mostly agree that make him slower makes no sense) Main event should be reduce from 30 to 24 knives.2 comments 51 views last activity
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They literally want to make weak killer much more weaker. Him being 4.4m/s make him worst range killers out of all (Huntreess/Deathslinger/Unknown). Plus hel be extremly easy to loop at jungle jym again. But main dissapointment is main event. Old main event almost never proke cause how many accuracy you need plus if its still being limited condition when6 comments 201 views last activity
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Shadowborn (Rework): Make survivors field of view darker by 40/50/60% (Game can became very dark for survivors on some maps, so make game even darker for them would be great adventage for killer) Bloodhound (Buff): Keep current effect. Reduce time for killer to gain bloodlust by 5 second from 15/25/35 to 10/20/30 second Territorial Imperative (Buff): Kepp current effect. Make survivor per11 comments 151 views last activity
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Its not killers like Freddy who needs a huge rework or Ghost Face and Trapper who need a major tweaks. Its some small buffs to their power. For me its a Pig, in the last update devs gutted her heavily by nerfing her RBT pressure and make very small unnoticable QoL changes for her ambush. She feels extremly awfull to play right now and much weaker after that "buff". So thinks she needs is returni22 comments 251 views last activity
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Dont get me wrong all Castelvania costumes and rewards are good there is no problem and i understand that money pass should have more cool reward for people wanting spend they money. But new free rift is straight garbage. All killers covered in nasty green glew and survivors cosmetics are goofy dwight or straight up bad (vittorio). At least at past rift there is 1/2 good costumes in free way but36 comments 1,101 views last activity
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When the last time devs touch Pig they said it would be a buff but it became huge nerf again (thats not even funny nerf her every single patch). Pig cannot see her boxes anymore and this really hurt her map pressure and also was a shadow nerf to specific addons (Video Tape/Tampered Timer/Crate of Gears). And what buffs Pig get for compensation? Unnoticable and small QoL changes to the most boring20 comments 371 views last activity