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Gammazeta430

Gammazeta430

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Gammazeta430
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  • While us Demo mains appreciate the Mindbreaker slight buff, will the devs ever consider giving a slight tweak to the Demogorgon's main Kit? The character is a jack of all trades, master of none. Seem great, until you run into the inevitable purple/red ranks, the core of the DBD community. To live there a Killer needs high mobility, stealth and/or map pressure. All of which Demo falls under th
    9 comments 121 views last activity
  • We currently have an uninspired ability (no offense!) for a very cool Killer lore and visual wise. To add a unique twist on his gameplay BHVR could shift gears and focus on him being an actual alchemist. The following suggestions all fit into the current game's framework as other Killers have similar mechanics. His ability should involve using blight flowers growing randomly around the map. With
    6 comments 291 views last activity
  • So we currently have an uninspired ability (no offense!) for a very cool Killer lore and visual wise. To add a unique twist on his gameplay BHVR could shift gears and focus on him being an actual alchemist. The following suggestions all fit into the current game's framework as other Killers have similar mechanics. His ability should involve using blight flowers growing randomly around the map. W
    0 comments 21 views last activity
  • In 2019 a post received a Dev response @Peanits in which Generator tapping without breaking run/look animation was taking place. It was not being looked into at the time. Any update if this issue is being looking into by the team? Link for those interested https://forum.deadbydaylight.com/en/discussion/81809/fix-gen-tapping-or-remove-regression Generator "tapping"
    4 comments 121 views last activity