Fukse
Fukse
About
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- Fukse
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Discussions
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Reselecting the challenge fixes the problem. Very annoying, most of the times happens after you restart a game0 comments 21 views last activity
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nuff said. I knock down multiple survs per match, progression stays at 00 comments 11 views last activity
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0 comments 21 views last activity
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And i'm tired of pretending this shouldn't have been fixed years ago. Happens of every platform, steps to reproduce - load into the match, occurs every time, there are enough screenshots of shady huntress hits as it is, i don't need to provide them, everyone knows what i'm talking about. Please and thank you3 comments 51 views last activity
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I love having a 2 pallet chase that ends with 2 gens popping in a distance and a boon being set up. I also absolutely love being done with the second chase fairly quickly and have a third gen pop and two other gens be at ~70%. That makes perfect sense and is not in any way shape or form a reason only high mobility and/or high lethality killers (Nurse and Blight fit both of these criteria) are eve0 comments 41 views last activity
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The killer cannot move, attack, use power or interact, just stands still unable to even move the camera. Just happened to me as i was player Wesker, any logs I should attach? PC, Steam0 comments 22 views last activity
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Happens when the survivor finishes the vaulting animation, you miss out on a hit (one part of his power) and on a window vault (another part of his power) Similar thing happens when Wesker tries to vault into a pallet that was just dropped - even though on a screen a pallet has been completely pulled down, the visual "shaking" of a pallet hitting the floor prevents Wesker from vaulting it, again1 comments 31 views last activity
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Stairs on badham house have inconsistence hitboxes causing lunges to start "hit an obstacle" animatiBadhman preschool map, possibly others with similar slopes too Step 1. Locate the stairs at the badham preschool map Step 2. Looking straight ahead, initiate a lunge towards the stairs Actual result: Lunge stops a bit earlier, playing a "hit an obstacle" animation Expected result: Lunge goes all the way through without starting a "hit an obstacle" animation Additional info: Looking slightly1 comments 21 views last activity
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0 comments 61 views last activity
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nuff said. Let the pallet sides be A and B Step 1. Vault a pallet as a survivor from pallet side A to pallet side B; Step 2. Let the Legion vault the same pallet, side A to side B; Step 3. Do not move as the Legion. Actual result: Survivors can squeeze in to vault the pallet from side B to side A in this situation, even though the Legion is on the side B and did not move Expected result: Th1 comments 41 views last activity
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Talking about a bug where onryo demanifests and manifests again into the survivor on a hook disabling the prompt to unhook4 comments 171 views last activity
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nuff said. I just keep track of killer behaviour in my soloq surv matches, and out of 10 last games, 8 of those would've been won if only I had Reassurance to keep the guy who's being camped on a hook a bit longer. I'm not sure what should be the conclusion from this, but I do know for damn sure I'm getting myself Reassurance the moment new patch rolls out, althought some type of weaker version o20 comments 121 views last activity
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Nuff said. Tired of hits 2 meters behind my back10 comments 131 views last activity
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Why can you not spell out "styptic" in the game chat? Why is this embarassement of a censor mandatory instead of toggable? It never EVER should be mandatory, especially if it works so bad it censors out in-game medkit addons19 comments 272 views last activity
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I think it just doesn't count their Frenzy hits since it's a special attack. Either specify the challenge to be "20 basic attacks" or fix special attacks interaction0 comments 51 views last activity
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I think we can all agree that medkits can drastically slow down killers snowball potential. So, why does giving everyone an infinite medkit at a cost of 14 seconds blessing is a thing? Not even a self care, a full blown medkit to heal yourself in 16 seconds. If devs want to keep boons re-ignitable (despite how bs that is) i suggest making the healing speed boost altruistic only like it already is12 comments 201 views last activity
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It works like ass. It censors phrases like "To show the point". It's inconsistent. It's a nuisance at best. I just want to have normal conversations with people in the pre/post game lobby, i just want to let people know i have certain perks equipped before the match started. Tell me one reason the chat filter isn't toggable, MandyTalks (isn't tagging him because it's kinda against forum rules)0 comments 11 views last activity
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1 Play killer 2 Choose your setup 3 Select an offering, the one you have more than 1 (2, 5, 20, 50, 100+) of 4 Play the match 5 Next match the offering will not be auto equipped Expected result: offering stays on without the need to select it again since you had more than 1 of said offering Actual result: offering is not equipped for the next match Been really ruining my chest defend matc0 comments 1 views last activity
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Play as survivor against huntress; Begin unhooking another survivor with bt; Huntress throws a hatchet, direct hit on a survivor being unhooked; Survivor glows white, deep wound is applied; Unhooking animation is finished; Survivor's feet finally touch the ground, no endurance status effect from bt is present No video evidence, happened too quickly for me to capture it0 comments 11 views last activity
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As stated above. Just load up a game and play as a Legion. Try to measure the time to cover the path from point A to point B both in and out of Frenzy, it will be the same across the board3 comments 81 views last activity
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Vids related. Survs can vault it from either side, I can break it from either side, I can only vault it from one side. I ended up breaking it from the side i couldn't vault off record Wretched Shop, didn't get the map ID tho Double recovery addons, never happened before. Also that swing at the end that ended prematurely is a clear result of autoaim robbing me of a hit, how about we make it if0 comments 21 views last activity
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2 comments 21 views last activity
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Being blinded as soon as you enter frenzy results in a bug where your FOV changes to that of a Frenzy, you can't vault pallets or windows, you can't break pallets, hits use the normal cooldown animation and hitting an injured survivor will put him in the deep wound - hitting deep wounded survivors basically does nothing - on your side it shows you that you downed them, however as soon as hit atta3 comments 94 views last activity
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PC Can't search up anything on the site. Was able to a month or so back, cannot anymore. Go to the https://forum.deadbydaylight.com/ Enter something in the searchbar of the site Pic related Occurs every time. By the way: the link to the "example of how a bug report should look" when making a report is dead0 comments 11 views last activity