FreddyVoorhees
FreddyVoorhees
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- FreddyVoorhees
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Players should be able to create clubs where people can have smaller communities made of trusted members , who play nice. It should have an option to internally match-make. Dbd reporting system should be integrated into this so they can moderate their own members. At least chat. Maybe even mandate their own rules of play. This way players will always get better teammates and killers than rando1 comments 21 views last activity
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You know when after hundreds of hours and once in hundreds of matches it happens to a person to drop a pallet, without realizing that a short sighted team mate just popped into the wrong place at the wrong time, while you are looping the killer indoors ? A genuine mistake obviously but then it ends up with the survivor and killer teaming up , tbag while you are downed, holding you hostage on th0 comments 31 views last activity
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In dbd bio : He sought out the fabled Crimson Stone as a way to cheat death, but death trapped his soul inside the stone, granting him eternal life as a vampire. On freaking Castlevania wiki itself : Crimson Stone page : As it turned out, Mathias Cronqvist was in the midst of re-creating the gem. He had Death absorb Walter Bernhard's soul into the stone (after Leon Belmont defeated him),4 comments 141 views last activity
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I was about to open a 99'd gate for Nic Cage as Singularity was chasing him but the moment I touched the gate my char DC. No idea what happened later. The very next match the gates were powered I just finished healing someone when my char DCd again. My internet connection seems fine. Anyone else ? In the post match screen I could off course only see DC on me. I did not get any penalties for both0 comments 11 views last activity
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The most complained stage of the game is when the killer slugs 1 survivor to get 4k near the end. There is no counterplay to this. The final survivor either can keep picking up the survivor and risk getting down too or hide and wait for bleed out. This will force the killer to hook and begin the hatch endgame.4 comments 71 views last activity
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Years have passed , engine and code improved, new features added. I think that it is about time to once again test the feature that was originally cut from this killer. It won't really buff him much but it will round him up as a decent killer with a bit of extra info and pressure.5 comments 61 views last activity
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So they can play among themselves. First have behind the scenes reputation system for one's account and make that reputation go down when reported for bad behavior (that is proven). Also severely further down when posting toxic and insulting comments, these are all already logged. It should not be insults alone but all demeaning and toxic comments too. After a mediocre threshold is passed they s36 comments 705 views last activity
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Dracula as a killer is just … realms above entity in power. I mean literally he is someone who can boss beings like entity around. He already has done so before in over 30+ games with all manner of evils and gods alike. Him being a "vampire" lost any meaning ancient time ago. He is endlessly more now. Some facts of WHAT he is now : Counterweight to the Christian God , an equal match of evil to36 comments 2,434 views last activity
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I mean BHVR could make 2 pages of tutorial levels that handle so many issues that are being complained about by newer players. This could raise the low tier pool quite a bit and make new players much more competent , even reduce the negative stigma of the solo q. How to avoid being tunneled with tips and objectives. Give the player perks for this (including premium ones just for this level spe3 comments 41 views last activity
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Slim would be a perfect skin for Deathlinger . Given that DBD is collecting horror movie villains , I'd say why not. The movie villain undead cowboy Slim Reeser :1 comments 51 views last activity
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This can help soloq so they can tell who is the closest to the hook for rescue. A very weak and small basekit kindred but a nice step to reduce swf gap.1 comments 21 views last activity
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Server disconnect at loading kicked all 5 players before the match could even load. All items , addons and offerings (even with me using a white ward) were gone. There should be compensation to players during this patch for this nonsense, because we are not at fault here.0 comments 221 views last activity
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To prevent survivors switch to p100 and flashlight at the last minute there should be a fix. When you hit ready it is permanent and cannot be removed. Also you cannot edit your loadout or change characters. Killers nor survivors cannot lobby dodge anymore. They have to play the next match-up or face timeout. This fixes lobby dodging and quick switches before the match. There are no downsides.3 comments 61 views last activity
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Name field next to the build number would be nice. Also more slots for the builds would be good too.2 comments 11 views last activity
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Do you know or use themed builds on survivors where all four perks do the same thing but empower each other ? Like a build where each perk makes your teammates see auras. Or the killer. Or all four focused on gen speed. Or on healing , unhooking etc.. They may not always be worth it but can be fun nevertheless. Any ideas ? You can give the builds funny names too :P Here is one : Ninja bu10 comments 1,434 views last activity
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It would be a nice project and even a routine. If the killer was not toxic and one of our teammates was we should confront them on it. If they insult in chat and tb at the gates we should tell them not to do it or just call it out as a petty and lame behavior while complimenting the killer. This has happened a few times so far when I played and it was nice to see that other players are nice unlik23 comments 342 views last activity
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Which do you think is better and how does it fare for different killers ? Sometimes I feel I lose too much time looping on a single pallet and wish I just made them drop it and broke it right away. Is it efficient to just break them at every opportunity and not bother with mind game at all ?32 comments 701 views last activity
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T-Virus gives survivors more than it gives to Nemesis. Wesker has a stronger virus when compared to Nemesis and is better at covering ground and looping. Not only that but both zombies and Nemesis must hit survivors 3 times because of his T-Virus. It literally acts as a shield for survivors rather than a deadly disease ! Right now the only downside of T-virus is occasional coughing. Zombies f7 comments 161 views last activity
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Seriously , why doesn't dbd have a menu that displays personal player history for survivors and killers , escapes , kills etc. BHVR already tracks all this info. Why hide it from players ? It's 2023. For online live service games this should be mandatory.5 comments 131 views last activity
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I started noticing a trend where killers wait and only go ready if all four survivors have hit ready. If any of the survivors do not confirm before the very end they just dodge. Kinda wastes time to everybody , I guess its because of survivors switching from p1 chars to p100 with flashlights in the last second lately.5 comments 181 views last activity
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DBD has been playing safe with development since release 7 years ago. The gameplay loop is still the same and changes have not been monumental but rather smaller and incremental (like totems , endgame collapse etc). So since I doubt that devs would dare risk it and add a major feature like a new game mode or something big, what would you wish that they add to the game without changing things too12 comments 271 views last activity
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Double the map size , two killers , 8 survivors and 14 gens (10 to complete). As stated in the title which killer duos would be something you would not wish to face and on which map most ? Which two would have the worst synergy ? Which two would make the game very funny ? Post your opinions below. Trapper and Hag on MacMillan would be a minefield :P , two blights on Midwich would be the tra59 comments 1,083 views last activity
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Add your suggestions on how a small update can massively change the the player experience for the better. Rules : it should not require major reworks and changes. And devs should not have a logical counter argument to it. I'll toss in a few suggestions to start : - Perma disable chat option inside options. This will disable the toggle on/off chat option. - Hitting a survivor on the hook twice12 comments 161 views last activity
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Given that many are trying to get this perk nerfed so they can have their """Fun""" with killers , I'll contribute with a post against it. One of the best toxicity counter perks in the game that actually improves the health of the community. Nothing better than forcing bully squads to play the game the way it is meant to be played by doing gens and avoid the toxic abuse they actually logged in f47 comments 1,186 views last activity
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They got stale and barely used. A proper refresh is needed for these items.11 comments 261 views last activity
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It is obvious cheating . Did devs give killers something to balance this ? Or should killers be able to use external apps as well to counter this ? Its absolutely fair. Devs may not know if swf is using chat but nevertheless there should be something to counter this for killers. Some basekit buff that depends on how many players are grouped regardless if they use chat or not. If swf group is not79 comments 1,785 views last activity
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After all these years the most iconic horror icons are still missing. And both require no license. Werewolf can adapt to any map so it can easily be a killer only chapter. Dracula can feature his castle which would be an iconic map that could have interior , upper towers, courtyard , crypt with a coffin etc.. (Just imagine random generation on this one) These are really very famous and cult leve9 comments 433 views last activity
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It would be a normal game but random perks are forced on all survivors and the killer . I think it would make games rather random and unpredictable . Might be fun for a change from all that meta stuff.32 comments 271 views last activity
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We all have been asking for a vampire (Dracula in specific) for a long time and now that BHVR is sponsoring Cage , they could use this opportunity to license his Dracula character too . The movie may not have performed well but we can all agree that Cage was the spotlight in it. And in the game the reception would be completely other way around. Cage + Dracula + Vampire based killer. 3 in 1. Hi6 comments 111 views last activity
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This can only bring more good than harm. Most toxicity happens in the chat and while people can disable it with a click, most will turn it back on. Some will guess whether to see it depending on what happened in the trial. Consoles have no chat and they do not suffer for it. A ton of verbal abuse would be avoided in the game if there was an option to disable chat alltogether in the settings menu.0 comments 11 views last activity
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Freddy was originally bundled with perks that gained power as the trial progressed. Fire up made him faster the more gens were finished ; Remember me made the gates take longer to open the more the obsession was injured ; Blood warden would delay escape if someone was hooked when gates were open. But now with over 100 perks what would be the replacement for these while retaining the same0 comments 21 views last activity
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It would give this game even more uniqueness. Right now , hooks and endgame collapse are not that immersive. Survivors need to feel the presence of this being during the trials. Perhaps it could have a mood meter in game ? Players could do things that might impress it or make it more curious. Or do things that would make it angry. Both killers and survivors could fight to nudge its favor. It11 comments 201 views last activity
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There is no counter play to coms and they are a major non-dev implemented workaround to the gameplay. Therefore the killer should have a buff that gets stronger the more swf members are in the survivor group. 2 survivors = reveal random survivor for 4s every 3m 3 survivors = reveal random survivor for 4s every 2m full swf team = reveal random survivor for 4s every 1m It literally functions45 comments 922 views last activity
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People tend to be quite humorous with in game names so please share with everyone the names that made you laugh the most.13 comments 371 views last activity
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There is a strong and established belief that devs never bother with banning people for says horrible things to others in post game chat. Often they will outright say that there is no punishment and that this is ignored so they can insult as much as they want. Is this true ? Are only rare cases responded to like if popular streamers report someone so they act on it ? I assume insults count in33 comments 2,693 views last activity
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Not all swf use voice chat but killers should be compensated against organized teams. Group of 2 : 20% bloodpoint bonus Group of 3 : 50% bloodpoint bonus Full swf team : 100% bloodpoint bonus and no pip loss This way they will be better motivated to play against them and less likely to complain.7 comments 101 views last activity
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As discussed in the main thread one suggestion was made by Omans to make survivors who are hooked in consecutive fashion will be sacrificed much slower. I can add more details to it. This could work like basekit reasurance for that survivor. It will be disabled if the killer hooked another survivor , thus safrifice will continue at normal pace. This will incentivise killers to pursue unique su21 comments 252 views last activity
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Prove me wrong but a buff to gen repair speeds if a killer is camping would benefit the game. It would punish killers who face-camp by always making the remaining 3 escape. If the killer decides to spend minutes next to the hook , the remaining survivors should get motivated and speed up the repair as nobody is stopping them. This would decrease campers , which would decrease DC from survivors t18 comments 371 views last activity
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What does the block function does in the game ? I can see it in the match results when you click a players name. Does it only blocks them from contacting you or does it prevents them from being matchmaked with you again ? We need a function to block a toxic player which will guarantee that they will never be able to play with us again. I know this game has hundreds of thousands of players but on16 comments 292 views last activity
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What do you think about them ? Some think that only noobs have those so they leave the lobby. But players holding the key might have killer tracking add on, or those with the map might have the add on that makes everybody see the map reveals. I feel like there is some stigma against these items when seen in the lobby.. If I use these they are mostly of iridescent quality and the addons being mo28 comments 611 views last activity
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It is quite annoying to see your post or comment disappear when you edit it . Apparently it waits for approval or something and by the time that happens it gets lost and buried under newer posts/replies. What are the rules about this , which/when a comment gets to disappear and wait for approval ? I usually just fix typos or grammar errors.. I'll usually double comment every time and skip the3 comments 51 views last activity
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If we will have inteligent bots capable of doing much more complex gameplay , can zombie ai be improved too ?10 comments 211 views last activity
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So after years of nothing we finally got our first monster from the classic universal lineup. And of all of them it happened to be the one that was the least likely to show up in dbd , the Black Lagoon Creature - the Gill Man. Given that he did not have any remarkable feats , he is more then fine as a legendary skin. That leaves us with four remaining : Dracula (or Vampire) , Frankenstein's mons12 comments 551 views last activity
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I've been playing with Freddy recently and the last 6 matches I had full 4 man sfw. 3 times all escaped , two times I got 1k and one time I got 2k. Now I am thinking about the strat that many use and even recommend , which is to make the match 1v3 as soon as possible and then play as usual. Is this strat used by many , is it recommended , are there alternatives ? I am matched against much older35 comments 1,231 views last activity
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What do you think , should bhvr make your mmr visible on your char screen ? I do not really see the cons to this. It would be a nice indicator to how well we are playing with that character. Of course it would only be visible to you and nobody else. We already have player level and prestige level shown so why not. It would save time from keeping track of k/e numbers yourself.32 comments 461 views last activity
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Give nemesis addon revamp what will give him different types of supporters. Each offer different type of gameplay support. 3 zombies , slow but improved ai. 2 zombie dogs, faster but can only inflict mangled and hold on to survivors like cenobite chains or that little twins fella until they are stunned for a while. 1 mr.x . Slow but can insta down. Would be a deadly addon if played smart.0 comments 21 views last activity
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Another major issue in the game is when survivors DC right at the start of the match when they are hooked for the first time. Damaging the chances and game experience and fun for the rest of the team. If the player DCd on the first hook AND was stage I during that , make a random generator autocomplete. Thus giving the damaged team a bit of help that one teammate might have contributed. Make t7 comments 71 views last activity
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Which characters do you think could use an improved or completely different mori animation ? Which are the least interesting and which do not match the characters good enough ?6 comments 91 views last activity
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This will both allow the killer to act once (like hooking a survivor) and will allow the players to perform a preventing action in the cooldown period that follows a prevented blind. Toxic players will no longer be able to abuse the killer and killer will no longer be able to dominate using his own abusive tactics. Both parties will have even chances. Think about it .. swf party with flashligh12 comments 251 views last activity
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And gen repair rate slower by 30% if killer is more then 40m away. We gotta fix camping and genrush somehow .. If survivors can save more often they will have less time to work on gens. And slower gens will prevent gen rush matches too by giving killers more time to pressure.20 comments 401 views last activity