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FlamingFurball

FlamingFurball

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FlamingFurball
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  • The fact that lucky break is dependent on time spent healing other survivors and not health states healed of other survivors encourages you to heal inefficiently with the perk to spend more time in the healing animation, using healing speed perks and med kits will give you less lucky break value which helps you but not your team. I would prefer if lucky break was based on percentage of a health s
    4 comments 311 views last activity
  • A passageway that the Hillbilly can walk through cannot be sprinted through on the Temple of Purgation map. I suspect that the chainsaw's hitbox is taller than the actual character, causing the chainsaw to collide with the low ceiling. This happens at the entrance to the main temple that is at ground level, the small tunnel. Video of the bug happening: https://youtu.be/34viUlgts34
    1 comments 21 views last activity
  • It's a popular myth among dbd players that devotion increases the number of shards you earn per level. Players believe this because it makes sense as a mechanic. If players got a few percent more iridescent shards per devotion every time they leveled up, they would feel rewarded for spending time with the game and increasing their devotion. The fact that this isn't a mechanic is just confusing, a
    4 comments 551 views last activity
  • I've played a few games on Garden of Joy as Hillbilly and have found myself often running into the large orange-ish bushes when chainsaw sprinting, especially when I felt like I should have been able to pass them. It almost feels as if the bushes have larger hitboxes when trying to chainsaw around them as opposed to just walking past them. Figuring out the collision of objects on new maps is alwa
    1 comments 31 views last activity
  • In my recent Legion games Feral Frenzy has been very fickle with what should be 5th hit downs. Sometimes the 5th hit downs the survivor, but in the video I've attached it took 7 hits for the down to count. If I hit a non-deep wounded survivor with a bugged 5th hit, Frenzy continues, if I hit a deep wounded survivor Frenzy ends, and in either case the survivor doesn't go down. Details: Playing
    2 comments 131 views last activity
  • This is just going to be a list of various other options for Legion's feral frenzy cooldown animation instead of: *Looks at hands* "AUuaaAuAAgh!" Some will be serious, some will not When their frenzy ends, Legion stops to: 1) Take a breather 2) Readjust their mask 3) Trip and fall flat on their face 4) Skip a song on their playlist 5) Chug an energy drink 6) Use an inhaler Feel free to
    7 comments 101 views last activity