Felgoose
Felgoose
About
- Username
- Felgoose
- Joined
- Visits
- 102
- Last Active
Discussions
-
I'll be playing only Skull Merchant until console gets mkb support. If other console players do the same maybe we'll be heard.0 comments 11 views last activity
-
I've been playing for years on PSN and have bought about half the licensed characters and unlocked most original characters. There are characters and skins I want to buy now, but I can't justify spending more money when so much of the content is not practically useable without mouse and keyboard. I couldn't afford a gaming pc in the past but now that I've got one, I'd gladly pay for the game agai0 comments 31 views last activity
-
The only reason not to have mkb support for consoles is if people are not playing crossplay. Where's the feature? Nurse and Blight are unplayable on controller, and half the other killers greatly suffer from lacking it0 comments 1 views last activity
-
The modifier is very fun, but it highlights how difficult it is to track survivors by sound as soon as the chase music starts. I lose them so fast that I've switched to wraith to avoid the music.0 comments 11 views last activity
-
Don't know the name of the map. It's the one in a forest with log cabin stuff. The gen that spawns on the weird hill that can be walked up from a few sides cannot be kicked. Happened in 2 matches today. I have not come across a game today where the gen could be kicked. The gen had progress,was not completed or regressing, and no one was working on it. The prompt to kick it never shows up.0 comments 21 views last activity
-
I would consider Nurse, Trickster, and Blight unplayable on controller, Wesker, Deathslinger, and Huntress severly nerfed by playing on controller but not useless, and everyone else playable albeit with a good chance to get spun unless your ping is tiny and you have camera sensitivity maxed.1 comments 21 views last activity
-
It can't be much of a technical hurdle since a small dev like DE has had MKB support for console players for years. If it weren't for crossplay, then MKB support would give an unfair advantage to players with additional hardware I suppose, but we have crossplay and players with controllers are already playing with and against players with MKB. Is there any other good reason to restrict some playe1 comments 31 views last activity
-
I play on console so I can only play M1 killers. With the changes to lag compensation that is allowing me to be 360'd constantly, the game is just unplayable. I came back today to see if I could hype myself up for Chucky, but it's just a mess. I want to come back when the game is more playable on console, or I'll even buy the game again for PC if cross-save happens. Until then, I'm tired of givin1 comments 11 views last activity
-
Only since the SM update. Seriously, is this somehow only me? I've got awesome internet and no problems in any other games. Genshin shows 25ms ping and I don't get any high ping notification on dbd. Ever since the update literally nobody turns. Survivors and killers will just be running one direction then the next without any transition. As a killer I can get hits from stupid far with lunge attac2 comments 61 views last activity
-
Most noticeable while playing killer. Survivors twitch all over the place while running and then some will randomly 360 me like they've got 15% haste. I'm a veteran, been playing since before we had tomes. My camera sensitivity is at 85% and no one has been able to 360 me for a long time. I checked my internet, haven't had problems in any other game. Issue only arose since update.1 comments 21 views last activity
-
I came back to the game after a long break and was surprised to learn that Wraith's post-uncloak lunge had been considerably nerfed. He's harder to play now for sure. He wasn't exactly S-tier before, so I'm curious what the reasoning behind this nerf was. As a console player Wraith didn't get 4ks all the time or anything, but was a reliable way to play as killer without getting 360'd once you cau8 comments 251 views last activity
-
What to add in the description Example Step 1 : Boot the game Step 2 : Play as killer in a public match Step 3 : In-game, player is replaced by bot Step 4 : Chase bot around loop Step 5 : Vault location is never blocked. Bot can never be caught at this loop. Step 6 : Refuse to buy any more DLC until this is fixed (Please fix this. I want Alien chapter) Additional information Character1 comments 31 views last activity
-
This would make camped hooks work more like a cage of atonement. The facecamp teleport progress bar should only take about 15 - 20 seconds to fill up for direct facecamping, slowing down as the killer moves further away, and resetting for any game progression actions taken by the killer(eg. breaking a generator, wall, or pallet), or whenever another survivor is nearby. I think this option would6 comments 111 views last activity
-
Example Step 1 : Boot the game Step 2 : Play as Cenobit in a public match Step 3 : In-game, hold L2 to summon a portal Step 4 : Camera spins before reorienting to appropriate direction. Additional information Character played: Cenobite Map: Happened on the new map, coldwind farm, and a few others Timing: Issue was first noticed during my first game as Cenobite after the new update, hap1 comments 21 views last activity
-
I'm pretty sure this is an old conversation but I couldn't find any recent threads concerning it. I play survivor and killer, both on console. Right now, survivors who have a low (or variable) ping are able to run around the killer while hugging their body even faster than a console killer at 80% camera sensitivity can turn. There are ways that killers can compensate and still get a hit, includin0 comments 71 views last activity