Fërgesë
Fërgesë
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- Fërgesë
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Discussions
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They never miss a skillcheck anyway. Delete it from the game.4 comments 191 views last activity
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Metabolic Boost Nemesis is charging a powerful attack. When Metabolic Boost is activated, Nemesis releases a powerful roar, deafening the survivors near its vicinity (20 meters) for 5 seconds, and within 1 second, gain a gradual 120% - 200% movement speed. When you release and hit the survivor, Nemesis swings a powerful right hook, injuring the survivor and gives the Deep Wound status effect. If7 comments 161 views last activity
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Wonder what perks the next survivor chapter brings to us. Maybe a perk that makes survivors invisible to killers for a few seconds? Seriously this pattern is getting old. Dead Hard to Made for This. We're going back to the same ol' circus because eventually we're going to have another overused and busted perk ahead in time.39 comments 831 views last activity
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I don't understand your reasoning behind the Batteries Included nerf? For a perk like MFT to consistently go on for months and the combination with Hope as an end game perk trivializes their means of balancing their game. For killers to ultimately have to be in range of a COMPLETED generator to activate this perk and now you add another side effect that will make this perk never see the light of52 comments 1,271 views last activity
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2 comments 81 views last activity
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Bugs, cheaters, non existent balance, server issues, this game can barely run on consoles, PC issues, terrible maps, promises they didn't deliver, and more. How is this game allowed to thrive for so long?22 comments 881 views last activity
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What perks are next for the chopping block? Pain Resonance? Sloppy Butcher? Unrelenting? Can't wait.110 comments 3,134 views last activity
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A party team of 3 or 4 survivors should give killer a bigger advantage. Either they have to repair more generators or give killer more power in form of basekit perks, or less pallets and windows. These matches are always one sided.13 comments 251 views last activity