Nemesis T-Type needs a new ability
Metabolic Boost
Nemesis is charging a powerful attack. When Metabolic Boost is activated, Nemesis releases a powerful roar, deafening the survivors near its vicinity (20 meters) for 5 seconds, and within 1 second, gain a gradual 120% - 200% movement speed. When you release and hit the survivor, Nemesis swings a powerful right hook, injuring the survivor and gives the Deep Wound status effect. If the Survivor is already injured, give them Deep Wounds, Hindered and Broken status effects.
Metabolic Boost ability has a Cooldown of ?s.
Nemesis also gets a new sprinting animation.
Comments
Sounds interesting but why can't he just down injured survivors? Blight can already do this.
Nemesis will be the only killer with free mobility. He doesn't have to ping pong walls or needs to do a tight curve to hit a survivor. He is allowed to move freely at will during his sprint. All he needs to do though is hit the survivor with his powerful right hook, so survivors can still juke and outmaneuver Nemesis if they can.
That makes completely sense. Sounds like a fun idea and makes him more of a threat than he is right now.
imagine the sound of his footsteps he makes when he sprints at full speed jfc.
THOMPTHOMPTHOMPTHOMPTHOMP
https://www.youtube.com/watch?v=KMu4WBEy1ZYThat's actually really scary.
He's balanced, it's just that playing him feels nothing like Nemesis. But I imagine that BHVR don't want to add a lore accurate Nemesis for obvious reasons. They could do something more creative with the zombies, like giving him the ability to mutate them or maybe when he reaches Tier 3 Mutation both Nemesis and the zombies become faster and Nemesis can punch pallets/walls to break them for a short duration, but he'll never be like his RE3 self without breaking the game.