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Dattodan

Dattodan

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Dattodan
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  • To me, it doesn't make sense that dead hard as an exhaustion perk, shouldn't give an "Extra Hit" for timing. It seems like it should be made for distance like it used to be. Now, I know it's already being changed, but it seems they've made it way too complicated than it should be. Personally, I would like it to be the way it was for distance, but without the "Invincibility" aspect that it used to
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  • This game obviously has too many perks and hasn't changed any of its menu perk amounts. You'd think after having 8 Pages of perks they'd even make the pages larger, but no. I know countless people who want to make a build change while having quickly for a game whether it's whilst searching or in the 60-second countdown lobby. Even a verticle scroll menu for the perks would make it more bearable.
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