CoolerSphinx
CoolerSphinx
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- CoolerSphinx
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Discussions
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I think a good idea for perks would be to implement a perk filter. With the number of perks steadily rising it can be a bit of a hassle to look through them all. Perhaps I only want to see the exhaustion perks or maybe aura perks. whatever the case it would make searching for a specific type of perk much easier.4 comments 11 views last activity
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I was trying to use the new perk For The People and it would not activate. It gave me the prompt to activate it by pressing my active button, however, no matter how many times I pressed it or held it the perk would not activate. I have continued to try to use the perk with similar results. I found that it does not matter what perks I mix with it the action result remain the same. Everytime I atte2 comments 161 views last activity
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Is it a annoying problem or a useful tool. I guess it depends on which side you are looking at it from - Killer or Survivor. For a Killer, almost nothing can be as annoying as wasting time trying to catch a survivor that is just looping. However, as a survivor, this is a very useful tool to help escape. Should this be a normal technique for survivors or should they rely on sneakin, hiding, and ot8 comments 71 views last activity
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The killers all have unique powers that only he or she can have; however, the survivors only have their 3 starter perks. Eventually, with teachable perks all survivors become mixed together and blended so it does not matter too much in the end whom you are using. How about giving each survivor a unique trait that distinguishes each survivor from the others. This would require a big change, but11 comments 91 views last activity
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Similar to BBQ and Chili, this perk gives a boost to points at the end of the match; however, BBQ also has a useful tracking part to it. Where is WGLF has only the point boost. I think the perk should get a useful addition to it so that a survivor does not have to sacrifice to include it in a loadout.0 comments 42 views last activity
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Stop placing my Hexes in open fields like shining beacons! Hide them better please. That is all.1 comments 21 views last activity
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Put more reward behind increasing player level beyond getting more iridescent shards. I do not want to sound greedy, but I think that as the level grows and you gain more devotion all bloodwebs should get slightly better (relative to your own level) similar to gaining prestige with a killer/survivor; however, it should be on a much smaller scale than when a character is gains prestige.6 comments 82 views last activity
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Be able to lock-in groups so that when a match is finished there is no need to exit out and re-invite everyone.1 comments 41 views last activity