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Bluedy

Bluedy

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Bluedy
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  • A Discussion thats not about Thrill. The goal is to make hexes less frustrating for both sides. I would adjust Hexperks so that the totem isn’t ignited until the perk is used for the first time. This means that, for example, as soon as Ruin starts resetting the first generator, the hex totem would spawn. With Devour, this would spawn after the first hook. This would prevent Hexperks from being
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