Akeeno
Akeeno
About
- Username
- Akeeno
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Discussions
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if the devs are worried about stacking then leaving to play something else, it happens regardless, and most keep playing the game anyways. cheaters have access to everything so we can rule that out. is there a genuine reason as to having a bp cap?0 comments 31 views last activity
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there are lots of actions that are done by the same input, for example breaking pallets, kicking generators, vaulting windows, opening lockers, and picking up survivors. you get situations where a downed survivor faces a locker so you cant look at a locker to avoid a flashlight save, and forces you to look behind or sideways, because if you attempt to pick up facing a locker, opening the locke2 comments 31 views last activity
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similar to when the killer quits, survivors keep their bloodpoints and can quickly go to the next match. no one wants to play against only bots https://youtu.be/wWJ83KxCnYk1 comments 22 views last activity
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it blocks 3 furthest gens but turns off if you get an down, i was playing nemesis and used ci to test it out, so i get in and find and injure someone, but i leave them so i dont lose corrupt so soon, {30 seconds in} look for someone else and a gen gets complete, halfway through corrupt. im in a lose lose, down too quickly, lose corrupt, dont down to spread pressure, lose a gen. the perk ne11 comments 231 views last activity
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hello everyone! i hope your enjoying your day. so i play against very good survivors frequently, and i like to play deathslinger, hes a 110 speed killer. so these survivors are masters of their craft, and have learn to hug structures very tightly, letting them travel much further than without, but killer cant replicate the same, because their hitbox is much wider than a survivor and will g18 comments 495 views last activity
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survivor gets unhooked so i go after unhooker, to not tunnel right? also to avoid ds, i get the down, and the unhooked survivor runs over with background and throws a flashbang and gets the save, even though i was looking at a wall, ok so then i go after the survivor who flashlight stunned me, get the down, pick up, and get hit by decisive strike, and they go to a strong structure. now tell9 comments 261 views last activity
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would you guys accept hell shire iron to just shoot spears instead of reeling? but increase reload speed, and missed shot, and no deep wounds? similar to huntress hatchets its has a new powerful effect but with some downsides, thoughts?5 comments 82 views last activity
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is it just a player only audio or can other players also hear the voicelines?2 comments 121 views last activity
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its an alternative to calm spirit and provides more value even tho there is a requirement for activation.19 comments 311 views last activity
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in the higher ranks, survivors discovered you can avoid deathslingers spear simply by doing a 360 spin, this makes deathslinger too punishing to play with out tin oil can, even if you properly aim your shot. heres a video example https://www.youtube.com/watch?v=9MFu-VhktUQ13 comments 302 views last activity
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https://www.youtube.com/watch?v=5dtpU6kQoZQ9 comments 201 views last activity
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as a slinger main the iron maiden skin is one the best/coolest skins for the killer, but the weapon itself isnt great for gameplay, players believed because it had a scope attachment it were p2w, but thats far from the case. so, it would be nice if you could unlink the weapon from the body and head, and lets us use an alternative weapon.0 comments 41 views last activity
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they seem to spawn much more delayed and more faint, paired with lightweight and its even less visible6 comments 141 views last activity
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when the nemesis came out, pallet break time was 2.61 seconds and with his power he could break pallets at 2.5 seconds. then in patch 6.1.0, the pallet break time was reduced to 2.34 seconds, which was great for all killers, but nemesis is still breaking pallets at 2.5 seconds, so its slower to use your whip to break pallets than to just kick a pallet. and thats not including the 0.35 wind up.6 comments 281 views last activity
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skins are more than characters, and at the rate we get them is slow. i thought we were getting a price reduction with the store update, and how come sales only apply to auric cells and not shards?3 comments 432 views last activity
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going against swf with survivors that have over 4000 hours, have the advantage over killers 16 perks vs 4 i think adding 1 more to balance this out isnt too bad, and gen regression has been weakened, so that cant be a counter argument.6 comments 131 views last activity
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it feels so good not having to travel and waste time hooking, when you can do it in place, obviously this is tremendously strong but should require some sort of activation, or maybe a hex perk, or work with a limited amount of token hooks, but still the idea is there.39 comments 1,142 views last activity
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https://youtu.be/A3MjxibwIGE?t=48723 comments 772 views last activity
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i would like to try using a crosshair but, i dont know if bhvr is 100 percent ok with it, i remember an AMA about this, but i think it was Mike whispering that you could use a crosshair, but i think a prefer a definite answer to remove all doubt. a crosshair doesnt modify game files at all, so i think its safe, but like i said its better to be safe then sorry.3 comments 151 views last activity
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i remember Matthew Cote saying the nurse and huntress being free because they could "afford" it , and as a way to thank players for the support and love towards the game. or is that just out the question now?4 comments 271 views last activity
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with the new dnd map which has 2 levels, and others like midwitch and Gideon's, whispers should turn off if a survivor is not in the same level as you, similar to skull merchants tracking, for her it tells u whether a survivor is above or below you, so whispers should disable when no survivor is in your level.7 comments 91 views last activity
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sometimes just to test if the survivor cheats i allow myself bloodlust 3 and still cant catch them, what gives, i know im not a bad killer, invested so much time in it, studying the loops, survivor techs, and i keep getting matches where survivors are uncatchable and i have to give it 200 percent just to stand a chance. im tired of this mmr, we play so extreme to the point its not even fun, at3 comments 111 views last activity
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1.9 for a fully charged hatchet, in that amount of time survivors have almost 8 meters of distance they can travel to nearby cover, for attempting the long range shots, id say a good charge time of 1.5 would be better, with this change survivors now have 6 meters of distance to get to cover. minimum charge is 0.9 seconds, hatchet is 20 m/s fully charge now: 1.9 seconds, hatchet is 40 m/s my p13 comments 212 views last activity
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extremely good survivors abuse this and rob me of my hooks, this was added to help baby survivors out but something like this should be earned not given, especially how survivors dislike guaranteed hits, this is the equivalent to that, a survivor runs to my face at the end of the pick up animation but since there is a 0.4 extension to the flashlight window they get the save, that doesnt seem righ5 comments 171 views last activity
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his current gameplay is boring on both sides, ld like to see something similar to vecna/lich, a wheel of multiple attacks, heck, mage hand feels like something freddy would do. also the unknown clone teleport is also a something freddy could do. freddy needs some love guys, i know the killrate is at an ok place, but this is about fun gameplay, not a boring killer , well thats my opinion, thanks.4 comments 91 views last activity
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it was in chaos shuffle, on rpd. found survivor and injured them, 1st gen popped downed survivor and hooked, 2 gen look for survivors they unhook in my face, so i tunnel. get the hook 3rd gen pops look for survivors, they unhook again, i go for second survivor , 1st survivor body blocks with endurance, im forced to tunnel again, catch and sacrified them, 4th gen pops patrol last gens and last47 comments 1,526 views last activity
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Bayshore's Gold Tooth Increases the Speargun's reeling speed by 5%. (was 9%) Snake Oil Increases the Speargun's reeling speed by 2.5%. (was 5%) LIVE : slingers current reeling speed is 2.6 m/s or 65% movement speed. when using snake oil (5%) is 2.8 m/s or 70 percent movement speed when using bayshores gold tooth (9%) is 2.96 m/s or 74 percent movement speed w10 comments 281 views last activity
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remembering legion how they had a addon that shorten deep wound timer with every hit, and yes was badly unbalanced, would actually work with deathslinger. landing shots is definitely harder than m1 with legion, so i think its worth testing. let me give a scenario deathslinger sees survivor and aims and spears the survivor, either gets hit by m1 after reeling or breaks the chain. slingers hit13 comments 261 views last activity
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same as title0 comments 401 views last activity
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0 comments 21 views last activity
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when playing huntress slinger loud noise notifications get in the way and block the screen, it would be a nice qol change, not too game breaking i think. right?2 comments 82 views last activity
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imo 110 killers are a thing of the past and dont really make much sense, blight is fast and 115, vecna too who can fly fast, unknown is also 115, so why have them, i understand nurse, shes one of kind, but the rest arent.19 comments 1,272 views last activity
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doing gens is easy, and kinda boring, the chase is the heart of the game right? so why dont we make it so gens cant be worked on right away, and need a type of resource before repairing, could be gears, gasoline, power cords, etc. some gens would just need 1-2 requirements and survivors need to scavenge the map for those parts, some could spawn in basement, or corners of the map, near lockers, a26 comments 572 views last activity
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i keep getting hate from survivors telling me i have no skill, because deathslinger has a gun. i explain to them that hes just like huntress, needing to lead shots. but then they counter argument by saying he has a sight which automatically means he takes no skill, but then i explain back that his hitbox is tiny for that reason. slinger has this weird reputation that he takes no skill but9 comments 362 views last activity
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hello everyone! I'm new here! this is my first post ever, and I am a deathslinger main, just wanted to ask the community here if they think slingers harpoon is fine, in terms of insane precision you need, even though the weapon is a projectile (object with travel time). normally in games when a character has a projectile weapon the hitbox is slightly bigger to compensate, like huntre17 comments 403 views last activity
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hello everyone! I'm new here! this is my first post ever, and I am a deathslinger main, just wanted to ask the community here if they think slingers harpoon is fine, in terms of insane precision you need, even though the weapon is a projectile (object with travel time). normally in games when a character has a projectile weapon the hitbox is slightly bigger to compensate, like hu10 comments 211 views last activity