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AdamZ

AdamZ

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AdamZ
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  • I feel like his grabs should have him screaming at survivors, for example: Gen grab Locker grab Pallet grab
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: Game afoot doesnt give haste if u use a killer power to break a pallet PLATFORM: pc STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: -load in a match with game afoot as demogorgon -break a pallet with shred VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    0 comments 12 views last activity
  • Its such a shame that they decided not to make a chapter around him, as someone who enjoyed the game(casting of frank stone), and seen his potential, i am very dissapointed. His whole power and even his counter play seemed so cool and interesting, its truly a huge letdown to what they did with/to him. All this potential and cool stuff has been exchanged for a TRAPPER skin💀 for the weakest kill
    7 comments 202 views last activity
  • Am i the only one dissapointed with springtraps weapon being a knife? I was really hoping for a fire axe since we have so many killers already that wield a knife. I hope that atleast bhvr will make it a weapon skin or smt like that.
    16 comments 642 views last activity
  • For explanation watch the video below : https://www.youtube.com/watch?v=eUV2Srp0Ah4&ab_channel=DBD_Mate8 ty <3
    1 comments 41 views last activity
  • Rework: Whenever u leave a chase, the survivor hears ur terror radious as if u were still chasing them, and also get a red stain for (60?) seconds. They are also considered to be in ur tr. Kinda like one of doctors addon Buff: U only lose tokens on succesful attacks, reduce cooldown to 5 second/token, and when u lose all tokens u see the aura of the obbsession for (3?)seconds or they scream an
    9 comments 111 views last activity
  • So as we all know when a guard is chasing a surv the knight is just an m1 killer for quite a while and so here are my ideas for him. While a guard is chasing a survivor the knight can now draw a patrol path without the guard disappearing, ofc once u commit to it and let the guard patrol the hunt ends. While a guard is chasing a survivor the knight can now order another guard without the hun
    5 comments 101 views last activity
  • Please Behaviour just make it so totems cant spawn around gens and chests in a 24 meter radious! 🤞 Ever since i started using hexes i've been srewed over, SO many times by their spawn location that i lost count. and i cant even post proof here :''''( The thing is i wanna use hexes cause they are fun, but when they are getting cleansed at 5/4 gens its just gut wrenching.
    6 comments 71 views last activity
  • This is just a repost from reddit that im sure many of us agree.: I'm sure just about everyone on this subreddit has seen the massive influx of "Knight rework bad" posts, and for people who don't play or don't like Knight (and believe me I know there's a LOT of you) it may be hard to understand why. "Knight mains are just upset that their can't brainlessly anti-loop anymore." No no the Knight cha
    10 comments 291 views last activity
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