dejablue
dejablue
About
- Username
- dejablue
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Comments
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@NecroGoatLord said:
https://forum.deadbydaylight.com/en/discussion/comment/1232293#Comment_1232293
lmao dude I've had plenty of matches where I haven't sent a survivor skywards. It's all down to strategy of survivors & playstyle of killer.
You lot that sook saying it's all survivor favoured or its all killer favoured are obviously grasping for excuses rather than admit you had a bad match or need to improve.
I know this I'm simply saying the devs seem to go out of there way to make life easier for the killer side. The survivor side just has to grin and bear it. And adapt to all the killer buffs.
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I main Claudette and honestly the darker the clothes, the better. I'm really not into wasting my money playing dress up with these characters. But I'll try anything that could pass for meta.
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As killer: I always run spies because I suck at finding people. And Franklin's demise if I want to be mean. Taking away items can tilt a match in my favor. Also everyone assumes I'm running bbq so I run Iron maiden.
As survivor: I'm not good as a survivor at all (even though I main survivor) so no matter what perks I use, I still die. I sadly never win chases as a survivor. But for the benefit of my team I usually run Kindred. And bond so I can find injured team members to heal them or avoid them when I get chased. Detectives hunch is perfect if you just want points or Running Inner Strength.
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This game is pro killer. Every time you people winge the dev's run over to lick your wounds like you're a litter of new born puppies.
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I don't get what the fuss is. When I play killer I never used ruin. Literally never and nearly all of my games are at least a 3k.
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I sometimes try to click this button out of habit only to quickly remember that they removed it...for whatever reason.
Its probably why I became a survivor main lol.
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Doing gens is already borderline tedious. No. Don't make base repair time longer.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/655675#Comment_655675
Killers are supposed to play against survivors, not against items. If you need insta-heals and toolboxes to win a match, then you are playing at the wrong rank. Insta-heals are unbalanced, too many toolboxes are unbalanced. I'm a survivor main, but that doesn't mean that I'm not aware of the current state of the game.
Survivors are supposed to play against killers not unfair hex's like No-Ed and the entire concept of End Game Collapse which works in the killer's favor. But I bet you hardcore advocate for those to stay in. Are you saying survivors should be limited iin how many items they bring? Like only one survivor can bring a tool box? That's ridiculous. A good killer will kill no matter what items the survivors bring. And rank doesn't matter.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/655675#Comment_655675
Killers are supposed to play against survivors, not against items. If you need insta-heals and toolboxes to win a match, then you are playing at the wrong rank. Insta-heals are unbalanced, too many toolboxes are unbalanced. I'm a survivor main, but that doesn't mean that I'm not aware of the current state of the game.
No ed is unbalanced but I'm sure you advocate it stay in the game. Along with every other nerf survivors have gotten. Just play the game and stop whining about basic game mechanics. Are you advocating that the game limits who gets to have an item and who doesn't? Ridiculous! Good killers will get 4ks even if every survivor has a good item. Rank doesn't even mean anything.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/651349#Comment_651349
Killers dodge lobbies because too many toolboxes or insta-heals are unbalanced. Or because Flashlights hurt certain killers badly.
If killers couldn't see items, this would only result in survivors bringing more toolboxes and more insta-heals because they would not have to worry about getting dodged for their items. And this would result in less people playing killer because they don't want to deal with this stuff every match. And this would result in longer queue times for survivors.
So why go down this path of a bad idea if you could instead adjust items and make the game more balanced?
Why is the initial reaction of so many players "punish the killer"/"disable lobby dodging"/"don't show items" when you simply could make the game more balanced and give both sides the chance to play a fair match?
Are you seriously saying killers have the RIGHT to lobby dodge?
Whatever. If you suck, you suck. Keep dodging and see how much better you'll get.
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@Zanely89 said:
I find it quite strange that people keep complaining about lobby dodge and actively condemn killer saying they are coward that don't like being challenged. Meanwhile, there are so many threads and post about survivor not liking certain killer or them bringing OP add on and gonna DC or kill themself on hook if they happen to versing one, but they usually get overlooked or sometime even rooted on.
What are the possibilities that in some dark corner of this forum you've written a hideous, whiney manifesto about why survivors have it easy.
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I'm fine with items being blood web unlockables. I just think killers shouldn't be able to see what I'm holding in lobby. Coward killers always lobby dodge if they see you have a key or if every survivor has any item at all. If I can't see the killer and have no idea what I'm up against, they shouldn't be able to see my items.