danstyx
danstyx
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- danstyx
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@heonnybee said:
https://forum.deadbydaylight.com/en/discussion/comment/1930704#Comment_1930704
I'm not one to solely hate the patch based on the inability to 360 or moonwalk (it's not the ONLY reason I play the game) but this is just another nail in the coffin. The devs have already proved that they do not care about veteran players. Almost every patch leading up to 4.5.0 and even this one has been a slap in the face for anyone who isn't new to the game. Every player with more than 500 hours detests this patch and most of the ones that have come before. The neglect towards the players that supported this game from day 1 is obnoxious.
Could not agree more. Why would anyone, regardless on their opinion on the movement, think it's okay to split the already dwindling population? The developers at BHVR are sellouts.
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@Ram0r1an said:
https://forum.deadbydaylight.com/en/discussion/comment/1957126#Comment_1957126
1. What were the latest changes for survivors?
It seems that they did not get anything nerfed in the update 4.5.0 and 4.5.1.
2. What I propose to change for the survivors, I described in paragraph 1 of my previous message.
You clearly haven't even touched survivor? Their entire movement was nerfed. Go educate yourself before you come here and say stupid things like this.
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I bet you support the new survivor locomotion changes too LOL.
How nerfed do you want survivors? It's already so easy to 4k as killer.
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@muka3112 said:
UI: It's pretty, and looks cool, the only problem I really have is the same as everyone else: stuff is just badly scattered..
1- keep the style but place things closer to each other AND either at top or bottom(prefer) of the screen.. the sides are just too important.
2- place icons closer to the edges of the screen. that's already annoying to have such a small fov as killer, we don't need to add new UI to make chasing even harder x)
Animations:
A-M-A-Z-I-N-G. That's exactly how smooth animations should be in this kind of game. A lot people are just complaning about not being able to pull off their janky 360/juke/whatever they call but ffs.. that was never intended... that's just janky/snappy/irregular/old designed movement and that shouldn't ever be a thing in first place. I can't believe a player can really defend vanishing from another player's screen in 2-3 bad rendered frames. every movement HAS to be as smooth as it can get.
As survivor, i quite didn't notice all the problems ppl are talking about. Movement feels juuuust a little bit off when it comes to how far you are in/out of killer's range.. I think thats just visual... I feel that hitboxes are kinda "outside" of my char, like its slightly lagging behind my survivor. Out of that i think thats just a matter of getting used to it.
About bs hits.. i've been reading a lot about them and honestly, i'm having the same amount of bs hits than before 4.5.They are kinda uncommon but when they happen, they happen during the WHOLE match. Thats why i'm pretty sure its just killer lag vpn/bad server but thats another subject entirely.
If anything, "standing still" pose is extremely out of place x). it's like they are taunting the killer using their coolness.
Don't matter what you guys decide to do with movement animations, I just wish you keep them AS SMOOTH AND FLUID AS POSSIBLE.. just like they're now.
If it wasn't intended, why didn't they fix it 4 1/2 years ago? That's just a slap in the face, especially when their game is dying. 360s weren't intentional sure, but they certainly had no issue when the millions of views came in from the videos that were promoting 360s. They liked the money.
Console brings them more money now so they decide to make the movement easier for console. Sounds too familiar to me.
How many hours do you have?
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I'm just sad, they ruined the movement. I couldn't give two damns about the UI or how the game looks, just don't remove jukes & 360s, it's literally what separates a casual survivor from an experienced one. I don't understand why they didn't remove it years ago, they set themselves up for this.
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Yup. Great right?
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Couldn't agree with this more. These devs are disgrace to what their game used to be. I'll miss 4am 360s & loops as well as the general concept of the game. Uninstalled.
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The developers really did it this patch. Frankly, the amount of arrogance is unreal. This is a nearly 5-year old game. If the devs really cared about 360s and the movement, they would fixed it three-four years ago. Instead, they decided they would go cross-platform, realized that it's where most of their money is made and oriented the game for such. So bye-bye 360s & any sort of skill curve.
Good job loosing half your PC playerbase and longtime players. Sellouts.