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muka3112

muka3112

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muka3112
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  • Reading the forums i fell like i'm not playing the same patch as everyone..

    Killer looks exactly the same hitbox wise and is much better to play. Survs movements are a bit ugly but also much smoother.. like it should've been from the start.

    As survivor I feel the hitboxes are exactly the same, if anything, they're just a bit more oriented to the surv's butt instead of the back.. something like that. I just keep that in mind and everything is okay. I'm not getting hit from gazilion miles away like everyone and I didn't have to change my gameplay at all. 70% of my games after update were surv games and the only time i got bs hit... I pressed esc the guys was on 150 ms.. so no surprise there.

    Pallet vaccuming the killer is making me mad tho.. if they have enduring you just get hit..

    Performance got better too.. for the first time i can play rock solid 75 fps with 100% res bar.

    South america if that matters.

  • UI: It's pretty, and looks cool, the only problem I really have is the same as everyone else: stuff is just badly scattered..

    1- keep the style but place things closer to each other AND either at top or bottom(prefer) of the screen.. the sides are just too important.

    2- place icons closer to the edges of the screen. that's already annoying to have such a small fov as killer, we don't need to add new UI to make chasing even harder x)


    Animations:

    A-M-A-Z-I-N-G. That's exactly how smooth animations should be in this kind of game. A lot people are just complaning about not being able to pull off their janky 360/juke/whatever they call but ffs.. that was never intended... that's just janky/snappy/irregular/old designed movement and that shouldn't ever be a thing in first place. I can't believe a player can really defend vanishing from another player's screen in 2-3 bad rendered frames. every movement HAS to be as smooth as it can get.

    As survivor, i quite didn't notice all the problems ppl are talking about. Movement feels juuuust a little bit off when it comes to how far you are in/out of killer's range.. I think thats just visual... I feel that hitboxes are kinda "outside" of my char, like its slightly lagging behind my survivor. Out of that i think thats just a matter of getting used to it.

    About bs hits.. i've been reading a lot about them and honestly, i'm having the same amount of bs hits than before 4.5.They are kinda uncommon but when they happen, they happen during the WHOLE match. Thats why i'm pretty sure its just killer lag vpn/bad server but thats another subject entirely.

    If anything, "standing still" pose is extremely out of place x). it's like they are taunting the killer using their coolness.

    Don't matter what you guys decide to do with movement animations, I just wish you keep them AS SMOOTH AND FLUID AS POSSIBLE.. just like they're now.

  • How nice, got random disconect from a match and got penalized with 5 min.

    Amazing! (and no, not my net, I'm in call and it didn't drop at all...)

    am I getting further ban time due to cr... i mean, bad server :) ?

  • core:

    DS

    Adrenawin

    DH

    Fourth slot is usually Iron will OR Kindred when solo, BT or Borrowed when SWF

    Medkit if SWF and Toolbox when alone.

  • Completely terrible,

    Same stupid problems as before, as most killers, my danm power get messy, laggy, delayed, I literaly sprint through ppl with billy and they wont fall.. chainsaw at windows is a joke, survivors start flickering as soon as they colide with my body like they we're a nurse, survivors change direction like there is no animationand flick so hard that's impossible to aim,

    M1 got actually worse than before, it's terrible, ppl are blinking/de-syncing/whateverdevscallit so damn hard after hit that sometimes i'm unnable to keep track of then even in plain field.

    Really useless servers, completely terrible.

    Stop turning on this abomination u call servers in live game, use it just in PTB.

    For real, just drop this server thing. Nothing is going well so far, u guys won't be able to fix those multiple problems anytime anytime soon.

    that's it, another brake from DBD until this """"""server""""" is off again.

    but hey, jake's hair is great now!

  • Played with billy mostly and some hag/hunt.

    -Impossible to hit melee saw, survivors start flicking/blinking as soon as they make contact with killer body, thats impossible to keep track/body bloack properly;

    -if not enough, almost always it seems like they change direction so fast there's no turning animation plus there's a consistent survivor"phasing";

    -half my saws that should score a hit just end like they hit an obstacle(windows/narrow paths/survs near walls)

    -Turning feels totally Ewww.

    Even basic hits feel completely messy.

    As awful as it can be. Completely unplayable for any killer who heavily rely on power for downs.


    Edit: 15~25 ms every match, South murica.