zeplore
zeplore
About
- Username
- zeplore
- Joined
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Comments
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I always suicide against Iri Head, not fun, don't care about bonus BP, i'd rather deny you while exiting that ######### match and get on with the next game. Odds are my surv que times are shorter than your killer que times, so enjoy your sub 20k score and 7-10 min que.
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@Han said:
4,4 m/s when holding
3,68 m/s when charging
https://forum.deadbydaylight.com/en/discussion/comment/1304373#Comment_1304373
THank you, this is what i was looking for, so leaving a trail while chasing a survivor is shooting yourself in the foot.
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@BigBrainMegMain said:
It's 110%.
Did a dev confirm or is this word of mouth? I have heard streamers say you are the same speed, i have heard others say you are slower. I have no clue why the specifics is not listed in the description of the power. It's hard to notice a 5% difference in game when playing as him.
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Spirit, hands down
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+1 still no fix
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Ebonies are more common on Hillbilly and Leatherface because they lack ultra rare add-ons. Where an ultra rare add-on would be on any other killers bloodwood, an ebony mori is there instead in the case of these two killers.
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+1
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Anti Aliasing ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
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@Boss said:
Yeah, he's way slower in uncloaking at least.
If you ask me, this is a bug, since they have stated to not have any plans to nerf Wraith at all.
He also has Trappers walking animation now. He use to bop up and down and have his own walking animation, now its the exact same as trappers...
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Oh yeah. Wraith is ######### into the ground: https://forum.deadbydaylight.com/en/discussion/147289/wraith-shadownerf-or-just-a-bug#latest
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Anti-aliasing always on is garbage, everything is fuzzy.
Small offerings page is dumb as #########. So much more empty space, why? They were crisp and easy to see before, now small, blurry, garbage.
Wraith is sluggish, staggering when in/out stealth. Has same walking animation as trapper now? Feels pretty terrible.
Every map looks a shade darker, the game still has some kind of memory leak issue where the game freezes more often with the more time you play.
The further nerf to group gen speed now furthers the alternative option which was superior in the first place, which is to divide and conquer on gens. So now you are more likely to see survivors separated as group gen speed is further decentivized. Higher % chance to lose 2-3 gens before first down and hook (90 to 120 seconds).
Can't hit survivors who vault the corn harvesters anymore since it is now required to swing just to make it to the side of the harvester, you can no longer just walk the side of the harvester. So the harvester is now a godlike time waster for survivors, just re-vault till entity closes off and dip, killer MUST walk up to the ramp to get a hit, or swing twice, but by the first swing to just make it to the side, the survivor can just slow vault back inside the harvester.
But hey, no god loops pog.
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Harvesters are god tier now that you can't harvester tech as a killer, so abuse them now.
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Yep he is garbage now, sad.
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Bump, where is the dev response. Wraith is garbage now.
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Not red rank so this data is irrelevant
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@Victor_hensley said:
I'm not saying you guys are, and please don't take it the wrong way, but isn't making other players intentionally miserable a type of sadist behavior?
Outplaying somebody and them D/Cing as a result gives me direct sustenance ;P
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@Fibijean said:
The best place to raise awareness of bugs is on the Bug Reporting subforum (https://forum.deadbydaylight.com/en/categories/bugs). If you're concerned that a bug may be exploitable, you can also report it privately to the team via a Support ticket (https://support.deadbydaylight.com/hc/en-us/requests/new?ticket_form_id=191326).
The first bug you identified may or may not have already been reported. If this thread (https://forum.deadbydaylight.com/en/discussion/137708/deathslinger-game-breaking-bug) sounds like what you experienced, I would encourage you to go there and upvote it so the devs know how many people are experiencing the same issue. If not, you can create your own thread under Bug Reporting, with a description of the issue, your platform, and the clip you took as evidence.
The second bug you identified has already been reported, and is currently pending. You can go to the thread (https://forum.deadbydaylight.com/en/discussion/136229/permablind-bug) and upvote it to let the devs know that you are having the same issue. Feel free to also leave a comment with your platform and video clip attached.
Gotcha, thanks for directing me.
@ZoneDymo said:
considering both these only negatively impact killers really, expect them to be on the backburner for some time to come
Ehhh to be fair the flashlight one hit me for the 1st time in 1400 hours of playing so that's not frequent enough to warrant allocating resources to fix it asap, but the slinger one i can see happening often.
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He will be fun at first until his mediocrity shines against adept survivors. Then you will get bullied trying to make it work, then he will be boring, shelved until they buff him late 2021.
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@onip3 said:
Im sure its tomorrow
