solarjin1
solarjin1
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- Username
- solarjin1
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Comments
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@HerInfernalMajesty said:
What a nice surprise to wake up to π
I am most excited for the Bloodpoint spending improvement and the Quest system! πππ
Iβm very happy that an anti-slug system is being implemented. It may raise kill rates but weβll see. Iβm just happy that the issue is seen and something is being done about it.
How exciting!!!!! π€©π€©π€©
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885694#Comment_3885694
ππ€©ππ€©ππ€©ππ€©ππ€©ππ€©π
https://us.v-cdn.net/6030815/uploads/8KX93ZXBAX9J/img-0138.gif
π€£π€£π€£π€£π€£π€£
im glad too.
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behavior cooking!!!!!!! the devs don't listen to who??????
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wesker already strong! definitely no third dash at base. Now u can give him a irl addon to give him three dashes like nurse 3 blink one. Of course it's going to need to have a downside much like nurse addon
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@biggybiggybiggens said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885185#Comment_3885185
Let him start with all traps? :P
i mean they could probably do that and be find in this game mode. don't see why not
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the title giving me sanees peak eruption level vibes
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@sinkra said:
Based on their stats the escape rate was 45%, which made it much more enjoyable than 1v4 as solo survivor. Then the devs decided to gut survivor classes and add bots which is another massive nerf. Why do the devs want the game to be so easy for killers when survivors are the majority of the playerbase?
e
i excape about 50% of the time in the first iteration, 80% in the second iteration, and probably 65% to 70% in this version. I will say when the opponents have a legion they win nearly every time. Just a infinite cycle of mending and healing. You can't beat legion if u not willing to play injure and most teammates in the mode wanna heal.
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@biggybiggybiggens said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3884769#Comment_3884769
Buff Nemesis and Trapper in 2v8 first. <3
let nessmiss start off in tier 2 and give his zombie all the speed addons (including the irl that activates after a gen completed).
I think trapper not that bad in this mode honestly. he's solid support
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(meg)because everyone expect them to be terrible so it no pressure. The attack on Titan fit the only reason i even notice her.
(slinger and pig) pig allow me to just have fun and not care about the results. slinger fun and just massively underrated strength wise to me.
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dying before u even can spawn in fully is diabolic work
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@Linkdouken said:
The crazy thing is the killer bots are wayyy better than the survivor ones
they are. Had a nurse player dc after chasing me for 6gens and the bot immediately down me. Had a blight dc after a two gen chase and a bot pop up with way better pathing and use of there rushes. Now the huntress bot is legit terrible because they will always pull up at the pallet so u win every 50/50 vs them by default. Slinger bot a bit better than huntress because u can up the gun and fire immediately. The Billy bots are hot garbage around loops just like huntress funny enough.....
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@Dadeordye said:
I'm just brainstorming here.
It would help a big deal about turbo camping and turbo tunneling, plus they are way cooler and survs can't try to Go Next on them.
Of course I know that sometimes killer needs to camp and tunnel to turn the tables in a match, so some buffs for them would be needed (maybe less cooldown on hits, I don't know).Im all for it
Most importantly it will save the killer a lot of time. It need to be some way to save time without relying heavily on all gen defense or tactic. The remote hook aspect of it still allow for saves as well. Sabotage would be no more but most of the tool boxes are strong enough on their own without it already. wiggle perks will also need to be change.
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@100PercentBPMain said:
I feel obligated out of a sense of decency to target bots, but tbh I don't even want to bother. What ends up happening is that the bots are always eligible for hatch.
I feel bad, because other people sweat by specifically ignoring bots to gain an advantage but I'm merely a psycho who gets no catharsis from murdering 0s and 1s.
The fact that this is on me to make sure we all have a good time isn't really fair. I try, but I'm only human. I want to smile on camera for the TTVs that are out in full force not be in a corner somewhere
Hiding the bots would be cool but it might not do much. The bots pre run to hell so i can understand why they always last left alive. Most killers don't want to take a chase when someone miles ahead of them. Human survivors will always put themselves out of position to greet gens but bots will never. I think they should program the boss the pre-run less depending on the gen progress. If a bot on a gen at 90% they shouldn't run into killer at least within 20 meters
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slightly quicker
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@Aven_Fallen said:
I dont really think that edgarpoop and myself have completely separate takes on the game. π
We are both players with a lot of hours who think that it matters far too less how experienced you are in this game, due to the randomness of teammates you can get.
i see hmmm. how about @Devil_hit11 now are u hype? π€£π
@100PercentBPMain said:
Hoping to find ya again out in the wild there.
we're come up with a secert hand shake to identify each other. two step to the left, moon walk for 4 seconds, than run up crouch and point at each other.
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3884013#Comment_3884013
well give the people what they want.
ffaxxx
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3878757#Comment_3878757
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3878759#Comment_3878759
Absolutely. We crushed them all no exeptions.
(just imagine the terror we would spread if we could team up as Piggy and Sadako. The kill rates would be legendary. The mmr astronomically high.)
maybe me, you, @MechWarrior3 , @HerInfernalMajesty gotta run some epic 4 man teams. just a thought
@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3878757#Comment_3878757
y'all gotta tell some stories of y'all epic matches
Iβm waiting for your stories πππ
Remember us getting destroy on rpd by wesker a few day ago? good times. it's a lot cool survivors stories i can tell from all are duo matches. No so much on killer though. we haven't took a single duo L in two iterations on killer. Redianthero and mech warrior gotta see us for them tag team belts.ππππππππππ
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the devs will forever be goated for the 2v8. Just please go back to the first iteration
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2v8 is still the most fun i ever have playing this game. The bots are extremely bad but in my opinion better than the average terrible player u get in the 2v8. Yeah bots aren't gen productive but they go for saves and heals when needed. In my experience your average teammate will go down immediately in this game mode so they not even that much better at looping. The bots like to pre-run so they will stay alive longer but they also just less gen productive because of that. I
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@100PercentBPMain said:
Slinger and Nemesis are easy bottom tiers. Id rather have a Trapper
100%
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BT & Anti Camp are some of the best changes they ever made.
I will never understand the fascination with spawn camping in this game. Granted only a few killers can even do it nowadays but it actual people who thought dying immediately off hook was acceptable gameplay. Having a power tripping chainsaw wielding teletubby stand at your spawn isn't a feature that other games are missing out on.
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bm33 said pretty much everything i wanted to say but I'm slightly more optimistic.
2v8 the most fun i ever had in this game so I'll give it a chance. The average survivor in this mode run edge map and constantly miss gen skill checks (they make the one v four terrible survivors look good). The Bots will obviously be worse than a player but 2v8 lean heavy in the survivor favor already. Which players are bots should not be shown to the killer. Otherwise real players will be strategically more focus because they know how unproductive the bots can be. The bots are going to be completely useless on multi-level indoor map because of the constant terror radius
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@Na1ts1rhc said:
Never got to play so I'd appreciate a rehash in order to try it out. 24 hour time frame is nice too seeing as it likely wouldn't effect the queues too badly.
They probably going to bring it back for April fools again. Those tiny survivors with supersize hair was hilarious.
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i think the devs did a good job with him and I'll leave it at that
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@Linkdouken said:
@solarjin1 That's a nice idea to let your teammates know what you are running but I doubt anyone would notice enough to piece it together
yeah they almost never seem notice from what I can tell.
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survivors charms are just to tiny like others have said. The only ones I use is the perk charms anyway. If my teammates look at my waist they'll see hyperfocus, stake out, scavenger charm (which is the build I usually run)
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hag and twins kit rely completely on a tactic. neither should be added to the 2v8. It a game mode where camping is nearly impossible and infinite unbreakables.
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and they say behavior don't listen....let em cook
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β€β€β€β€β€
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3880038#Comment_3880038
Its probably Trappers face behind that maskπ
I wouldn't be surprise at all
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π€£π€£π€£
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common shroompy W
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@AtroxiLupus said:
Does anyone know if Behaviour plans on bringing back the 2v8 game mode, a friend and I both thoroughly enjoyed it (as the killers of course) and we were hoping that it would make a return or possibly even become a permanent game mode?
Rumor has it that the 2v8 will be back this month. Obviously take it with a grain of salt b
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that could make it slightly more useful so I'm with it
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we don't accept it.... People complain not stop about these issues. I'm not going to quit the game over it though. like any pvp game it full of many problems (solo q ass, some bad maps, etc) but dbd still goated overall. These devs actually keep in touch with the community even if u think their decision making is questionable. Most devs in other pvp games respond very little to the player base in my experience
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3879144#Comment_3879144
LOL I love that one! "My frieeeendsss are hereeee!!!" So cute.
There are a lot of factors though to dbd player count. I am sure it goes up and down depending on the time of year.
that my favorite one too
i do feel marvel rivals is playing a slight factor. A good 10 to 12 of my friends on dbd play that game consistently. That like 20% of my friend list which isn't a small number. DBD will obviously be okay but u definitely can feel the slow q times currently. Which is extra scary since they bringing the 2v8 back soon (might not be the best time).
Then again the first 2v8 nearly crack 100,000 on steam so maybe this is the play. Either way I'm hype for the 2v8
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3879079#Comment_3879079
Not gonna lie I love that game. Its a lot of fun. (Marvel Fan also) :D
i love randomly screaming their ult attacks throughout the day at work.
"my friends are here"
"arm and dangerous"
" judge jury executioner!!!!"
" Magnetoooooooo"
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@HerInfernalMajesty said:
Right now, what cosmetic combo are you running on your main? Letβs see! π
https://us.v-cdn.net/6030815/uploads/TZ1B5CF4JDHK/img-0193.jpeg
However I will be switching it up and using the new Plague rift skin for a bit π
that fit insane. Plague and dredge stay getting fire fits.
@100PercentBPMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3879014#Comment_3879014
#3 is giving me some slight Ronald McDonald vibes
π€£π€£π€£
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3878757#Comment_3878757
We destroyed. The end. Oink Oink :D
π€£π₯³π₯³
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3878519#Comment_3878519
I agree! 100% Also we ate pretty good as duo killers :D
so let me get this straight MechWarrior.....
u and @radiantHero23 betray pig/sadako by playing other killers in the 2v8. nah That team up sound crazy though. y'all gotta tell some stories of y'all epic matches
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@100PercentBPMain said:
I just want to go where I belong as a Scout...perched atop the Thompson House crouching next to the Huntress perched atop the Thompson House
π€£π€£π€£π€£ππ
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@Inosennatoki said:
https://us.v-cdn.net/6030815/uploads/B0C33GBHVFQV/picsart-25-01-30-18-42-49-155.png
Image is fan made.
If they go back to first iteration gen speed wise yeah.
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@PleaseRewind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3878537#Comment_3878537
Really? Maybe I'm just really lucky with my games.
I mean you might just just be getting competent teammates (which is great). The problem is you often don't get that when playing solo queue. The devs can't gaslight me into thinking I'm getting players of equivalent skill. It's obvious the teammates have no understanding of the board most matches.
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@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3878435#Comment_3878435
Itβs the opposite for me. The game is definitely more difficult for solo q. I can tell because whenever I play with @solarjin1 Iβm getting carried by him every time. I escape way more when we play together than when I play by myself.
I guess that makes me the inexperienced player⦠Hahaha
https://us.v-cdn.net/6030815/uploads/29CUJ5H4J0WO/img-7788.gif
Sorry @solarjin1!!! π€£ Thanks for your sacrifice ππ€£π€£π€£
Edit: Maybe I just wanted your item π€£π
That because solo q in this game is complete garbage @HerInfernalMajesty. Most of the time it don't even come down to your looping/chasing skills... it just come down to is the team coordinated enough to break whatever tactic is currently happening.
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@lililensio said:
Dbd solo q is possibly the most fun experience you can get in videogames, probably life itself
only 20 them rookies numbers? iron said he lose 75 in row before. It was even a guy who claim he won 2 survivor games in his 200 hours of playing the game
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Delete the base mode for the 2v8
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pretty cool. i been enjoying him for the most part.
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3876730#Comment_3876730
The new players just have to learn. After a couple times they will realize they shouldnt in the dream world, if they do they better make it quick. I am sure they will update the tips and hints on the loading screen too when he releases back to live.
Yeah they will learn after a few matches maybe. Than again lower players still heal against legion the whole match. Just gotta see i guess
Hopefully behavior don't fall into the trap of nerfing frrddy off kill rates. They should expect them to be quite high at the bottom
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@OrangeBear said:
I am somewhat excited but nervous about changes from PTB to live. I'm also worried that whilst he's not particularly strong he will be extremely consistent to where his kill rate will be very high and they end up gutting him like before π
teleporting to dream survivors who healing is gonna be diabolical in low ranks even if they get rid the slug aspect. expecting high kill rates. Overall freddy look okay though but new players will definitely be overwhelmed
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4man bleed? maybe once every 100 games
knock out slug build? i see at least once every 20 games now
slugging for the 4k? Half of the time the killer will slug for the 4K in my games. out 10 games I'll win 4 to 5 leaving five to six games where the killer can slug for the fourth. Which they do 50% of the times. A huge increase cause by the mori update
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- knock out/third seal completely change
- ghostface basekit drop leg knife sheath
- continue to buff weak killer/survivors perks
- hex ruin at 150%
- actually nerf tombstone peice this time
- revert chucky nerf. (he was fine after rat poison got axe)
- continue nerfing overpowering maps like (badham, disturb Ward, eyrie)
- delete all the edge map pallets on forgotten ruins, shatter square and Haddonfield. Put them somewhere useful
- Remove the 4%
- new items for survivors that not limited for an event.
