rephaim
rephaim
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- rephaim
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Comments
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Noed sucks tbh. We all just escape anyway
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@Huntar said:
https://forum.deadbydaylight.com/en/discussion/comment/1075057#Comment_1075057
It's the exact same thing that happened when they said that too many people were DCing against Legion, so they nerfed him. Then you saw a lot of people making topics about "Play [Killer] = DC". Same thing with when they said they were adjusting Spirit for survivor's fun, and you saw endless topics about how absolutely everything in the game that doesn't guarantee a win isn't fun, and everything that provides an easy win is fun.
Some people just think that they have to use the magic words, and the devs will adjust whatever they personally want.
But that is what the devs tend to do...
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@YaiPa said:
too many doctors=nerf him
damn, they really messed with people's mind when they said "ruin is overused then we'll nerf it".
Yep
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/1075212#Comment_1075212
This is backed up by the statistics too (the death rate part).
https://us.v-cdn.net/6030815/uploads/803/BQV74LWOF94Z.png
No killer has a kill rate lower than 60%. Meaning that, statistically, killers are more successful than survivors.
Everyone seems to blatantly ignore this though and continues to perpetuate the insidious narrative that killers are massively under powered.
That count DC's?
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No lie. We just ignore the noed when it pops up. Escape anyway. Blood warden is more annoying than anything as the rest of the team just sits there staring at it. Never saw exposed as something empowering to the killer when 50 different notifications are going off as you watch the killer spin around violently. Not to mention the Dwight constantly vaulting the whole time or meg opening lockers nonstop.
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@Pulsar said:
Kinda feels like bait but we goin for it.
The real question is, why does Trapper have so many counters?
Maybe trapped at one point was the god of killers but the add-on was erased or something
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1074806#Comment_1074806
The issue: Most people WILL NEVER put 50 hours into nurse as people don't want to put up getting curb stomped for 50 hours.
So if all killers were that hard that were worth using the game would be dead much like nearly all other online game that strictly make a game that's ONLY playable by the top 100 people. Only 100 people will play.
This mentality has plagued and killed so many Arena shooter games that its almost frivolous to name individual examples as it has happened to nearly every failed game in that genera.
But on console???? Nurse???
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I will laugh when tool boxes get buffed to just open the gate immediately
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"This hag is such a camper and tunneler. She is EVERYWHERE I go always following me or staring at me!" Lol
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You get lost in the foggy hay maze and can't see a thing and the survivors call it camping xD
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/1056846#Comment_1056846
Not really. They seem to be doing much more hardcore than ever, because they have to. Seeing them camp more often too and pretty much always slug. It is simply not feasible to hook each survivor 3 times against a remotely competent team.
Saw Peanits play last night as Leatherface. Dude got like 2 or 3 hooks and camped a guy from phase 1 till death.
Lol
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I miss the old spirit not hobble over a vault animation. I liked the mind games she could do when versing a good spirit. Now with the bugs she isn't a big deal. Seemed more intimidating tbh
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Increase the sensitivity slider. Allow complete customization of aim like normal games.
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@AbsolutelyAmel said:
Ohhh myy god
they are K i l l e r s
they are s u p p o s e d to have a high kill rate.
Everything else is complete and utter bs
and if not stop marketing killers as scary or threatening 😩
Clown has a cuddly bunny head in the rift. He is the personification of the killers today.
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I too suggest my fellow survivors to play nurse and blink into basement vacuums and get migraines from the constant fatigue visuals all while being annoyed by constant cooldowns and weird nurse 38 year old cooldown orgasm sounds. She honestly has nice legs.
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@Aura_babyy said:
https://forum.deadbydaylight.com/en/discussion/comment/1031052#Comment_1031052
That applied to old Ruin though. It's still the same crap
Then you know it as a hail Mary or wishful thinking for the killers. Used in most high rank games but pointless in most high rank games because everyone decides to be lazy. If the killers all used the bad basement hook shrine perk for 3 months straight I'm sure it will get nerfed and reworked. If it's the same craps then the rework was a failure on the devs part.
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The perk worked for you and I'm happy I guessed it was a Billy. But it sounds more of a matchmaking issue. As you shouldn't be facing a rank 10 Billy. Just because you properly use the ds perk how it was intended doesn't make it less of an abuseable perk by the majority. If anything the perk should simply go away if the killer hooks someone else or be placed on another cooldown (the devs love cooldowns) to incentivise the killers to for for others. I would say don't get caught but we have our bad games or bad placements and tiles. This game is bad for killer mains. I'd suggest you do it to rank 1 as nurse but I don't wish that onto anybody. Try playing with friends if the game feels too toxic or not in your favor. It's what I do then BAM instant wins. No complaints.
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@Aura_babyy said:
Why do people keep saying, omg no you need to use 2 perks.
Spirit fury and Enduring 4heads?
Hello? Do synergies not exist in the transcended killer mind?
Because a hex totem will always be one perk that disappears fast as long as there are ten notifications of its existence and use or bad spawns. If they had a slight lesser form when cleansed it would not be bad.
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Don't judge the actions of one by the voice of others. What you view as tunneling isn't what others view it as. What rank were you? Post a video of the face camping basement hook Billy and let us see him stare into your eyes breathing heavily at rank 10. Need more context. Also, it's just one game in a sea of less and less killers. Take what you can get. Also, survivor perks are infinitely better than killer perks because there are 4 of us and one of them. You are essentially complaining about killers complaining that the devs gave them perks that force an in game diarrhea qte mechanic because one killer fought through the urge to use lockers like a port a potty to stare at one of the final 2 survivors they hooked as the teammates left you to die opposed to use the anti face camp perks and they just picked ds. Again. We'd need more details.
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Do you take enjoyment out of the suffering of others on forums or show little to know concern about their plight or grievances while remaining steadfast in your opinion while ignoring hard facts? Then use logical fallacies? IE: "this man is dying" "WELL HE SHOULD GIT GUD and not suck at life trash!" "He was shot...."
Chances are you are just too highly opinionated to the point of blind or toxic levels. Or just your verbal usage or writing format is triggering. Or you get mad at everything yourself. Try saying it will be okay I'm here for you instead of gitgud. Unless you're a sociopath, then I have no idea. But that's mostly everyone these days.
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Survivor is easy. I dropped killer completely
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@Elegant said:
People got mad they raised her skill ceiling and bought into the "nurse is awful now" bs that people kept spewing. However, she has never been a popular killer in terms of people's favorite killer to play. There was a poll not too long ago about who everyone's favorite killer was and she had the least number of votes for both favorite to play as and favorite to play vs. The reason her playrate likely went down is because of the perception that she's no longer absurdly overpowered like she was before. She's definitely still overpowered and should get reworked at some point, but she's more tolerable to play vs now. Her design isn't fun to play but people would play her because she was overpowered and her skill ceiling was really low. People had fun with easier wins, not the actual killer herself. Now that the ceiling has been raised, that aspect is gone.
I stopped because the fatigue visuals gave me migraines along with how constant it is
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@thunderfly said:
I still think the problem is that there's no motivation to climb rank as you are technically punished for doing so with longer lobby times and sweatier players. I bet if you put a sweet cosmetic or two at the end of the stick you would improve morale and give people a reason to git gud. Heck you could even measure the newer player base by making legacy skins a reward fo climbing rank as the veterans will have no interest and the new fans will skip work to grind for them. Just a thought.
Killers get a Zelda fairy that says hey listen randomly at rank 1
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Not scummy. For both survivors and killers. It's like the dumb "honor" rules players made up in For Honor. Imagine honor in call of duty.
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@AvisDeene said:
I hate how the screen darkens after a blink, same with Legion and their power. I get a slight headache every time it happens so I just never bothered to play her after a couple of trials.
Yea they give me migraines. Wish they took away that screen darkening. Physically pains me to play them
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Do what I do. Don't play killer, just play monster Hunter world icebourne. Where there is no microtransactions and you can have fun with the endless events you miss and get sweaty there
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@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1010432#Comment_1010432
Imagine having access to Slowdown perks, Exhaustion add ons, Spirit Fury + Enduring, PGTW + Ruin + Thana + Dying Light and calling survivors tryhards for using the ONLY viable perks against red rank killers.
But go off I guess
Half of the killer perks won't work together or force an object of obsession which is a blessing. Since there's no real red rank killers anymore they will mess up stacks or waste their slowdown mechanics as they get gen rushed. Since the only killers we will face will be rank 20 baby killers they will DC and quit anyway and never play again. As a survivor why would you ever play killer outside of dailies? It's extremely "unfun" and almost cringey like Scooby Doo to be honest. So you see killers moonwalking or walking around with their faces staring at their feet. It is unenjoyable to play as the killer.
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@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1008068#Comment_1008068
Oh I know it is.
I meant this for when (if) it gets fixed.
Audio is horrible rn
No. Let her be. Not even a problem to deal with anymore.
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No. Please stop. The audio is already bad. Please no.
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In a blitzchung blizzard China environment, yes, they should address it fully.