mdoa212
mdoa212
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- Username
- mdoa212
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For me, every update for over a year now lol
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Unbroken is still not working correctly after today’s patch. I received golden twice when I died in both matches
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I’ve also experienced this and I’m on a pc as well. I wonder if it’s pc specific?
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also, I did confirm that the pip was still missing when I returned to main menu
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@Moundshroud said:
I don't get out of bed for 250K. And since Rank will be literally meaningless beyond telling people how often I play in a month, why would I care? I can earn that many points in a few matches. Do you see my point? The reward would have to be a whole lot higher to make me bother grinding for that.
I'm always straightforward and very literal. If Rank is only to measure a paltry BP reward and announce "this guys plays all the time" I'm not bothering with it. I'll still play the game, but probably a lot less. The only reason I fought for Rank-1 was personal accomplishment, to see if I could do it. I wanted to make sure I was fighting the best other players. The upcoming Rank system has nothing to do with that. Do you see my point?
If they REALLY have another matchmaking system that bases correctly on skill, I can get that simply by logging in and playing a handful of games here and there. I'm being honest, that I'm going to play less. If they are matching me with the right people, then I don't have to grind to get what I want. Previously, I had to maintain my Rank-1 status to make sure I was always fighting Reds or Purples at least. In theory, if the inferred system exists, I will be fighting said people already without the necessity of a grind.
What I'm pointing out is an unintended consequence of the upcoming change. It won't increase play. For a certain percentage of players (like me) it will decrease our play. We will still be having fun with the game, but the reasons for our play will change. To me, shallow as it may sound, it was important that at the end of the game people saw a Red Rank. My favorite sin has always been pride; I know I'm not alone in that. Now when we see that Red Rank at the end we just know this person fought the grind against their level of peers. So that might just be a Red Rank potato; in fact, it probably is a Red Rank potato because there are far more of them than otherwise.
I've made a suggestion that they consider a High Score or Leaderboard to at least put something up there for shallow people like myself to aspire toward, something that will keep me playing more often to fight for a difficult goal, but I've no idea if they will understand it is important to people with my mindset. After the change happens, if there is no way to measure myself against my peers, I will play from time to time for the fun of the game, but I honestly won't play near as often. I won't need to do so. So as I stated at the start to this little digression, I don't get out of bed for 250K. If they do it as a flat reward it would have to be a LOT hirer. Or, as many people here have made good suggestions, have Rank be an amplifier of BP earned in matches. That is progressive.
I agree with you completely. This change will punish those already in red ranks who worked hard to get there, erasing all of that progress. I’ve been playing for a few years and only achieved red ranks in the last several months. I hate this change
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@Arkast said:
I saw that we’re finally getting an incentive for ranking up and was somewhat dissatisfied. During the dev log they showed that we would receive 250k blood points for reaching Rank 1. Which is nice but isn’t a whole lot in the grand scheme of things and doesn’t really provide an incentive to win after you reach rank 1 for the first time. I think the rewards should be a passive buff where we get more bloodpoints for playing in the rank we are. Like for example we get a 100% bonus to bloodpoints when we’re playing in red ranks. I think a system like this would give us players incentive to keep our spots in red rank.
I think I would be ok with the incentive staying where it is if they didn’t send us all the way back to rank 20 every month, that’s the only thing I really take issue with. Or honestly no or fewer incentive, but don’t make us lose all rank every month
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I’m just saying I think it’s bullshit that the survivors don’t have to do any gens as long as they wait for everyone else to die. I don’t really care about pipping all that much
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My point is more it robs a kill from the killer.
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I main survivor and I love getting jump scared! I find it hilarious and usually end up laughing at myself for letting it happen. Last killer to jump scare me was ghost face
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Personally I think the current effect is awesome! I think not really being able to see is the point. Just because it makes the survivor's job a little harder does not mean that it needs to be nerfed.
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I don't tbag as survivor, and as killer if I see survivors at the gate teabagging I turn around and walk away. They are literally children who want attention (and are probably laughing at this post, giggling at their screens).
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@powerbats said:
For me personally if the David wasn't being a dick I'd have let hm farm and get out via hatch. The David shouldn't have to suffer because 2 people are being dicks. That's also probably why the other person dc'd.I should have mentioned that I apologized to him and he was totally cool with it, he actually complimented me before I apologized. I totally see where you were coming from though, and if it weren't one of my first matches I probably would have let him go . Right now I'm desperate to get any points I can to rank up and have an easier time getting into matches (currently rank 20)
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Do the devs read any forum posts? Is there any way to contact them to leave feedback?Caffeine said:@mdoa212 said:
another reason why I hate the new ranking system, I'm rank 20 as killer because I main survivor. Lately I've been wanting to get better at killer, but can never get a match!Yep...

A few seasons ago I ended at rank 8, and now after being gone so long and just returning every so often to check out customization stuff, etc... I'm at the bottom of the barrel.
I've successfully found three matches in the last three hours, LOL.
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another reason why I hate the new ranking system, I'm rank 20 as killer because I main survivor. Lately I've been wanting to get better at killer, but can never get a match!
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I agree with your reasoning, I love the new feature that prevents people from deranking after they get to 15, I just don't agree with how easy it is to rank up without the depipping feature in ranks 16-20. I recognize I'm probably the only person who cares and my position isn't very strong anyway
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@Master said:
@ComelyStar said:
@Master said:
@slingshotsurvivor said:
YESSSS THANK YOU FOR THE POOLS! Now killers can't derank and survivors can't torture newbie killers! This is super awesome because it helps balance out the game and prevent trolling. Also, helps when rank reset happens ppl aren't getting slaughtered (on both sides). This helps as now we will see less op players at the wrong ranks which means hopefully less bitching about either side being unbalanced. I just can't say thanks enough! As a survivor main this makes me happy to see, more balance equals more fun. Now can we all just get along lol 😉😎👍
Edit: wordsWhile the pools are a good thing, it doesnt fix the core problem with rank in DBD. You literally cant play casual because there is no casual mode and there are no rewards for rank....... (maybe changign soon?)
They did say they want to give rewards for reaching Rank 1 in the future, but when is unclear. It's obviously not a priority, and shouldn't be. But yes, it doesn't entirely solve the problem with ranks and most importantly it still doesn't stop survivors from intentionally ranking down to level 15 instead of 20. Won't make too much of a difference to them.
Survivors dont need to derank, they can simply play SWF with a single low rank survivor and they can bully a low rank killer. I bet that this is still the case^^
That's awful, the majority of the survivor ranks in a swf group should decide the rank of the killer, not one outlier. At the very least make it an average based system (i.e a swf team with the following ranks 15/15/15/20 will end up with a rank 16 killer)
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Survivor main here (literally I have less than 3 hours as killer, the other 300+ as survivor). Camping is not a problem at all, it is a legit strategy. Instead of being idiots and crouching around the hook looking to get someone off, try fixing the gens so at least some of you can get out! You can pop three gens while one person is on a hook if you're smart about it. Survivors who complain about camping should play as killer more often.
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I love the game map in all its confusingness