lereyk
lereyk
About
- Username
- lereyk
- Joined
- Visits
- 67
- Last Active
Comments
-
@Tricksters_Wife said:
I was probably in early middle school when I was skyping with some internet friends. One of them screen shared.. putting this lightly.. ahem.. a certain video containing females and a device used to put liquid in.
Having emetophobia on top of it made me want to curl up and cease existence.
Did they do it on purpose? 😆
-
@[Deleted User] said:
A facebook friend shared a video of a husband wearing a gas mask, attached to a tube, attached to his wife's ass, and she was farting in it.
😥🔫
Dear god....
-
@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2868830#Comment_2868830
Good luck getting that out of your head. I had nightmares for years.
Edit: Luckily only your ears suffered, it seems they removed the video from yt which is the right thing to do.
It´s still there in it´s full glory. At least in germany
-
@Shaped said:
Seeing willy bum bum on yt when I was younger.
What did I just watch....
-
@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2868584#Comment_2868584
I've just never had a match against trapper where he got more than 2 traps off that I can remember, and would really have to wrack my brain to remember the last time a trapper killed me. And I'm average at best. The bright maps and lack of ground cover ruined him
Highly depends on map and placement skill but yea. In total very weak also due to the long setup time and trap escape rng. If I have good teammates there might already be 2-3 gens done before the first chase even starts.
-
@Zarathos said:
Love the top list kinda nails my perspective on favourites to least favourties. Trap killers will always have a feels bad of stepping into someones trap and feeling both stupid and annoyed with mostly myself tbh. Hags who go all out on locking a single survivor in a basement get a special place in my screw this.
Exactly my thought´s. If I start off with a Trapper or Hag game I might aswell stop playing again. Just feels very unsatisfying to go against even if you get a 4 man escape.
-
@[Deleted User] said:
They added the beta tab in the last update.
I'm sure he meant more "deep" changes. But that's exactly ehat the PTB is. You could argue that they just start testing more things in the PTB that might never come into the game but basically that's what the PTB is for.
-
@Ghostwithaface said:
https://forum.deadbydaylight.com/en/discussion/comment/1340444#Comment_1340444
A fair few people would say Moris and irlhead is not balance. While the match in question, did not have any of these add ons or offering in play. Simply a trapper bag and one that make setting his traps down faster. Nothing that would be akin to a one shot hatch or mori. Otz had to get the normal three hooks to kill off a survivor, survivors could still free themselves from a trap or get help from someone else and escape it before the trapper could get to them. Ozt still has to use his power the way any other trapper would. The bag and other add on, simply made setting up his traps easier. Setting up his traps like any other Trapper would. They didn't remove a hook state from a survivor or grant him range one shot attacks. So how does a mori, which was not used in this match, matter at all?
Yet he still got a 4k out of it. You´re just proving my point. I don´t get how so many people are complaining about something that pretty much never happens. Yes if it happens it is op, that is why it´s a ultra rare addon, same as the irihead and other ultra rare addons some killers have.
-
@metalklok said:
https://www.youtube.com/watch?v=7CdIwSJRjFE
also didn't know otz could tunnel down the whole team.
Oh my god I agree. Gen speeds are ridiculous. Even with an ebony mori AND irihead hatchets they still got ONE WHOLE GEN done. How unbelievable is that?? And look at that stupid matchmaking!! How are you supposed to kill a red rank and almost red rank before even one gen gets done?? Killers should without addons and perks ALWAYS be able to kill all survs before they get the first gen done!!
-
@Fear_source19 said:
https://forum.deadbydaylight.com/en/discussion/comment/1212234#Comment_1212234
Because it’s only one way... I never lost a chase, did 2 gens several safe hooks found the hatch and still depipped.
Stop talking bs mate😂 Do you have any idea how the pip and emblem system works? A match like the one you described gets at least a safety pip. If you depipped you didn't play like you described. It's easy as that!
-
@Fear_source19 said:
https://forum.deadbydaylight.com/en/discussion/comment/1212215#Comment_1212215
I am red ranks. And if you were actually red ranks you’d know how unfair it is for a killer to lose all survivors and still get 29k bps so I don’t know what the ######### you’re going on about
Why should it be unfair? As a surv you can also get way over 20k bp and still die in a game. If you're playing well why shouldn't you be rewarded?
-
@Fear_source19 said:
Any one that gets 29K bps and not one single kill is a laughable joke. whereas, I solo and all three team mates die and I find the hatch only to depip.... this game is so balanced towards the killer it’s not even funny, I bet you pipped up for that game also... Only way to win as a survivor is extreme team mates and making absolutely VERY little mistakes. Whereas a killer has a lot of lead way, their is numerous perks that’ll allow you gen pressure, and if you have a hard time finishing survivors, go for killers that build up instant down abilities like Myers or ghost face. Playing killer has a steep learning curve but once you figure it out, it’s comical how easy it is to win. You’ll likely lose to a hardcore SWF because they know how tough killers can be, our Medkits are a joke, the only useful one is flashlight and toolbox, and very limited. We don’t have add on to help our perks, or offerings that give us an advantage and every perk we do have, like DS, and DH is easily counterable, and then vaults you’ll win the vault game 9/10 against the survivor, the hitbox is obviously stacked entirely in your favor. And now they’re taking out “too safe” vaults so as to increase killers odds of winning. They’re making this game SWF necessary, cause at this point, solo is a waste of time, any survivor that can make it to red by himself is a god.
I strongly disagree. I'm solo and I got to red ranks really fast after I spend some serious time on the game. I'm now at around 450 hours, maybe 150 hours were serious gameplay and all after I left the game for like over a year. Before that the highest rank I reached was around the 10s. Now I'm pretty much stuck at red ranks because I pip up or safe pip even if I played like ######### for whatever reason. My gameplay definitely is NOT red rank worthy but the thing is it's far too easy to rank up as a survivor. The whole game still is and always has been survivor sided (I'm playing the ptb so I'll include that in my statement). Even if you're solo queuing. With that bring said I'd really suggest you overthink your skills cause it's surely not the games fault that you're not on red ranks yet and feel the need to swf.
