kaio_stk
kaio_stk
About
- Username
- kaio_stk
- Joined
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Comments
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I believe that both Ds and Head on should be at least 4 seconds
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@Bravo0413 said:
No.
Yes.
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@Bravo0413 said:
No.
Yes.
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Not here do not have alms go elsewhere
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/376788#Comment_376788
Why do you think counterplay should be removed?
Put a memento , let die in the ground . Now do all perks need a counterplay? funny joke .....
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/376788#Comment_376788
Why do you think counterplay should be removed?
Put a memento , let die in the ground .... Now do all perks need a counterplay? funny joke
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/376820#Comment_376820
Yeah I don't understand the radius complaints. It honestly reaches much farther than it probably even should currently. It has stunned me on the complete side of the locker and also on the other side of an entire wall.
The amazing thing is that when you are in front of the killer it does not work
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/376780#Comment_376780
No... I wasn't talking about "let's make this an easy stun that you can jump in front of the killer into the closet"
Mine was like from 3 seconds to 2 or 2,5 ...
if it was easy it would work every time I tried to use, it already active
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@Asssthetic said:
The perk doesn't even work literally most of the time. You can jump in front of the killer just to not stun them. It might be a network issue but they should not make it an exhaustion perk and increase the radius to buff it
yes several times with the killer in front of the closet and, it does not work =/
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/376813#Comment_376813
At least the ones that give such powerful advantages as free escapes do.
Of course it is very powerful if you let go only once the whole match with the perk only works once the whole match and that is more likely to make a mistake than to hit, then the killer go after you at the same time and knock you down again , very powerful
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@Ihatelife said:
The perk itself is good. But the stun is too short.
Yess !
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Now do all perks need a counterplay? funny joke...
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I'll keep using the Ds, Handsome and Beautiful
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=P
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@Name_Unavailable said:
i think they should change it a little bit
for example: make the time shorter to 30 sec after being unhooked instaed of 60 sec
but the timer stops when get hit
so no matter when he picks you even after killer slug you for 5 min the perk will still active
also stuns for 4 sec instaed of 3 sec.
(and no i hated this perk before, but i think it need a little buff now).
I agree , I think the timer should stop when we're down.
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Do you guys feel like it's a little too long? Or is it just me (The time you need to wait to activate it)
Yes i agree , I believe that the activation should be instantaneous , i hope that
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Do you guys feel like it's a little too long? Or is it just me (The time you need to wait to activate it)
=P
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@Meme said:
fine it funny that the perk still functions as a get out of free jail card, but once you add conditions survivor mains cry about how it is useless. People who no longer use DS are tier whores. Leave Ds as it is, the only buff that would be justified would be to add one more second to it, as enduring screws it over.
Ahh come on, everyone cries here, cried so much that nerf the Ds and there are people who have the courage to come here to mock, I still think that 1 minute of stunning would be fair, if you cried so much to readjust the Ds is now mine turn
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@Master said:
https://forum.deadbydaylight.com/en/discussion/52885/buff-decisive
OH NO, DS HAS A COUNTER NOW
FIX PLS
Ds always had ...
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@SnakeSound222 said:
Oh no, DS now has a guaranteed counter! I can’t use my crutch perk anymore!
my two legs work do not need crutches =)
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Oh no the killers
@Meme said:
https://forum.deadbydaylight.com/en/discussion/comment/376453#Comment_376453
That's what I said. Buffing the duration to 4 seconds would make it viable and more of a reward.
yes thats the point
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@Gamzello said:
https://us.v-cdn.net/6030815/uploads/953/DQHSWS9YCCPX.jpeg
DS is not getting buffed anytime soon I already removed it from my builds.
I feel bad for it =(
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@Kagrenac said:
Nah
It's fine how it is. If the killers you're going against slug and you find it annoying just run Unbreakable or No Mither. You either get up or they're forced to carry you which let's you pop decisive
Is a good idea
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@GrootDude said:
@kaio_stk if enduring still affects it then that should at least change.
Yes affects, and is the same as nothing, you do not have time to distance himself from the killer =/
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@GrootDude said:
It still works fine, it wasn’t balanced before and now it has guaranteed counter play and is balanced.
I still think that something is missing, for example taking the time out to use it or putting another 1 second of stunning, I never used the perk to be toxic but to save time!
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Yes the perk is trash now , Thanks baby killers =D
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=P
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Yes DS is crap now, killers cry so much but so much ... that soon they will remove all the palletes and not even then they will be satisfied