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jiyeonlee

jiyeonlee

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jiyeonlee
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  • @Runiver said:

    @Slowpone said:
    First of all, lithe should work every time you FAST- Vault a window, not when the killer is chasing you(Please change that cause sometimes the chase ends but the killer doesnt lose you, and you want to sprint away but lithe doesnt work). Second, why is balanced landing a rare perk and it reduces the landing cooldown, and lithe is a very rare and doesnt do anything but give u a sprint burst? Can you change it so that it makes your vaults faster atlaest by 10%-15%?

    Sprint Burst was always and still is the best exhaustion perk. 90% of players use it and 10% use other exhaustion perks. The upcoming nerf is going to make all other exhaustion perks useless if the killers run some exhaustion addon, but not print burst. Here is a way to make it more balanced: instead of giving a speed buff for 3 seconds, it only gives it for 2 seconds.
    This way the other exhaustion perks would be also good. Sprint gives you an instant speed buff, but only for 2 sec. Balanced Landing and Lithe give you 3 sec speed buff but you have to do something in order to activate them.

    ALSOOOOOOOO, PlEASE ADD SOMETHING TO JUMP OFF IN SHELTER WOODS IN ORDER FOR BALANCED LADNING TO WORK. RIGHT NOW THE ONLY OPTION IS THE BASEMENT STAIRS ON THAT MAP.

    I agree with the fast vault for lithe part.
    I don't think Lithe deserves a buff tho. Balanced Landing has a buff because it's way more situational than Lithe, since drops are way more rare than vaults in general.

    And yes, the exhaustion nerf is stupid, and doesn't adress SB issues.

    P.S.: You can actually use the tree in the middle, in shelterwoods, to trigger BL. It's hard to manage tho :D I'm a BL user lol.

    always fast vault is super op idiot

  • @Jack11803 said:

    @Tsulan said:
    Jack11803 said:

    @Tsulan said:

    So... would you prefer to get Insidious basement camped by Leatherface?

    If it’s a leatherface with insidious and you’re in the basement, BBQ won’t even come close to stopping that camp

    Then he's wasting a perk slot.

    Too bad that’s common. BBQ does very little to motivate not camping, except by people who would normally not camp anyway.

    yep, you have some point
    actually its better at camping, cause let me know i have to camp or not

  • ha...this post is very noobish

    you have all common noobs problems

    than i have to say do you played killers too?

    i can control where should i down most times except when killer is nurse

    also planning is not that hard if you know the maps

    you can expect where is basement

    and this game have simple method so when you skilled enough

    you can choose hit by killer and save certain pallet or use pallets to loop them

    also can avoid basement for sure

    if you can't adjust when you go down its your fault

    or map was favor killer lots like

    when map is father cambell and center building window positions are bad

    bad pallet larry

    random bad pallets of meat factory

    bad pallets position swamp

    but other maps you can have plan and loop them easy way if you gud enough

    so git gud and shut with my bad grammar

  • the worst conversation always from players who considering this game as horror game

    or that kind of meta regions and also

    if you re not rank 1 on there or anywhere with current emblem system you don't deserve to talk about balance

    cause you not understand how to play this game yet

    in asia lots of japs does sitting with urban and does nothing at any rank battle

    cause thier brave genes almost died in ww2

  • if you morons are main about one factions shouldn't join this conversation

    my conversation always all was about 1rank~5rank game balance thats so

    don't even try to relate balance at all especially if you re playing nurse only or survivors only

    cause it will end up with nothing

    @Smoker101 said:
    This whole discussion is really stupid, clearly the OP never plays killer and just wants an ez game. This is exactly like the threads where people complain about BBQ and chilly and how OP it is.

    like this one i could answer bbq is not op its just tier1 perk like vigil
    but so many moronic people like this illusional thinking one
    like just want to out of subject please shut and grow up and read actual subject

    and remind i don't thinking easy subjects for idiotic level as you

  • @Master said:

    @jiyeonlee said:
    exhaustion nerf is very big nerf but i think you devs did well

    it will end of ez unlimited looping with vigil+sprint for me and vigil is will be trash

    looping will be hard task and it will better when im doing killers

    ....but always balance problem was from nurse cause its only overpowered killer and have most overpowered add ons

    no other killers can't extend thier speeds and attack range direclty but nurse earn those from even brown add ons

    and we knew and know and see nurse ignore everything in this game so totally no answer from that character

    also after pallet sprint nerf survivors can't counter even one blink

    exhaustion and self healing nerf will effect lots to nurse too

    not only overpowered itself nurse have one more slots for random perks cause doesn't have to equip brutal

    and i see devs change thier stance to active than most sensible decision is how to nerf it

    never think about nerf or not its ended 1year ago if you really care about your game

    you should stop people spam this character at high ranked battle

    Sprintburst never bothered nurse

    I suggest you play her and try ranking up with her and you will understand the game better

    why this moron tag old wrote to spread his ######### wrong way?

    i already using nurse in rank1. idiot

  • @Someissues said:

    @MineAntoiya said:
    Nurse will need to be nerfed AFTER survivor is where they should be - Weak when separated, stronger together. Right now, you as a single survivor can do so much against any killer who isn't a good nurse. And don't get me started on the bully fest that is the 4v1 right now. Hillbilly will then in turn be reworked/nerfed.

    Until they fix pellet loops never going to happen mate

    You even said it, a survivor can do so much against any killers cuz they can be "Looped", where you can't vs a nurse

    ha, what a idiotic talking guy again

    this game is whole about looping and pallets

    if you have a problem with it just git gud

  • i decided to maximize these broken parts of this indi game

    ill using multi account for intentionally downed rank play

    to harass noobs and abusing broken balance with nurse for lowrank seal clubbing

    and loop 20ranked killers for 5gens and t bag at every pallets hits and when before exit gate

    i don't care

  • @Global said:
    Well nurse is easily both extremely powerful and extremely weak depending on who actually plays her. Its because of this "human factor" that can make nerfing nurse a hard task.If you were to nerf nurse and maker her hard to play no new players will play her and if you nerf her so badly as to make her extremely hard you might have the nurse pros completely leave the game due to their main being run into the ground.

    the problem is only brown nurses weaker than walkers for unskilled reason in asia

    they should bad cause usually brown rankers noob at this game

    and they don't know maps yet right?

    if player who escaped noob level and they know the maps,nurse can do anything with adjust blink range

    which all thing is depend on git gud but its all up to nurse player, not a survivors moving

    like if someone i can see might can down in 30seconds with nurse no matter where they are

    how they good and again no point about unused pallets cause its useless after pallet patch

    nurse can ignore theres pallet or not and hit them if they didn't predict at perfect timing and position

    even nurse fail at first blink still nurse massively advantage to hit them cause vault speed is slower than second blink or 3rd so try to using pallet or window is same as speaking hit me please

    also window looping is useless too do i have to telling you this?

    hiding can save sometimes but when they gud enough

    nurse can utilize whisper perk better than others too or using stridor to find them directly

    also iron will only works at hurt state so again and again and again who needs to git gud players

    please don't tell me nurse have some answer

    currently max blink range is too good and speed is best movement speed is best

    while wall through ability

    if they can't utilize these best options and ability? is there any problem? they just noobs

    and this game is easy game like i said, this game can exprienced quickly

    someone might can shorty think and say why theres lots of noobs than?

    cause this is one indi game lots of people don't like to grind 100h in one indi game

  • @Irisora said:

    first im 1rank at both killer/survivor player so what i can say is you just needs more git gud to relate balance

    or grow up cause you looks never even saw subjects on here,what your talking is just out of place

    2rd only can say 15~20ranked players can say nurse have certain answer to deal with

    what you re talking is you can't find survivors who using stealth perks, than git gud i can find them well

    the only useful stealth perk in red are iron will/urban and it works same for all killers

    also nurse can through the walls, while seeing things at blink path so if you can't find them

    they just did gud

    and here this is international thing

    always noob nurses whine about find survivors like after first hit but remind this

    other killers are harder at everything except find survivors after one hit thats only one minor drawback

    but even it can solve with hear sounds if you can't git gud than

    if you re nurse main but can't feel its overpowered git gud and shame yourself

    im playing nurse for sub character, cause its too overpowered to use everytimes

    and currently only solution about swf

  • @TrumpJunior said:
    cTrix said:

    @TrumpJunior said:

    Am I actually the only one who enjoys playing against Nurses?

    Yes

    The only people who argue that nurse isn't broken are people who want to keep abusing her. Maybe you should get good on a different killer instead of telling people to play around your broken playstyle.

    She’s only broken in terms of broken map design, caused by several deadzones and 4/5 blinks (which I only use for memes). Three blinks are debatable. Although she’s my main killer, I do play every other killer too, some more, some less.

    Maybe it’s a „get good“ problem on your side because you rely too much on pallets and an overall aggressive playstyle. A good Nurse punishes and won’t give you room for that.

    And what „broken playstyle“ do you mean? I think that’s rather directed to the crutch perk combo swf group?

    only 5blink setting is meme, 3~4blink setting is better than 2

    three blink setting is best cause no penalty to each blink

    and i lol too much at this wrote of yours

    @TrumpJunior said: Three blinks are debatable

    if you re not rank 1 with nurse "main" what you told i wouldn't surprise

    why those should git gud people have wiredly wrong own opinions,

    high ranked people don't have different individual opinions about nurse

    they just have different judge about situations like walkers or loopers are badly up or op

    so killer should pick nurse to release thier anger or something.

    i respect all lowrankers or midrankers or new users but they shouldn't argue about balance here

    also currently huntless and billy is much more viable at high ranked battle if you git gud enough

    lots of other region rank 1 billy players even don't know about existence of snapsaw

  • @cTrix said:
    Just [BAD WORD] delete nurse already. The entire concept is broken. Who on the dev team is so [BAD WORD] butthurt that his concept is ######### that they refuse to have any changes done to it.

    Spoiler: Ignoring the game mechanics all the other killers are balanced around turns out to be [BAD WORD] broken OP. Not only can she be anywhere on the map in 2 seconds but she can walk through walls and cut off survivors. HOW IS THAT BALANCED AT ALL
    You cant fix a killer that can teleport in a game that is balanced around movement. GET THAT THROUGH YOUR [BAD WORD] SKULLS DEVS

    i know what your talking but its a bit exaggerated

    yes, when nurse using range or green blink add ons

    can go any generators in maps for 2seconds from center of the map

    actually kind of 5seconds with first charging, but survivors can't hear charge sound from far

    and its least bullshit thing about wall throught festast movement speeds with best range ability

    i forgot to mention another op thing is teleporting range itself is too good even without add ons

    so im using this fag character like this

    if light on the whisper i predict where they are and full charge teleport to gens without notice them

    than survivors can ezly spot with 10~0meter distance (range addon)

    and even if failed to ambush them still noticeable time is much shorter than others

    so even when survivors notice that quicker still ezer to find them than other killers

    cause less time to hide make them much obvious

    im not gonna talk about chase its stupid for both factions and everyone know it

  • these jokes are funny

    but remind this survivors can heal knife hole from air grabbing

  • @MrChubChub said:

    what is kinda, are you day one noob?

    i think you don't know about this game lots

    doctor's pallet related add ons shows limited numbers of vision pallets

    only iridescent king does unlimited numbers and its even conditionally

    so freddy shouldn't have vision pallets and windows for free its stupid idea

    your other wishes also greddy and overpowered

    vaulting or breaking speed gain is overpowered for base ability

    they should be red add ons

    if you can't feel how 20% is such a huge different

    myers level3+bamboozle is 30% and fast enough to catch right up after vault

    and from your idea freddy can have 35% of base vault speeds with bamboozle if he is lucky

    change your wiredly exaggerated look at freddy's ability

    if you say what is it? and i will say

    other killers can chase only one survivor at a time too

  • @RSB said:
    If he is so OP, then why don't you play her and get easy rank 1?

    OH YEAH

    Because she is not easy to play, and you are just whining.

    first i don't like nurse only faggots here, they only play that character and come discuss about balance here?

    asia rank 1 is moslty can't be without nurse spam unlike casual white dudes with bad incoursing

    of course more than 50% of nurse spam starts at purple rank

    so i want to playing survivor for taunt walking killers include billy and huntless

    but i can't do this at nurse at all and i does nurse or huntless cause l don't like be looped either

    or when they are swf,more than 2 items,equip flash i does nurse

    even i know current balance is broken for walkers but devs told they gonna fix it

    so they should have nerfing plan about nurse

    if this is hide and seek game they always should walking cause this game all about pallets

  • @only1biggs said:

    @jiyeonlee said:

    @only1biggs said:
    Bloodpoints idea is fine if you can escape..

    No haste though, that would be very irritating for killers, and ignoring damage would be silly too.

    Just have the bloodpoints thing and improve noise reduction when moaning.

    if killer knows someone using this no mither they gonna hang on right away
    not let them recover
    its only benefit killer in game but have more bloodpoints when they escaped

    My sincere apologies, but I am struggling to understand you :/ I presume English isn't your first language.

    sabut(hamster shake beard)

  • @only1biggs said:
    Bloodpoints idea is fine if you can escape..

    No haste though, that would be very irritating for killers, and ignoring damage would be silly too.

    Just have the bloodpoints thing and improve noise reduction when moaning.

    if killer knows someone using this no mither they gonna hang on right away
    not let them recover
    its only benefit killer in game but have more bloodpoints when they escaped

  • i want to see like this smart stuff

    but add to number three what im really want to say

    using this perk is not only having bad sides also he trolling at teammates as well so thats real problem

  • make sure my words

    wrong<stupid<moron<idiotic<beyond of idiotic(same level as random baby's wrable)

    by the way you decorated your ######### well but still looks maximum autistic

  • scenario is too weebo (stupid and unrealistic)

    and your suggests are beyond of idiotic

    you re the another one who using the "no one stupid enough to think like this way" perk

    oh man... if you re more than 12years old play more games and come back here

    its soo soooo terrible ideas im sure youre not downloaded game and watching twitch streamers

  • @only1biggs said:
    My god, so many bad ideas smh ...I don't even know where to begin :D

    Capped at injured? Tier 1 bloodlust all around!? No speed boost after a hit? Survivors that are re-hooked a re dead? So no 3 lives concept, just... 2 hooks and you're out and it's now easier to catch them and hook them?

    You just killed the game.

    Here's an idea.. when the game starts, all survivors spawn in the basement and the killer spawns at the top of the stairs. As soon as the first survivor is hit, they are teleported to the hook and the rest of the survivors are downed. It's then a race for the killer to hook everyone as fast as he can.

    actually i saw that hacks before from some chinese player

  • @MrChubChub said:

    welcome fog traveler!

    The nightmare, oh boy; a character which was bad and became even badder after the nerf. Currently he’s the worst killer in the game, but for what reasons? Well...
    1. His power does not help in a chase
    2. Vulnerable to pallet looping (i mean, 8 out of 12 killers are culnerable but he’s worse)
    3. Survivors don’t find the threat of being in the dream world, since you can just poke a needle into you or get some sparks onto you to wake up, also survivors can bodyblock while waking up, since the nightmare hitreg is weird when it comes to awake survivors
    4. Pulling yourself up from the dying state makes you wake up

    the current changes:

    As of right now, these are the planned changes:
    -no self care wake up
    -no progression while falling asleep
    -falling asleep time reduced from 7 seconds to 4
    Now as a nightmare main, these changes are good, but they are not great: here’s why:
    1. No progression while falling asleep means no stopping the action, meaning you can bodyblock while healing a downed survivor (unless there’s no progression while in the dream state, but that would be op from my standards)
    2. 4 seconds is way too short, and if i recall correctly, you can stack the blocks add on, now this would be a good change (since the maximum time you could get is 0.5 from the very rare and rare block stack), if it wasn’t for the paintbrush. The paintbrush has 3 second reduction, meaning you could make a maximum of -1 second from stacking the paintbrush and the block
    3. Im actually ok with the no self care wakeup, but i would see alot of survivors complaining freddy here and freddy there (just like the pre nerf freddy lul)

    the changes to make:

    As a nightmare main, the following changes would be good on the nightmare (turning him from a joke into a threat in just a few changes:
    1. Time to fall asleep reduced from 7 seconds to 5 (a sweet spot from being too long to being too short
    2. Waking up apllies a debuff called “sleepy”,
    2.1. The sleepy debuff lasts 30 seconds and only works if the killer is freddy, after you wake up, if freddy puts you to sleep while the debuff is activated, you fall asleep 50% faster (this won’t stop the self care wake up, but it will help with those pesky shrvivors), also the swings chains applies an extra 25% to the sleepy debuff (only for that add-on)
    3. Falling asleep stops your actions for the duration of the transition (you can then do your actions after you fall asleep, but at your own risk)
    4. A new addition to freddy’s baseline power is called “the freddy’s bamboozle”
    4.1. If you are in the dream world, you should be careful of your surroundings, strange occurrences may appear such as:
    -fake freddys
    -fake pallets that once close they will dissapear
    -you could hear the heartbeat being close to you for a period of time
    -you could see the red stain close to you for a period of time
    -windows get blocked after one vault
    These changes to the dream world makes for a harder challenge to get away from the nightmare
    Remember these are just proposed changes to the nightmare, if you have an opinion, leave it down below, and try to be civil about it
    Me chub chub out!

    this guy know something i agree with you

    but they told block add ons will get different option so 4seconds is fine (i heard at first reveal)

    if blocks doesn't change option freddy might get op cause always can get free one hit with block add ons
    as you said

    only i don't like is number 4 cause its overpowered and idiotic

    its all doctor's add on ability and clown's bamboozle combined for freddy's base ability?

  • 1not most

    2not most

    git gud

  • @Runiver said:
    Even tho I don't consider the game to be balanced, I still think you need a LOT more variations in your plays.

    • You systematically break the pallet while you shouldn't always, especially when survivors are clearly taking a run away from it before you started breaking it
    • You should DEFINITELY camp more. Chasing survivors one by one won't do yourself any good. Make yourself harder to read. At the moment, you just ran to the closest gen to patrol it everytime you hooked. You need to make it harder to read in order to actually catch rescuers in the open and try to snowball out of it.
    • When it comes to pallet and juking, you're playing way too straightforward in my opinion. Moonwalking, waiting, and such, are actually very efficient strategies to get some more hits, along with some chainsaw mindgames with pallets. You truly need some more stain manipulation, along with other things.
    • There's also some pallet spots where you can chainsaw due to the extended/straight distance it has.

    That being said I agree : considering how they actually performed (survivors really didn't pull off anything skilled and mostly failed), they got rewarded by a win way too easily.

    Honestly : you're not that skilled of a killer from what I've seen, but survivors were also VERY average, so it was a pretty even match in term of skills. The outcome, however, is very easily a 4man escape, which is definitely wrong.

    The supposed downsides for wasting pallets like they did is a weak lategame... The main issue is that there's no lategame because the game is going WAY TOO FAST, and survivors are super tedious to catch and kill, even without that many pallets, just with a few juking spots aka this window in the main building.

    this man is smart and actually viable in asia rank1 or playing in it

    i told git gud cause its simple but you made my point more clearly

  • arent you agro people before with ruin?

    this is very 8years old

    your idea is not kind of abandoned

    you are using no one stupid enough to think like this way perk and its too overpowered perk

  • @Nickenzie said:
    @jiyeonlee I didn't know why they didn't do the, 3 second running requirement to activate your Sprint Burst. It would allow stealth killers to do their job and it wouldn't let survivors be cocky anymore with the perk.

    maybe you right

    if i can adjust that i think 4/3/2 seconds of delay is good

  • @Nosferatu said:
    @jiyeonlee Unfortunately you missed the point of this thread. I have 1900+ hours in Dead by Daylight & I am not asking for gameplay help or tips on how to improve.

    I shouldn't have to equip great add-ons to have a chance at getting kills. I don't camp because it's a boring gameplay style & I play for my pleasure.

    Sure, I didn't play 100% ideally, but who can be expected to? This was my first game of Dead by Daylight after coming home from working 3rd shift around 8am. I was tired. I wasn't taking the game too seriously. I posted this video to prove a point, of which you missed.

    survivors did gud and you didn't at that video, you can lose and git gud before whine and talk about balance

    if you think thats best of yours you might wasted your time to this ez game and even thats not gud enough

    you missed your chance and didn't tactical stance at all but still want to winning like child

  • @Nosferatu said:
    @jiyeonlee Unfortunately you missed the point of this thread. I have 1900+ hours in Dead by Daylight & I am not asking for gameplay help or tips on how to improve.

    I shouldn't have to equip great add-ons to have a chance at getting kills. I don't camp because it's a boring gameplay style & I play for my pleasure.

    Sure, I didn't play 100% ideally, but who can be expected to? This was my first game of Dead by Daylight after coming home from working 3rd shift around 8am. I was tired. I wasn't taking the game too seriously. I posted this video to prove a point, of which you missed.

    this game is whole about efficiency, everything is about time and timing and good judging

    also playtime doesn't proportional with skills cause this is easy game

    so if you re one of adapt controlling dbd and being not tactical means you sucks

    if you think this is csgo or siege level of skill or intel requiring game? thats funny idea

    you did whine about game is too harsh for playing like you

    but i see survivors did almost maximum efficiency and you just gave them like ez noob

    you did suck and survivors did gud so you were enough with one kill at that game

    also i sick of your bad selfish judge

    why your thinking based on perfect survivors VS noob saw missing billy like you as same position

    if you didn't had a chance than i could your side but you had chance and missed it

    than whine here? you missed your chance to kill survivors than you lose! its right simple thing

    you can't follow survivors efficiency? than equip good and being tactical like them

    still can't? than system drop your rank naturally

  • first i agree with gen is too fast

    but this map seems rarely spawn like this also you didn't equipped tompson+carburator or mori

    so can't judge with this video only

    also you had some little mistakes like slam at walls and didn't scout other survivors with bc and didn't camp

    so this play was non tactical thing cause you did let them rescue ezly

    at least should do patrol camping to kill 2of them, its not wrong and viable

    also you shouldn't try hang 3times to kill them individually

    this game's balance is based on survivors can't communication each other

    and killers priority is reducing number of survivors so camping is natural but you didn't

    winning mission is not the how many hooks you can get

    "you just let 3 of them working full time gen entire game"

    and look decisive mistake at 5:13 you might end up with 2kills if you hit claudette

    or you could explode game at first saw driving was succesful

    even i know survivors can avoid with spint but you didn't try to change direction little

    or psychologic snap to left before 0.5seconds from impact

  • by the way i will use this perk until this perks cooldown become more than 120seconds

    cause im not only survivor for chase and this perk make me safe to run generators in killers fear radius

    which earn more safe distance so i can still run at close range without getting one hit before looping

    so how sneaky killer is doesn't matter, except amanda she can actual stealth in lots of spots

    and for more example wraith is not a stealth killer because he is visible

    also shape he can somehow manage free first hit from some spots

    but what about later? can't chase survivors with 103% speed and slow window vault and no bloodlust

    so chase like that is never works at decent players thats how mirror sucks which "purple" add ons

    leveling takes very long times so mosttimes survivors can see him and this means

    even survivors can loop him before actual chase, which is level 2 or 3 of him

    and reaching level 3 he gets even more looping before actual chase

    so when he gets survivor with level 3 and of course no other moron get down by level3

    than result is just less broken pallets and become hook defender with his ability not a stealthy stalker

    thats why down one survivor with level 2 and hunt one later with level 3 is also stupid common tactic

    and its how no benefit to do leveling up, unless tombstone piece its worth good

  • @ASpazNamedSteve said:
    My friend, everything you just said is correct. Well said.

    because of their spine or knee i had to use my brain

  • if i was devs consider nerf sprint burst 3 to 2seconds first and look and consider increase cooldown next

    nerf all exhaust perks same amount is unthinkable for me cause its relfextive

    i want to believe this is not cammin out of their brain

  • is your opponent were always nurse?

  • @Glebu said:
    I dont see how the SB and SC changes would affect matches against the nurse, when did sprint burst save you from a good nurse. A good nurse will just blink to you after you sprint burst and healing when near a nurse is and will always be a deathwish because of NC

    at least sprint can make you avoid one blink at start (but nurse have two blink from default)
    or dead hard which can make you avoid one blink

    i mean if you lucky enough to hardcore nurse miss you like 20seconds

    or not still its slower cooldown so might effect lots to deal with nurse

    cause you can live 2~10seconds longer
    and that 2~10seconds could change the game? or not?

    now even shittier ds success will not allow survivors use one more sprint so it effects to nurse complexly

    ah...and right the self care nerf
    is effects lots too cause if its failed they wasted lots of times
    and lots of high ranked survivors using dead hard for counter nurse which never works
    so dead hard users always try to fill the 99.9% of healing bar and touch it after used dead hard

  • @Runiver said:

    @jiyeonlee said:
    that competition players was surely 15~20ranked level of asia

    i don't want to being ######### but they were too sloppy about this game

    thier nurse didn't blink right hillbilly didn't incoursing right survivors didn't incoursing right
    i don't know why they think billy is better than other walkers cause they even didn't know about snapsaw

    and that psychological in chase is can't working its "not" a not working level it was "can't be working" level
    but it..worked

    than whole points of my thought about high ranked battle is not even exist at other regions?

    or i saw not competitive players?

    I didn't watch it, but that sounds like the usual casual players the devs are balancing the game for.

    they were.. noob(brown-yellow) level and its different to casual(yellow-green)

    if we look at 'league of legends' they don't patch with viewpoint of noobs or casual

    thats why im scared now

  • but you said soft counter to shorter looping

    that part is already working cause killers vault speed increase so survivors can't vault 3times mostly

    actual problem is walking killers have no slots for bamboozle

    brutal enduring is way better than bamboozle

  • yes if this perk using in some maps could be good for block long looping
    but most maps have 2windows at looping spots

    crotus prenn / haddonfield / red forest / lery / springwoods / swamp / coldwind / autohaven

    have 2windows looping spot or more than 2windows

  • @Hunter__ said:
    Sarief said:

    @Hunter__ said:

    That would do nothing to stop gen tapping. It would just delay it a moment.

    animation that takes 0.5 to start, would delay it for one second for two taps. 2 second for 4 taps. Do I really need to continue?

    Again, yes the animation would help delay but the fix is to force survivors to deal with Ruin and not just delay. Good idea and it should be implemented as a QOL change but do I need to go on for why the skillcheck needs to occur. Ruin as a perk should only be counterable by destroying the totem or getting great skill checks. Not simply by delaying 0.5 seconds per tap.

    you are too greedy and insist about ruin and its quite idiotic
    i rather suggest nerf generators progression speed

    ruin is already overpowered for one perk, so ruin is not a problem

  • @Dragonredking said:
    For the love of christ your english is so [BAD WORD] bad.
    Please does any one understand what he is trying to tell to me appart from the fact that he his trying to say that I'm not high rank because I disagree with him.

    don't be idiot and blind at same time

    what can i tell you is somebody telling nurse is fine for now is not even downloaded game yet skilled

    cause it can't be prove for humanly skilled player

    wait...hm..

    or would i say above scrub players can't say like that only ez noobs can say that magical idiotic words

    "nurse is fine" or "other killers are fine"

    either way they didn't met competitive opponents for sure

    and those works for only scrub vs scrub match ups

  • @Dragonredking said:

    @jiyeonlee said:

    at least words are there, your 1st language is english? than you are lack of intuition
    i understand mine's foreigners well

    pew,keep in mind intelligence is match with your comprehension and intuition

    1st No english isn't my first language, I actully consider myself garbage at english and often edit my post to correct typos I make.
    You not being a nativive english speaker doesn't excuse lazyness

    2nd What does intuition as anything to do with anything?

    3rd Why do I even bother you probably don't even understand what I am writing since you are most likely using something like google trad to translate to your original language and it is unable to properly translate most sentences that have more than 10 word in them

    even i predict i have to explain about logics ha...it makes me angry

    which means i don't talking for my individual thought if i does that lots of people will try to chew me

    i just talking or told red ranked players or red ranked streamers complain about
    also i felt same and i just calculated how it is and came here to write some shits to fix

    cause devs are fixing somethings but they doing like dead slow

    and looks didn't realize these shits as problems

    if the game balance is not problem from them i can't say any word for that

  • @Dragonredking said:
    Before I start talking about what is wrong in your post, here is some tips.
    -Randomly pressing enter don't make your thread more readable.
    -Use punctuation.
    -Use upper case (Capital letter) at the start of a sentences.

    Good? Now let's start on the actual criticism.

    "this game is all about speeds and i told she have fastest speeds and movement range and attack range"
    Without blinking she is slower than survivor so no, she isn't the fastest and even if you take on consideration her blink the high fatigue time post blink make hillbilly arguably faster than her.
    As for attack range once again it is false since lunge distances are based on the walking speed of the killer meaning that as she is the slowest walking killer she also as the shortest lunge of them all.

    "asia users already have united thought like me and thinking and talking and they would say who denied this"
    The fact that other people agree with you doesn't make you right especially when you say factually wrong thing like the example above.

    "is only can heard from noobs.. or morons who can't play this easy game skillfully"
    Threating people that disagree with you of noob and moron won't help you make friend.
    It just make you a douchbag

    Don't really have much thing to say about the rest because either I agree or your english is so broken that I have no [BAD WORD] idea what you are trying to say.

    im sad about answer this at you cause you didn't played game in high ranked or other killers

    As for attack range once again it is false since lunge distances are based on the walking speed of the killer meaning that as she is the slowest walking killer she also as the shortest lunge of them all.

    this part killing me
    first blinking nurse doesn't have shorter lunge than other killers
    and if you re just told about nurse walking? its oddly funny
    why you thought nurse does walking and walking attack? you just came from different world?

    2rd other killers does lunge at maximum distance not a blink to close and lunge
    oh my god i have to explain this? and others i can't even answer cause these are so worthless conversation

    i don't know why you judge logical or non logical by yourself?
    logic is never come from you, its from information

  • @Dragonredking said:
    Before I start talking about what is wrong in your post, here is some tips.
    -Randomly pressing enter don't make your thread more readable.
    -Use punctuation.
    -Use upper case (Capital letter) at the start of a sentences.

    Good? Now let's start on the actual criticism.

    "this game is all about speeds and i told she have fastest speeds and movement range and attack range"
    Without blinking she is slower than survivor so no, she isn't the fastest and even if you take on consideration her blink the high fatigue time post blink make hillbilly arguably faster than her.
    As for attack range once again it is false since lunge distances are based on the walking speed of the killer meaning that as she is the slowest walking killer she also as the shortest lunge of them all.

    "asia users already have united thought like me and thinking and talking and they would say who denied this"
    The fact that other people agree with you doesn't make you right especially when you say factually wrong thing like the example above.

    "is only can heard from noobs.. or morons who can't play this easy game skillfully"
    Threating people that disagree with you of noob and moron won't help you make friend.
    It just make you a douchbag

    Don't really have much thing to say about the rest because either I agree or your english is so broken that I have no [BAD WORD] idea what you are trying to say.

    at least words are there, your 1st language is english? than you are lack of intuition
    i understand mine's foreigners well

    pew,keep in mind intelligence is match with your comprehension and intuition

  • @RSB said:

    @Sehkmet said:
    In order to punish camping much more than this version of the game, i think the stages shouldnt progress..

    --- At stage 1: you should be able to hang as long as you want (until you try to escape from the hook for the third time, fourth with slippery meat, THEN you progress to stage 2)

    --- At stage 2: as long as you can/want press "space" (or it can be reworked into the skill check system*)

    *without doctor/hex totem/etc debuffs.. [no great skill checks, if you do GOOD you stay hooked&alive.. if you fail it, you die, 10% chance to spawn a skill check per second or one skill check every XX seconds)

    Go play killer, you biased survivor, make it to the ranks ~5 and you will be back here, ashamed that you did a shitpost like this.

    well said bellkiller now get my t-bag and be a cry baby

  • @Sehkmet said:

    @StickyCheese said:
    Besides, there are more severe implications than just that. Not to mention to what extend SWFs could abuse being indefinetly on the hook
    You're basically giving the survivors the option to take the game hostage.

    IF a survivor and his team decide to leave him hanging, its 1 vs 3.. its advantage for the killer
    (if he m.mori one plus 1 hanging its 1vs2, i find that pretty balanced)

    EACH second a survivor is idle in the hook the whole team is losing 1 second of generator repairing

    your every wrote looks clearly didn't played game enough
    play enough and come back

  • also they should know when random korean streamers competition happend

    rules was other killers can use all add ons but nurse can't use any add ons
    and survivors can pick 3perks each and banned perks already picked once

    people liked its rules and how balanced competition was
    but after only 2 nurse rounds in entire matchups people complaining hardly like "nurse is too overpowered for itself"
    and they considered ban nurse immediately

    result was add rules "both team pick the same killer"

    but this shows how nurse is too op and middle tier low tier killers can be loop ezly

  • devs should know looping is no matter of skills
    looping is all about map knowledge and incoursing
    some pallets needs focus on killer and have to react fast but how can call it skilled? its just react

    they should admit this game is very easy to control
    this game of noobs just don't know about maps and don't have full tier1 perks

    and they just didn't feels like to grind 100hours for one indie game

    if noobs knows the maps and have all perks and try to loop killer with in coursing
    they can drag killer exactly same situation like one hooked and left 2gens

    also billy can be loop like other walkers
    huntless can be loop from distance cause she is slow

    but nurse is faster than walkers and ignore everything
    even add ons are op perks could be perfect cause nurse don't have to equip brutal

  • @Runiver said:
    Hag 120% speed would be hilarious. I'd give you that.
    Tho, I'm not sure you realize how strong it is to run 5% faster in this game to suggest such things.

    one thing im sure about is american rank1 players looks 1~15 in asian players skilled
    they are all different but no one seem incoursing right

  • @Runiver said:
    They're about the same, except that now, some of them seem to appear covered by crates (even tho they're still 70% exposed, which is hilarious).
    The new update also made some totems to appear "stacked", like 2 totems being very closeby together due to the impossibility for totems to spawn in outer tiles.

    yes look at this
    this is landmark of the map and 3totems spawn in 10m around



  • its too complicate. just extend bar 30% will do it

  • devs must listen this

    buff all killers to windup tinkerer huntless or chage tinkerer billy level

    and nerf the nurse to give users some balanced options

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