Vampy
Vampy
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- Vampy
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facecamp/tunnel toxic doc... you'll derank and have fun doing it, while also making a ton of bloodpoints for your efforts.
Games end in about 5-7 minutes normally
There's a post on here regarding it that i tossed up today
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How does this help with people who are disconnected because someone is sniffing STUN headers and then hitting the target player with a flood script ... disconnecting them
Its currently still an ongoing issue because the game is Peer 2 peer.. dedicated servers is def going to help from this attack, but open BHVR to more aggressive/wider spread problems
If Blizzard servers can be DDOS'd... you bet your hat BHVRs servers will be under constant attack... the toxicity in this community extends far beyond than the game
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I have never seen such a horribly formatted wall of text in many many moons...
Your country's education system has failed you, and we have paid the price
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the grind is so insane it should be a F2P game honestly with the DLC content costing money, but the base game should be free
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Best way to counter nurse is to complain on the forums until the survivor main potato BHVR employees in charge of the game nerf her.
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I only play killer.. and the endless teabagging and flashlight clicking has caused me to play as toxic as humanly possible every single game
Face camping, Ruin/NOED, Tunneling immediately if someone manages to get off a hook, and spamming toxic doc builds so i can still get 60k+ bps per trial.. and since doc's shock power prevents unhooking pretty consistently .. holding steady between rank 8 to 4 depending on the day.
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nVidia freestyle almost 100% eliminates fog no matter the density and brightens up the map considerably if you use the DePiP squad settings
Can literally see Blendettes in the darkest of corners like the sun is shining on her.. I don't know anyone not using it.. so it really doesn't matter about the darkness/fog
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this game is 1000% not a new player friendly at all
Something should be done (yet again) about the way perks/add-ons are acquired
Maybe just put up direct bloodpoint costs, go into a screen... and buy what you want/need
Also.. remove perk tiers, they should all simply be tier 3 from the start without having to go through 1mil+ bloodpoints in random webs trying to fish for a random perk just to have a viable loadout (issue on most M1 killers having mandatory perks to even play them effectively beyond rank 15)
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Haddonfield is an instant DC
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traps need to also be much darker without addons.. they stand out super hard... especially people running nVidia Freestyle (which is like evrybody)
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about 5 minutes for matches as killer so far today rank 9.
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just use an onscreen crosshair addon for your monitor (not the game)
You'll have picture perfect ax throws every damn time
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Ive started playing trapper almost exclusively.. its been effective
Still lose to hard gen rush, but just dodge multitoolbox lobbies
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face camping is a valid strategy
You can get to red ranks with Toxic Doc face camp build, no one will ever be able to unhook if you time you zaps right... even if you "lose" you're still leaving the match with 20K+ BPs
Ended up climbing to rank 4 today face camping with doc.. tons of salt, but whatever.. no add-ons needed
Distressing, NOED, BBQ&Chili, HEX: Ruin .. have fun ;)
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fix current killers before releasing more killers imo
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Someone suggested, walking over the traps let you auto pick it up
Traps also need to have a bigger "trap box" Ive seen soooo many survivors able to easily walk around traps in passages that there should be no way they don't hit it
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Leatherface needs one really bad too... no idea what they can do with him tho. Going to need to be ground up as well
the rest could use some major tweaks... simply making brown add ons baseline would do a lot for many of the killers
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/574165#Comment_574165
So I can use prayer beads and mother-daughter ring every match? Seems fair to me. :p
its unranked and lower BPs... sure why not.
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let us just turn off the chase music...
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instead of spacebar clicking in a zone.. do like what BDO does for fishing and have a long captcha for skill checks... if ruin is active.. add letters to it.. with a timer
Maps are ultimately too large.. maybe cut them down 25% or so
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Have 2 modes.. ranked and unranked
SWF and KYF are only unranked and earn X amount of blood points, but doesn't consume add-ons/offerings to play
Ranked is all solo and earn X+%X more BPs per match, burnes add-ons/offerings to play
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rank rewards in this game would be terrible... rank doesn't matter at all, and the higher rank you get the less fun you ultimately have.
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this whole get is survivor biased... learn loops, bind tea bag to every key.. ez rank 1
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@Slayer said:
KYF is your sandbox
You need friends in the game first.. and I'd never suggest this game to anybody in its current state
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Legion, Leatherface and Pig all need serious help
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so many really good points in this thread.. I'm glad I'm not the only one who notices some of this stuff.. as a lot more experienced longer term players are better able to vocalize what I was trying to say.
I still very much enjoy this game, and since I've started back have dropped a couple hundred dollars to BHVR in hopes that they do have the future in mind...
Ill probably try survivor when we get dedicated servers, DCs suck for everybody and I'd rather wait until them i suppose
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BM does mean Bad Manners...
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everything a console can do, a PC does better
Even a low budget $400 gaming PC with like a used 980 Ti can run DBD at max and never drop a frame.. consoles drop more frames for DBD than any game ive ever seen
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Mori is important... gotta dunk sweaty SWFs
Original Mori let you kill before they even touched the 1st hook... those were better days
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this is great and all... I'm glad more people get BPs... but the majority of killers are super weak compared to the average survivor main.
Games should have a time limit on them, and if survivors don't get the gens all done in lets say 15 minutes... they get auto sacrificed...
Or liven skill checks up with a captcha instead of just hitting a space bar.. lots of games do this vs the current space bar system.
Survivors have everything basically handed to them, and killers only have a few options.. and some of the outlier options require uncommon to rare add-ons to remain viable... hell Tru3 ended up spending nearly 500k BPs today trying to get ONE green add-on in the bloodweb for a viewer build... where as survivors don't even need add-ons to all be viable.
BHVR def has a hard bias for the survivor players and from what it seems like to me don't care about their killer players. (gutting Legion... a C tier killer for no reason, Freddy rework will have to be played and tested to be judged)
I know you guys at BHVR are trying and doing the best you can, but killer with perks should have tools to do their job and everyone can have fun. Borrow some ideas from the other horror genre games.. Stall builds and gen control should reward something as an alternate win condition or something
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if you have 300 hours on bubba... you should already know this
Nurse, Billy, Spirit.... some hags are all that can apply pressure at red ranks
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Literally had 4 people sit in lockers yesterday while i was playing trapper...
SWF and they simply didn't want to play vs HEX:Ruin... game took FOREVER to finish once I realized they were all in lockers
I'd love to recommend this game to my friends or MMO guild (over 200 people looking for something to play while we wait for Classic WoW launch.. but I can't/won't because DbD devs have such a warped sense of power balance in this game