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VCDiamondFinder

VCDiamondFinder

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VCDiamondFinder
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  • @rantypaid said:

    I agree, killers are in a decent spot. The problem I am feeling right now is that suvivors and killers both need another objective. Rushing gens and murdering are the main mechanic in this game and they work. However, something else needs to be, perhaps an idol that the killer collects to bring to an altar and get a buff from the entity, while the survivors can find and hold onto them to keep them out of the killer's hands. This can help survivors decide if the toolbox gen rush is worth letting the killer have a buff.

    What would be the buff? I dunno, what if mori was no longer an offering and instead was an objective?

    Perhaps an addition to bloodlust that makes it if the killer is spending too much time in one spot the entity makes a noise and blocks the pallet? Or maybe a totem that if the killer praises too they get a 5tg perk that's random?

  • @Commander_Riker said:

    Get to red rank first, then ask again.

    If you see my latest comment to Tsulan, we can talk about it after you check it out if you'd like

  • @Just_Playing said:

    Yes killer needs a buff. if you look at the high ranks you see most time only billy nurse because they are the only killers that can do something against survivers. Even noed or ruin most of the killers aren't strong enough against good surviver. the objectiv the gens are no challenge. you need for 80 sec for one gen and thats not hard when the one that gets chased now how to loop the killer.

    It was hard to read, but I think I understand, and yeah looping is an issue, but until the survivors get an alternative to pallets for surviving I can't blame them, in a game where the killer is faster and has powers there isn't a lot a survivor can do besides loop and get it over as quickly as they can. If you have ideas for survivors to have a different way to live longer I'd love to hear them, and then we can talk about killer buffs

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/581959#Comment_581959

    @GrootDude are we really discussing about the easy rank ups of a rank 15 killer?

    Consoles have lesser frames, downgraded graphics and different controls than PC.

    Maybe if we had cross play, then we could see the differences more clearly.

    I'll be honest, just saw this comment. Annnnnnd you're trying to argue PC is harder than Console? Cause you're right, it is. But if you saw my earlier comment it isn't balancing if it's at one tier on one platform, maybe cross play could fix the issues we have maybe it would make them worse, but my guy. Are you honestly trying to argue with people who are giving opinions and facts? Cause I don't think you've said anything other telling people to get to rank 1 on PC before their point is valid, and I'll apologize for not wanting to spend $1k on a gaming PC to play a game to get to rank 1 killer to prove my point

  • @Volfawott said:

    Honestly get to read ranks before you make a decision.

    You literally can't rank down from 20 to 15 so it incredibly easy to rank up from those levels as long as you're competent.

    Not saying anyone needs a buff or not for now just it'll little help you get a better understanding.

    I understand what your saying, and I agree I should probably get a little lower and see how things are, but the issue have is I when I hop on to play killer I can maybe get 3 games in before I get bored, cause every game is pretty much the same, only difference is the amount of gens done which, for me, is never less then 2 gens left maybe 1. So while I do understand what you're saying, and I agree, I just feel there isn't a challenge especially when you take into account that people either wanna 2 pip or don't care as survivor

  • I'm glad you asked, and the answer is no. But since we are on that subject, I don't have any fun playing killer, it's too easy. The survivors can't put up a challenge even when I'm going against green ranks. I'm not even using a godly build, or using my power that often (i.e. maybe 2 times a game) or even sweating. If you'd like I can share my channel so you can see what I mean if that would help you understand what I'm talking about

  • @AntiPlague12898 said:

    https://forum.deadbydaylight.com/en/discussion/comment/577971#Comment_577971

    rank 15 killer??? and you're trying to talk to us about balance?

    Uhhh yeah? If you say killers need a buff because of red ranks on PC the all the other ranks are gonna be screwed. Console isn't as good as PC and yet killer is too easy to play on console. What I'm saying is if it's killers getting bullied in a single color of rank on 1 platform is it the really the killers fault? Or the fault of the people?

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/580174#Comment_580174

    Your experience comes from consoles and low rank pc.

    Consoles are nothing like pc. Its a whole different meta.

    I´d recommend you to reach rank 1 killer on pc and then we can talk about survivors not hitting skill checks or games taking forever.

    Which when you look at the gameplay it's a lot of the same, you can claim the meta is different but the results are the same, you play killer you win games easy without needing to try up to rank 10, even then you have the ability and knowledge to compete at the high ranks, just because some not everyone can 4k with every killer does not mean they need any buffs, just a few changes

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/578457#Comment_578457

    Single gen takes 80 seconds for a single survivor, when you hit normal skill checks and don't use toolboxes. Since great skill checks are RNG you could get 1 or 10 during the repair.

    Usually 1 survivor gets chased and loops the killer through a jungle gym while the 3 other survivors repair gens.

    It's not unusual to see 2-3 gens done before the killer hooks the first survivor.

    Hook phase is 120 seconds from first hook till death. From there one survivor unhooks while the other two repair.

    Even so, in all my time playing you rarely get this combo to work, unless you're in a SWF group sweating. Usually somebody misses a skill check, ruin slows it more. When a survivor is hooked it's almost 100% certain 2 survivors are not on gens and going for the save which gets 2 survivors down. What I'm getting at is that won't always happen, you can't claim that without adding room for error because not everybody is that good

  • @SnakeSound222 said:

    I think you should've gotten out of the low ranks and started playing at the red ranks before asking a question like this.

    I will admit I've only gotten to rank 15 but with SWF I have gone against green ranks and still killed them with ease, so experience tells Me the lower I go the longer the game but same results, which is why it's hard for me to wanna play killer since it is always the same game after game

  • @Commander_Riker said:

    Get to red rank first, then ask again.

    It's not that hard? As killer as far as I can tell from playing it's a matter of time, you can hate but in my experience pipping is really easy so it wouldn't take that long

  • I would agree, If they added a bit more to make the game less 1 dimensional it would make it easier for those learning while adding a fun spent to those at rank 1, and the slower killers should either be long range or teleporting to counter loops like the Nurse. I feel the problem is the maps are designed to be either really killer friendly or really survivor friendly, and the gen placements will screw survivors over a lot if not careful

  • So killers need a buff because survivors do gens (only objective) and use pallets and surroundings to lead a killer on? The survivor has no defense without pallets and are slower the almost ever killer. Maybe the game needs work, but buffing killers won't help besides tip an already unfair power balance.

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