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TheDiz

TheDiz

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TheDiz
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  • I'm tired of people complaining about gens and little nerfs when killers are OP.... I keep reading about ruin getting destroyed fast but you never hear about the games that ruin never gets found and Oni is still damn strong. I just played against one that destroyed 4 rank 4 survivors and he was rank 10 using purple add ons and we couldn't even get 1 gen because after one hit he ended up being unstoppable on his map and since little blood orbs follow you everywhere you go he's really hard to lose. I agree with you that they murdered MoM making it completely useless and almost impossible to activate but I'm getting tired of people complaining about killers that have perks and powers waaaaay stronger than survivors and the only time they complain is when they go against SWF teams with streamers who are ridiculous good at this game. Just be happy with the fact that most games you get 3 and 4k and deal with the occasional games that don't go exactly as planned. If the dev's listen to every killer that has a bad game it's gonna be Deathgarden all over again....

  • It also doesn't show killers that farm and just need dailies which is very common so if the killers actually tried, the kill rates would be much higher.

  • Wraiths are definitely the king of camp still but the Ghostface insidious crouch camp tunneling is definitely an issue. Then killer mains wonder why everyone brings borrowed time and DS. Solo survivor is becoming a drag. It's hard to even try to play around with new perk builds since survivor perks are not great to begin.

  • I've had a few just recently and unfortunately the last one downed one survivor who instantly disconnected because of the add ons I imagine but then he came for me and as soon as he hooked me, his terror radius went away and eventually someone unhooked me and he was right there to down and hook me again. He was rank 2. I play solo survivor and killer but I'm rank 10 killer because I don't try very hard and usually only sacrifice when I need dailies or rift challenges since I feel it's so killer sided unless going against a good SWF team. It's easy to tell the difference.

  • if I have teir 3 UE I have always ran it because like someone else said it's funny to crouch away and avoid being seen but I've done this since the beginning years ago so it has nothing to do with darker maps? I hate Ghostface too... lol

  • I've seen one person try this perk and literally got everyone slugged trying to save him before the other survivor got hooked and thank God 1 person brought unbreakable and picked 2 of us up so only one of us died.... I hate the perk, it's toxic and useless....lol

  • I play both survivor and killer but the only times I bring a mori, I try to mori only on the death hook unless I'm getting destroyed by an SWF team and happen to see someone I've already downed and the gens are almost done. Other than that I try to not let it be that bad but some people will still cry about it.

  • I'm rank 3 and there's several games that because of perks and add ons it's not as easy as people think, especially when you can't find ruin. Getting proximity camped and tunneled. I'm sure the Devs have stats that they base things on and it goes both ways were the game can go well or you get destroyed. There are so many variables and working on a gen by yourself doesn't go very fast and there are perks like discordance and Franklin's if you see toolboxes. I definitely think it's killer sided at this point and every killer main wants easy 4k every game. I can't tell you how many times I've seen trash killers get NOED 4k after getting destroyed just because the survivors missed 1 totem. I'm not apposed to a second objective but the game is in a pretty good place except for people Disconnecting when they don't like the killers add ons or offerings. I tried a game with plague and used rancor and good add ons and burned streamers. Everyone disconnected one after the other after the obsession did, I'm guessing because of rancor. Guarantee it was an SWF team which is the real problem with the balance issue since I die quite often as I play solo survivor

  • I just noticed my Kate Denson top with the sunset is missing too?!? I wonder what happened? I haven't used her in awhile so not sure when it happened but it's definitely gone?

  • BBQ and chili is a crutch perk and the strongest because everytime I run even tier 1 it's usually a 4k. I've seen several times that the locker hide doesn't work unless timed just right and when you seem really close it's not close enough. I literally played 5 games in a row against mediocre killers that 4k because we are obviously not SWF... I think I get why killer games take 20 minutes while survivor games take 1 to 2🤣

  • 🤣I love how all the people who are defending it are obviously killer mains! As a killer I love the perk even though I hardly use it because I feel like it's kinda cheating. And as survivor I hate it because many times I've gotten into lockers and tried to avoid it to no avail. I honestly think distortion should have no limit as a hard counter until people stop using it so much since distortion is so useless as of now.

  • I've been saying this for years! Because the current balance is heavily leaned toward SWF. Years ago I said SWF was cheating but the way the game has grown in comparison of killer to survivor power, add ons, perks, buffs, and nerfs it's obviously based on SWF games so they need to just add comms.... Solo games are such a lottery based on how good the killer is and whether teammates are going to actually try or DC.

  • I'm honestly shocked this map made it through PTB but then again this game is catered to SWF teams which sucks for us solo survivors and killers in general.... SWF should be a separate game mode like kill your friends where you can get bloodpoints but killer perks and add ons are more effective in my opinion.

  • This is by far the worst map ever from a killer standpoint and I usually play survivor. Recently the 3 games I happened to play as killer were on this maze of a map and I'm seriously contemplating DCing since it's so terrible. So many rooms with one or two access points and infinite little loops and holes in the ground where you spend half the game trying to find one person and then get Trashed for camping your first hook when 4 gens are already done....disgusting

  • If people bring items to make gens go faster you can bring Franklin's or apply more pressure on gens instead of chasing one survivor too long. Plus when gens go fast they aren't doing totems so it would have been good to bring NOED as much as everyone hates it or ruin. I think the Devs have it pretty balanced and games can go either way. I've played games that everyone does well and escapes rather quickly and I've played games that are over before 1 gen is completed so I don't understand why people are making such a big deal about it? It more depends on the perk, items, add ons, and killer or survivor's. SWF teams are awful but other than that the game is balanced. It's SWF that creates the issue in my opinion. Should be a separate game mode where perks and items are slightly buffed.

  • it's so blatantly obvious that most of the comments are from killer mains because BBQ is such an OP perk and getting in a locker to block the effect is the only counter to the perk aside from being an SWF team that is only focused on saving teammates and staying close by. Just run Iron Maiden with it since it's extremely OP to begin with it forces you to give up another perk slot because as someone who plays both killer and survivor I can tell you it's an unfair advantage and I typically try not to run it or NOED unless it's for a daily or I'm upset about SWF teams, lol

  • I don't understand ghostface yet? when I use him I'm broken out almost every time yet when I go against him I can never break him out? Even when I'm starring right at his entire body? the sounds are just confusing....

  • I personally think killers should have the ability to see what the survivors are bringing since they have the disadvantage being 4v1 against SWF teams. I've also said from the beginning that solo survivor games should not be as transparent because it's such a huge difference. If it's solo survivors it should be different. SWF teams have such an advantage I feel it should be different game modes. The number of perks SWF makes pointless is ridiculous, being able to tell what direction the killer went, who the killer is, where they are, where totems they saw are, whether they are camping, who's going for the save.....I don't even feel bad losing to SWF teams because it's expected and the fact that there's no communication between survivors as a default shows how the game was meant to be played in my opinion. Either make separate game modes or buff killers and allow survivors to communicate is my opinion

  • I agree a secondary objective would be nice but as a person who plays both killer and survivor I think the only issue is SWF. Solo survivors will have absolutely zero chance to have an enjoyable experience if it's made any more difficult as survivor because the only way killers have a disadvantage is against a well coordinated SWF team. I think that making separate modes with secondary objectives against SWF games and keeping the current for solo survivor might be a relatively fair fix to the game. I don't think people take into account how much of a difference it is when people can communicate and call out everything. It nullifies so many survivor and killer perks.

  • I've come to notice that no matter what you do or how you play, crybaby survivor's will complain about you camping or tunneling even if they destroy you and happen to be the only one to die..... and I usually play survivor but only stick around to talk crap if it's from terrible lag or being face camped from the start for no reason. I honestly feel like there is a lot of people who aren't old enough to play this on SWF teams that can't stand losing even if the team as a whole wins. I don't pay attention to it anymore...

  • I only DC when the game is so unbearably laggy that you keep glitching back and nothing works properly. Pallets, windows, etc. It's beyond irritating when you get downed and hooked right away when you can't do anything and the killer doesn't seem to miss a beat? It's like cheating

  • I've actually found a purple key out of luck 4 times after I was the last survivor before the EGC and survived twice out of sheer luck finding the hatch so I don't know if it's just being lucky or the game gives you a better chance to find one when you're getting your butt kicked because when I open a chest at the start of a game I always get broken key or common med kits & toolboxes. There's definitely people that cheat though... especially the speed hacks and when someone uses balanced landing over and over without exhaustion?

  • I think lithe is a little bugged too because I was playing yesterday and tried vaulting a window but it just froze at the window and I got downed. It worked 2 out of 4 times and once I was forced to slow vault maybe because of the angle but it got me killed. It's definitely not as good as it was before

  • I personally think Ghostface is one of the harder killers right now and the few games I played against him were 4k's. It almost seemed like people just kinda gave up or just played really bad when they realized who the killer was. Seems to be a trend that people insta-unhook for points and let themselves die on first hook?

  • I'm a really big fan of all these ideas except "the protector " perk as it sounds far too OP. The other perks could cause an issue with SWF teams becoming stronger than they already are but I like really like the effort and detail in this post. Personally I think it's a great addition to the game aside from the last perk which I don't see the devs ever allowing, not to mention the hurdles with incorporating it into the game.

  • I think it would be nice if they gave some kind of value to the cosmetics. $10 isn't that much but when you have bought a couple hundred dollars worth of cosmetics and realize you hardly use a good portion anymore, it would be nice to maybe have some value left in them. I think it would be genius if you could sell a cosmetic back at 30 or 40% of an auric cell refund to use towards a cosmetic you want. People would still have to buy auric cells to complete the purchase of the cosmetic they want and they would be much more inclined to buy more cosmetics. When I look at all the skins I don't even use anymore, I can't justify buying anymore until they are either less expensive or retain some kind of value in trade. I think it would be nice to actually see more people using the cosmetics in the game too. I haven't seen too many of the newer cosmetics and I think it's because a lot of people agree on this topic.

  • I think they are a little pricey personally. I would probably buy almost every cosmetic if they were 5 or 6 bucks instead of 10. At least have a trade in option for skins you might not want anymore. Maybe 30%-40% of the original cost refunded in auric cells so someone could trade an old one but still have to buy auric cells to buy the new cosmetics. It just wouldn't be as hard to buy new cosmetics if you knew there was a little lasting value in it. I honestly think they would make sooo much more money if they did.

  • And BBQ and chili....I hate that perk

  • Also, I don't understand why people get so salty about rare or extremely rare add ons. People only get a handful of these so I feel like every time I see them, I expect to have a harder time surviving because that's the whole point of the high cost and rarity of those add ons. Same with survivors....I just hate Franklin's Demise, that perk should be erased, lol

  • I personally don't think devour hope is OP or needs changing because it literally gets you a mori 1 out of 20 times because it always gets cleansed. The only reason I might use it is to delay the game because survivors will stop gens and search for the totem after you one shot someone or they see that they are exposed.

  • Freddy was a unique killer and to be honest I usually 4k'd every game I played with him aside from a few DC's and the higher rank SWF teams that knew how to exploit his very broken mechanic with the dream state. He was great against survivors who played against him like a normal killer but there was nothing more frustrating than a survivor healing and purposely missing skill checks to save a friend or unhooking right in front of you, or popping gens while you are trying to put them to sleep. Not to mention the endgame hatch escape that was inevitable. He was fun against mid to low rank players though. I'm just curious to see how this plays out and really hope he isn't any worse because with certain add ons he was pretty good before.

  • I try to only mori on the death hook unless I'm losing pretty bad. It can be nice against SWF teams that are about to win and start bullying though.

  • I can't agree more about the absurd cost of the cosmetics. With auric cells costing so much, the cosmetics should be about a third of what they cost. I also like the idea of being able to exchange a cosmetic you might not use anymore. Maybe allowing one exchange a month maybe.

  • I think SWF teams should have a different game mode as solo survivors and the slightly nerfed killers only go against solo survivors with no communication and the unnerfed killers against SWF because that's what creates such a huge divide in opinion if you ask me....but I doubt that will ever happen so nobody's gonna be happy.....ever, lol

  • I play both survivor and killer and have bought every dlc they have released on both sides. I admit I wasn't going to buy ghostface on the ptb release because he was so bad, but now that I've bought him I still think he needs a minor nerf or tweak of his power mechanic. I honestly feel like garbage players are doing way too well with him because he's a little OP right now. I say this being a pretty crappy killer and feeling the need to farm because it's so one sided so far. Especially since his power isn't very skill based like nurse or add on based like billy. I'm all for him being a little OP when using rare or extremely rare add ons but as is with no add ons it's a little much in my opinion... I just wish they would tweak things little by little instead of everything a little bit all the same time which would turn him to garbage again

  • Anyone that says he doesn't need a slight nerf is obviously a ghostface main....The speed at which he can stalk and I don't know if it's a broken mechanic or something but I can't seem to break him out of it. He's literally a very stronger Meyers and pig combo right now. I admit his PTB release was garbage but it's crazy how far he went in the other direction? He seems extremely fast for a stealth killer that can expose extremely fast too. I think just a slight speed percentage when stalking, longer time to expose, or slightly less time exposed would be okay. I definitely don't want to see him nerfed into the ground like tends to happen. Because I do enjoy using him but he should only be that good when using good add ons because I feel his current state is causing people to tunnel and camp just out of sight and his ability promotes it in it's current state.

  • I don't understand how I could see his entire body and watch him creeping towards me and then I'm exposed and it happens so fast and your exposed for far too long. Anyone saying he doesn't need a little nerf is full of it and obviously just plays killer. The speed he can make you exposed, how long your exposed for, and the speed of ghostface makes him an OP Shape or super Meyers rather. GF can expose you in seconds yet Meyers has to follow you around for half the game, lol. People are mad because they obviously enjoy one shotin and killing everyone almost every game. I was crushing people and don't even know how to use him yet but it was pretty easy to expose and down everyone. Seemed so unfair I started farming... all the games I used him

  • the true hard counter to GF is premonition. I've been running it with urban evasion and the only time GF has seen me is when I want to be seen or to save someone from being downed.....I'm surprised people haven't started complaining that Premonition shouldn't detect GF if he's stalking, which would make premonition a useless perk if it didn't detect stealth killers because it would basically be the same as the terror radius

  • stop playing GF for a little bit...he just got released and everyone knows everyone is using GF so they will use that perk. Just like calm spirit is doctor's hard counter, what are the odds everyone will use this perk after the GF release dies down. People need to be patient and stop freaking out as soon as something is released because everyone is trying to hard counter the new character everyone is using....it's common sense

  • I actually played against a ghostface that had an ebony mori and extremely rare add ons, using his 3 perks. (trying the ghostface achievement I assume) After killing all other survivors I ran to the far exit and opened the gate just before he got to me. He peaked the corner and exposed me and man was that great! Actually had my heart rate going how close it was. I think he went and closed the hatch which was the only reason I survived so I don't mind that they can close the hatch because it makes for an intense ending. I just hate when they troll and act like they are giving you the hatch but close it just before you get there and hook you. Toxic people suck whether survivor or killer

  • This is the reason the game has become so annoying, attitudes like "I'm the only one that matters ".... It's extremely annoying when you bring good items and add ons and enter a game of 4v1 and you realize everyone is running around like idiot's and you're being chased for 10 minutes but your so called "team " has done nothing! Or when you take a hit for someone to save them from their last hook, only to be left to die on your first...that's why there's such a huge difference between going in alone as opposed to SWF

  • I've found that it doesn't matter what the Devs do, people are going to be salty.... survivors get a good perk and killer mains go crazy. Killer gets a good power or perk and survivor mains go nuts, lol.

  • I'm gonna be completely honest and I don't like to complain. I like to play both survivor and killer. That said,I played several games against ghostface and never once felt worried. The sound ques, speed of crouching, and easy power shutdown are comical. Not once did a survivor die, nor was I ever hooked. Actually had 2 killers DC. I wasn't even playing SWF. This killer in current state is serious garbage and needs a rework far worse than Freddie... Sad, because I was actually excited about this character ... Current state I wouldn't recommend spending money on him. strongly advise against it honestly

  • I've spent a lot of money on this game buying cosmetics and every chapter and was pretty excited about this killer until reading all the negative feedback....I finally tried the PTB because I thought there was no way it could be as bad as I have been hearing but it is.... Unless this killer gets some major changes I can promise you that I will not be buying it and I recommend you don't either. I played my first game and realized I was being taunted by survivors and 1 even DC'd while the other 3 let me pretty much kill them? Obviously on purpose and the only thing I can think of is that they are survivor mains, as am I, but don't want him fixed. Because a survivor wants another junk killer and if the killer is getting 3 and 4 kills on paper, Devs might think he's fine...lol. But as of now he is totally useless. I think urban evasion is faster than this clown crouching.

  • If a survivor is willing to DC and lose all bloodpoints and progress for that game just to give the other the hatch it's a bad trade and I wouldn't even worry about it. The survivor gets the bad end of the deal and you get a quitter bonus so I don't know why that would upset anyone? I just laugh when it happens to me

  • I think the only problem in this game is SWF. A coordinated SWF team knows what others are using and exactly what is going on and where the killer is. Solo players get crushed usually and the only way to beat SWF is to tunnel. SWF should only be duos or three man teams to be fair at this point. Killers have good add ons too, SWF is just OP

  • Meyers peekaboo around a corner and grab you off a gen trick jump scares the crap out of me every time and I have a ton of hours playing. Spirits poof I'm in your face does too. Doctor making me scream every 3 seconds is just really annoying though, lol

  • I agree totally and I have noticed that if I bring ruin,Noed, or any good add ons the survivors cry and wine but if I bring crap perks and add ons just for fun I get bullied and tea bagged and still ######### talked.....lol, I've come to realize that cool survivors with a good attitude are few and far between. Just the nature of the game dynamic I guess. But the screenshot of your rank and the survivor ranks is insane. Thank God I've never come across that big of a difference yet!

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