SpookyStabby
SpookyStabby
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- SpookyStabby
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As a Killer exclusive player I didn't vote because I can't really have a say in this but I can't imagine the rage quitters or snitches are too popular. In the majority of the matches I've seen sabotaged by survivors those have been some of the worst.
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Other for me. I listen to the kinda stuff Julie probably puts on her mixed tapes. Gloomy, melodic, dark sounding stuff with a lot of synth. I have quite a bit of alternative and indie rock mixed in too.
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This was actually the reason for me finally joining the forums. I have some ideas on this and new mechanics to work with them. Also; UNIQUE Themes AND Terror Radius sounds are a MUST!
1: New height class; Short. Same height as when other characters crouch. They can't vault but they can go under pallets maybe? Still working out movement stuff.
2: because of their vertical restrictions new sacrifice mechanics would be introduced: Sacrificial Zones! Instead of carry, they drag their catches above the center of a circle with rune markings and press an 'Impale' prompt and from the center a spike goes through the torso. Escaping or being rescued would mean they or their teammates would lift them off the spike and animation can be recycled from endgame auto sacrifice animation.
Candidates for me are:
Chucky of Child's Play. Short model with fast movement type ability. Terror Radius sound: His maniacal laughter.
Adult Andy as survivor
Good Guy Doll factory with black magic motifs as map
Blade of Puppet Master. Short and stealth focused, maybe with a stalking ability? Terror Radius sound: scraping his blade and hook together in anticipation
Toulon, running from his now Enntity loyal creation as survivor
The hotel from the first film as the map
Kayako of Ju-On. Model based of crawling models used for downed survivors. Terror Radius sound: Her iconic death rattle.
Protagonist lady from first film as survivor
Part of the neigh godhood surrounding the house as map, much like Haddonfield
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GhostFace, Pig and Legion in that order. I LOVE fast paced chases, hide and seek styled hunting and because of them basically just being ordinary human just in masks I kinda feel thematically tied with survivors. Hope you love the game!
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I actually had this idea for Legion and every time you exited a locker you'd be a different member. Like, You'd start as one, have to manually go up to a locker and interact with it to connect like a portal in it to allow another member to pop out(max 3) and from then on whenever you entered any other locker you'd be teleported to the closest portal and emerge as another member. Survivors could seal them in an interaction like totem cleansing.
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I always saw her as an in universe Taylor Swift. Haha
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GhostFace is my main and I LOVE him! So much fun and I love playing hide and seek with survivors!