SlyKing
SlyKing
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- SlyKing
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I Think this is one of my favorite updates for this game in a good while. I Love basically every single perk change on the killer side and i just want to say i love it so much. Dark Arrogance, The change to the Compromised Gen perks, Insidious, All these perks and many more receive AMAZING changes.
I mean it when i say, I think all these changes were in the right direction. However I would like to see some of the change tweaked a bit. Here are some small things i've noticed while playing (and potential changes under):- It too easy to get a Compromised Gen to pop, which kinda makes the point of setting it up underwhelming
(maybe change to 2 generators instead of 3) - Distressing: Still only feels useful in terror radius builds because the 8% penalty does not feel too impactful
(maybe increase it to 10% or 15%? lowering the radius extension to 20% or just a flat distance in meters might also help it feel less dependent on other terror radius perks) - Hex: Nothing but Misery: Doesn't feel worth it. The slowdown is barely noticeable and although the vault speed reduction seems like id be nice, i haven't really felt it.
(i think upping the percentages would fix this) - Insidious: AMAZING CHANGE, ngl i love this perk in concept but it barely does enough for me. It just isn't useful in chase and it isn't useful out of it.
(maybe lower it to 1 second, who cares if people get it mid animation, or just extend the time but thats also tricky one)
(someone suggested the Lethal treatment and said that Insidious should extend all Undetectable timers, completely agree) - Whispers: The distance changes have been really nice, but the haste is not felt to much, i feel as though its just kind added on
(Maybe increase the haste to 10%, after all haste outside of chase isn't that big of deal)
I need to say this again, i think all these perk changes were incredibly well done and well thought out and are extremely healthy for the game, i would not revert any of them. but i think some of theses changes should just be tuned up a bit, and i think just that would make some of these perks go from now being alright-ok to being pretty good choices, which is amazing especially with how most of these perks were basically useless before this PTB. I think this stuff is close to perfect so PLEASE, Take these perks just a little farther, your on the right track!
- It too easy to get a Compromised Gen to pop, which kinda makes the point of setting it up underwhelming
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Bound by Obsession [Which ill be calling Object of Obsession for the rest of this] is a perk i really want to use. I think its a really funny perk to run all things considered, and i like the idea of letting the killer know where you are for the buff of being better at things and also seeing them. The number buffs here were a really good change all things considered!
But Object Of Obsession is still weak in this state, and now that we have diminishing returns i don't think it'd be a bad idea to buff this up more. Like said, the changes were in a great direction, and i want to use this risk reward perk more because its fun, but its not rewarding enough for that.
Please just give it even more speed during the "being seen" duration. Hell maybe even double it to 20%. Just anything to make the reward better. Like said, the change was in the right direction and im glad it was made, but i think it should be pushed farther, cause as of now, Object of Obsession is still a underwhelming perk.
I also saw a great suggestion saying to make Object Of Obsession always make you the Obsession, which i think would be a fantastic change. -
Related perk changes:
- Borrowed Time: instead of its current effect, would grant the unhooker 5 second of Enderance
- Babysitter: instead of its current effect, Would reveal the aura of the killer to both the unhooked and the unhooker. Would also give the unhooker Elusive for 30s and 10% Haste for 10s
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W idea
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Also making Infection do something more useful for Nemesis. Maybe making Survivors broken/some other debuff. Maybe make zombies globally go towards the closest infected survivor idk.