Seiji212
Seiji212
About
- Username
- Seiji212
- Joined
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Comments
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Bye then. Plenty of us killers will stick around, and I'm sure more are on the way.
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The uber sexual appeal of Pyramid Head puts an underline on that whole "nice guys finish last" thing. It's amusing. I'm okay with the obvious stroke-fodder shirtless skin thing, but I'd rather have alternative skins that make him look like his other SH similar monsters- I seem to recall a few of them that were basically reskinned PH.
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Lol what? Dude, Jane Romero is hispanic. Read your lore entries, it's like, her WHOLE thing- her balking against being typecast as the funny hispanic lady who people wanted to speak in an accent and all. Smh. Seriously, going off of her tome content you can't get any more "obviously hispanic", they basically beat you over the head with it.
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@AgitatedPenguin said:
I'd like to know how much of the community is actually on console. That could be an indication on how much of a priority it is.
Why bother with keeping console players happy when 80% of the player base is on PC could be a mentality.
I mainly play on PS4 myself so I would love optimization but unless it's getting saved for next gen I don't know when it will come.
My hope is that with Sony basically confirming PS4 backwards compatibility for PS5, my assumption would be that they are saving a massive optimisation patch for next gen in which there won't be a new PS5/XB version but we will just play a massively optimised PS4/XBO version on the new consoles.
This seems like flawed logic considering the mobile and switch releases, and especially so when they're planning cross-play. Considering how much cost and time goes into console updates, I think it's more likely that optimization up to this point would have been wasted in light of a planned graphic overhaul, and whatever that overhaul entails will probably include those optimization tweaks or be better planned around them now that there's more experience. It genuinely annoys me when people correlate the amount of pc players vs console players to the devs intentions moving forward. Clearly they aren't putting most of their eggs into one basket here.
Edit: As for the last thing, if I have to pay for DbD all over again on the next gen console, and build up from scratch then it better not be essentially identical to the current one or I won't be buying it and will instead just keep my old xbox.
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Speaking as a killer main who completely agrees that this game is Survivor-sided, I have to say I don't find Soul Guard to be OP. For one thing, we're pretty used to waiting 16 seconds for BT- this is nothing by comparison. I see survivors pulling this off maybe once per match against a competent killer- once it's revealed that you have it you'll never get to use it again. Most of all, I think you're missing the big picture- the unbreakable/no mither effect is only applicable whilst cursed. Even when survivors KNOW my hex totems are most likely Haunted Ground, they still can't help themselves from cleansing it. The alternative implies that these greedy BP grubbing swfs will instead choose to leave my hex up, and I'm happy to trade an insignificant slug stall for, let's say, my 4 stack Devour. Killers shouldn't be relying on slugging anyways.
EDIT: Also, given what we're being given here with pre-nerf Pyramid Head, (Let's be real, the nerf is inevitable) and a few other notable changes over the past year or so, I'd have to say that I think BHVR is at least trying to give a little to each side here and there. I think people are giving them too little credit. Have hope, dude. And maybe a little Valium.