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Ricardo170373

Ricardo170373

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Ricardo170373
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  • My SoloQ escape rate always be around 28-29%

  • @Mandy said:

    We are looking at adjustments to The Ghoul, HF1 is too soon to get any proper changes in as we do like to give things a little bit of time on the Live game for players to adapt.

    Our Designers already have a few tweaks that can be made for the next hotfix to have the character more in-line of what we expect, more details on those will be with the patch notes on its release.

    So this means, the team during the all time while u were developing The Ghoul u didnt make him "more in-line of what we expect" How u can you say the killer was released literally last week "isnt in-line as expected". You were literally developing it a few days ago and now you say its not in-line? Do u release them misaligned on purpose? Its a unfair estrategy to monetize. Every character has the same treatment. We are in a healthy content moment right ? Would be nice u testing more before release Chucky sent hugs.

  • He already is, i dont play agaisnt him, i just give up. Ridiculous boring killer to face agaisnt

  • @Chiky said:

    lol is insane how much bhvr makes an effort to do as little as possible to listen to what the players want...

    yeah and for them to preted to try hard to listen us they write in some patch notes " we hear u"

  • I dont understand how difficult is making these offerings give u bloodpoint in all interactions, like survivor pudding or escape cake, its so much obvious i when will play i burn a cake from anniversary, whu i should use the event offering? its no sense. i get a lot of more bp with anniversary cake and even i help others.

  • Just pre drop pallets and the ghoul will die

  • Another case where the killer is the main and unique character in the DLC, the first anime DLC, the LICENCE DLC, killer is really strong making A LOT of people buying him immediatly and before the next DLC, or right next, the patch with huge nerf will rise up. A "fair" technique to capt more money. Remember guys, above at all, BHVR is a private company, they care and want more and more MONEY, especially with licences. Everyone received 2 skins from Tokyo Ghoul immediatly after unlock this chapter, bug, obviously, ohhh money is envolved, so in the same day this bug was fixed, why this bug was fix so quickly? coicidence? hmm. Healthy schedule now? or making this game more acceptable for FNAF fans buy more when hes come? everything is money guys. The Ghoul will be nerfed in the future 100% sure, now just capitilize.

  • @Leon_Loves_Cheryl said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3903948#Comment_3903948

    When you load into the trial, you are consenting to playing against whatever killer shows up.

    Why do you think the game doesn't tell you which one it is?

    You're entitled. Face it.

    Its simple, if u dont want to play a boring match or against a especific killer or map or whatever, u are free to leave, noone needs to do nothing in this life, just die at some time, if the game has the "go next" epidemic today, the problem arent the players, is the game.

  • @ReverseVelocity said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3903927#Comment_3903927

    Players like you are the reason SoloQ is boring and impossible to play, actually.

    yeah i know, its a epidemic, unfortunetely

  • @ManOMaker said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3903927#Comment_3903927

    If you think youll always lose, and therefore will never try against him, making you always lose, isnt that a self-fulfilling prophecy?

    Even if he's hard to go against, surely trying is more fun than giving up, right?

    i dont care dude, i think he is much boring and i dont want play against him. i dont need to play face things i dont like it. u should blame the game to make things where people dislike

  • Another killer to make SoloQ boring and impossible to play. unfortunetely, i never will try against him. sorry.

  • This killer is BORING as hell to face against, worst than Chess Merchant.

  • @MechWarrior3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3902963#Comment_3902963

    This game was not better 3 or 4 years ago. It was heavily unbalanced. lol

    This game was so much enjoable to play years ago, especially for soloQ, even without those "helps" we have today. Now, every single match we experienced is a championship match, its a give up horror show, disbalanced teammates or players u go against, u feels demotivated after 1 minute after the beggining of the match today, the question isnt if the game was unbalanced or not, was more enjoable. Today is boring and unplayable for soloQ, new killers, new maps, news perks, every decision from BHVR, especially change rank system to this horrible MMR, they made the game so much boring than before. They know it, year ago we dont have modifiers, matchmaking incentives, bloodrushs during the year like now. Today we have something everytime, years ago we had some bloodpoint rush 2 or 3 times per year, and even those "incentives" we have today, the player base still the same or even smallest than years ago. I love this game, but, yes, today the game is much boring to play than before.

  • Just one more terrible decision from BHVR. Since the Skull merchant, every change goes a bad way, maps, perks balance, boring killer to face against, events, every the same things, now, even the modifiers, every single time is the same things, just bad decisions and now until the patch notes was affected. I dont know where they want to go.I love this game, but, was so much better 3,4 years ago, was so much more enjoyable than today, even the hype about new chapters. All aspects were much better.

  • @Ricardo170373 said:

    First main : Pig and Nea

    Current Main : Trickster and Nea/Ada

    Favorite Map : Mcmillan realm, old version ( the dark version from around 2019 with the moon shining), today, i dont have favorite

    Favorite Perk : Save the Best for Last and Kindred

    Favorite Item : Yellow Flashlight

    Favorite Chapter : All Kill Chapter

    How many P100's? : 1(Trickster)

    Hours: Approximately 6000

    Even though i have changed nowdays, i will never forget my origins

    Imagem do WhatsApp de 2025-03-29 à(s) 11.32.11_fb598936.jpg Imagem do WhatsApp de 2025-03-29 à(s) 11.32.11_79b38b1c.jpg
  • First main : Pig and Nea

    Current Main : Trickster and Nea/Ada

    Favorite Map : Mcmillan realm, old version ( the dark version from around 2019 with the moon shining), today, i dont have favorite

    Favorite Perk : Save the Best for Last and Kindred

    Favorite Item : Yellow Flashlight

    Favorite Chapter : All Kill Chapter

    How many P100's? : 1(Trickster)

    Hours: Approximately 6000

  • The principal question is. Nobody cares if u escapre rate is 75% or 25% its about how the match was. i prefer have escape rate around 25% and decent teammates and intense and nice matches instead 75% and boring matches ending with 5 gens up and escaping through the hatch. the real problem isnt the escapes and how the matches are. Today all soloQ matches are miserable, boring, sad and u know how the match will be after just 5 seconds from start , because of that we have the "go next" epidemic, because today u know what will happen imediately after the beggining and people get frustrated after this 5 seconds and give up. I will never tire of say. This game for Soloq is unplayable now and before, when we had the RANK SYSTEM instead the MMR, even without a lot of "help" for soloQ, like a Hud, borrowed time basekit, no catch in the hook, and other things, this game was SO MUCH BETTER to play as SoloQ. Changes on maps, perks and boring killers contribute to make the matches like that, and now, the Kaneki will be the next boring killer to play against. i really dont know how this game still alive with the soloQ in that stage.

    Now we will have pinishment for those who give up at the beginning, I understand the concept about this, but, punishing someone because the game is in a miserable state can backfire, instead of fixing the real problem, they are punishing the people because they dont want to play boring matches, some people could be leave this game because of that.

  • This game is actually unplayable for soloQ. U face against blights p100 with double iri and your teamates just hide in a corner or down after 5 seconds. After the MMR changes this game is abolutely boring for soloQ, even with "helps" from survivor HUD. When we had the rank system this game was A LOT OF BETTER and more enjoyable.

  • I hope they bring the musician aspect to his power, specially about his addons, imagine his chase music change with his addons? He needs more music appeal, not just knifes.

  • Extremely boring to face against. Another high skill level to play, even fun. Another killer with massive and poor bugged animations and the worst part ever is the huge possibility to make those "techs". So, another killer for give up instantly when u will face agaisnt him.

  • The most sad thing about her is the DEVS nerf her until the ground than admit their mistake in her design. SM is a disrecpect with playerbase, because was obvius her power was a huge mistake and a lot of people asked during her PTB for delay the chapter and fix her before her release, and everyone knows what happend after release. Now they make her useless and "any day" they will rework her. Now the BHVR strategy is, "ohh release, if was a failure we need nerf until useless and nobody will use and maybe any day we rework." the same thing happend with one of the Houndmaster addons recently, they nerfed her addone until useless and "ohh some day we will fix it" They just want monetize. This recent "healthy chapter" and schedule is just because soon we will be receiving the FNAF and they need this game a playable at least. They dont care care about player, just monetize, like any company in this world.

  • Realistic. DBD dont have player for 2 modes at the same time. Every single time we have 2 modes we have broken MMR, boring matches as hell and every chapter we have more and more bugs. This game is decadent now. Since 2016, this game started to down after Skull Merchant Chapter.

  • Because u will face agaisnt Legion - The top 3 disgusting killers to face against, because u face agaisnt wesker with that bizare and boring hug techs and because u face against the nemesis and face against his year bugged tentacle. And of course, u have bots on lobbys now. So, I wont touch this mode as survivor this time, NEVER. Boring as hell

  • Its so strange how the inteire outfit replicate ecxately RE4 outfit, but, WHY the heels not? its so difficult to make this? dude, she looks so strange on "flats" even the actual ada's outfits. Skull merchant, Houdmaster has heels, Ada doesnt deserve it?

  • i never be so frustrating playing solo like now, im resisting but, i almost giving up. i play this since 2018 and NEVER ever this game be so unplayable and miserable for soloQ than today. Seriously, i cant enjoy absolutely nothing anymore. i always face agaisnt miserable playstyle from killer, terrible teammates, frustrate builds, i cant enjoy absolutely nothing. Im surprised that BHVR doesnt do anything, especially to soloQ experience, they only know how to release content and content.

  • @Mandy said:

    Hey all, we're doing some investigating into this - as all is showing as working as intended on our end. What will help us in investigating this is if you can advise what time and region you felt that you should have have received a matchmaking incentive plus your Cloud ID's. The time and region is important as it means we can check that match, check how many people were in the queue at that time etc.

    So if you could Private Message the following information to @JocelynAwakens that would be fantastic.


    1. Cloud ID

    2. Time match started

    3. What MM Incentive was available to you at that time

    4. Were you playing Survivor or Killer

    5. What location are you based at - I don't need the actual city here, but if you're in a large region with more than one Server, please state what area, so if you're in the USA, what State you're in for example.

    With this information we can investigate the individual matches and see if the MM Incentive was correct at the time.

    Thank you for your help.

    Mandy

    i sent these informations about my last match to Jocelyn in private box.

  • @Mandy said:

    Hey all, we're doing some investigating into this - as all is showing as working as intended on our end. What will help us in investigating this is if you can advise what time and region you felt that you should have have received a matchmaking incentive plus your Cloud ID's. The time and region is important as it means we can check that match, check how many people were in the queue at that time etc.

    So if you could Private Message the following information to @JocelynAwakens that would be fantastic.


    1. Cloud ID

    2. Time match started

    3. What MM Incentive was available to you at that time

    4. Were you playing Survivor or Killer

    5. What location are you based at - I don't need the actual city here, but if you're in a large region with more than one Server, please state what area, so if you're in the USA, what State you're in for example.

    With this information we can investigate the individual matches and see if the MM Incentive was correct at the time.

    Thank you for your help.

    Mandy

    i will play today and i will back to here, but what is cloud id's? its my ID number in configuration section?

  • @HolyDarky said:

    Yes. The BP bonus feels so weird for such a long time. Most of the time it is either +25% for one side or nothing for both sides. In rare cases I have +50% but only for like 30 minutes and then nothing. The weird part is still that survivors have the BP bonus even though it take me five minutes to find a lobby while killer is always instant.

    It is so frustating and annoying to not have the old times when we had +100% even though nothing has changed.

    i have the same "problem" with my games i play in south america

  • Usually i enjoyed 150% for killer after midnight on South America (-4GMT) and in the window between 7pm and midnight the 100 or 150% bonus for survivor in the same fuse. So, now, since, i dont remember maybe since halloween event ( yes, a lot of time) i just have plus 25% do survivor or nothing and 50% plus for killer or nothing too, and, its so much more common to have nothing for both sides comparing to before. Unfortunetelly

  • They will never do that, because a heatlhy chapter will not bring the cash for them. They dont care about FNAF players, they will have already purchased DBD when they discover these problems

  • @shalo said:

    Classic example of Just Leave.

    are u prefer defend a bug? yeah i should just leave but i would have if the killer wasnt in his power on

  • @Arbmos1998 said:

    Without full context did Legion by chance get 4 frenzy hits then 5th they downed you because if they did that's intended

    he doesnt have any hit on deep wound before

  • I refuse to buy anything about her while they not give her a decent treatment. They make her with a bad design, bad changes and every people said in her PTB. "delay this chapter and fix her", but not, they released and well, everyone knows what happened after that. So, they intentionaly "kill" her now and MAYBE and noone known when they will make a rework her. So, people shouldnt buy anything for SM until these changes come to the game

  • @[Deleted User] said:

    I do prefer the Knife Fanning happening first and then having them tucked away, it feel's somewhat awkard with it being reversed.

    I barely play Trickster so i never noticed, now it's gonna bug me whenever i do play him and reload.

    Ok but, look how smoth this first animation is comparing to actual animation. Much more real and nicelly to watch. Sorry about show u this thing 😅

  • @Devil_hit11 said:

    it is not a bug, they buffed locker reload for huntress and trickster awhile back.

    I know, im reffering about animation, not speed.

  • I hate these modifier and we have this everytime now, because these event segregate MMR and divide players. Plays as SoloQ is horrendus today and during these events and modifier when we have 2 matchmakings is much worse . They need to step back to rank system and just 1 select mode. This game doesnt have players enough to maintain 2 queues at the same time decently

  • Numbers dont lie. 10 million player base in 2020 to 6 million for today. almost 50% and a lot of more incentives, licenced, game modes and still less number than years ago. This game is boring and sazonal now and devs dont care about.

    image.png
  • Zero bloodpoint incentive
    Nothing new like random offering and itens
    Daily login is , daily login? embarassing
    Dude, why? the same again, they will wait to everyone leave this game to bring a decent events and rewards?

  • Soloq is ridiculous to play today, 2 or 3 years ago was much better, my escape rate is around 30% but, i cant enjoy matches anymore because every single match u are discouraged for killer perk and teammates and u knows u match will be boring and terrible after literally less than 1 minute from begin. SWF is fine, killer is fine, but soloQ is terrible to play, and devs or anyone could be tell the escape rate from soloq is 40% or more and for me this is just a lie, SWF have a escape rate around 50%, soloq is much worse than this, soloq escape rate probably is around 30% or less and give up on first hook is so much higher than 2% BHVR said last year.

  • My escape rate is around 30%. between 28-33%

  • Today, because the new rift starts on january 28th and mid chapter too, so we need 3 week for that, so, PTB is today.

  • For that reason the game is so much boring today, because every single people give up isntantly after 15 seconds from start when someone goes down. DEVS changed perks, maps and this game is boring to play today. We have a "give up epidemic" even a lot of incentives, bp extras, events, game mode, people still leaving and BHVR still make the gap between soloQ and SWF more bigger with their decisions. This game is impossible to play Soloq today, and they refuse to see this.

  • Nice, that game was terrible, especially because of those horrendous emotes. if the DEVS dont want kill this game, its better not bring those emotes to here.

  • Its impressive how every event all offerings from event always are bugged.

  • Why every people screams for changes on Mid tier killers while we still have Nurse and Blight in the game? I recently made a discuss about how boring is play agaisnt nurse, blight, spirit and blight, blight, nurse and every time people cries to nerf every killer but noone ask for nerfs to nurse and blight, why?

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