Pugpablo123
Pugpablo123
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- Pugpablo123
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Comments
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@Kasaki said:
https://forum.deadbydaylight.com/en/discussion/comment/706289#Comment_706289
Yea his power can be hiding in the street sewers on badham with a red balloon trying to coax some kids to join him
How would that work against players? The second a player sees a red balloon they would walk away. Also, no other map except his would have sewer grates, so he could not hide in them. Like I said, giving him a working and good power would butcher who he was in the books and movies
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@ItsYourBoyGuzma said:
it always makes me laugh when people ask for original released killers, then when we do get original killers you guys do nothing but complain about them.
Spirit, Legion,Plague, Doctor, Clown, Nurse, Huntress, Billy
These are the ones majority of the community complain about
I actually did not mind these killers, except for Legion which was annoying. People begged for Freddy though, and that did not go amazingly.
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@Ark_the_Bonsai said:
https://forum.deadbydaylight.com/en/discussion/comment/706285#Comment_706285
While I don't think Pennywise would fit due to him being just as powerful, if not more powerful than the Entity, I do think a killer based on your fears would be rad
Have the game keep track of what killer you die to the most and Pennywise's power could be to transform into the killer that kills the survivor he's looking at the most (with a return to clown form after a while}
I actually kind of like that idea, but it would ruin the point of buying future dlc, as the clown would just let you turn into any of the killers.
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The chapter could be called Nursery of Fear, BTW.
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@BloodyNights said:
I'd love a Pennywise chapter. It would also bring in fans of the It movies in and would be an excellent addition. The more people who join the game, the more players we will have which is never a bad thing.
The entity feeds on the survivors fear, and dread, as well as that moment when they lose all hope. Pennywise also feeds on fear, so he can fit within the verse.
As for his powers there is tons they could do with it, from shape shifting, hallucinations, and tricks with Balloons!
Like I said before this, I would be fine with Pennywise as long as he actually had unique abilities. I feel like they would not be able to come up with a unique killer ability for him.
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@BabyBubbaMain said:
ummmm leatherface isn’t a slasher killer??? The original TCM movie was not a slasher. It was a reimagining of the famous Ed Gein scheme, and the original leatherface killed to protect his family and consume the victims because he was part of a cannibalistic family. We can just pretend platinum dunes take on the series doesn’t exist.
I am pretty sure that Leatherface is classified as a slasher movie series. The definition of a slasher movie is
"A slasher film is a film in the subgenre of horror films involving a violent psychopath stalking and murdering a group of people, usually by use of bladed tools."
I was thinking more along the lines of the sequel movies, which has a much more aggressive leatherface who fits the trope much more than the original one does.
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@Okapi said:
The devs have already expressed their desire to add him to the game. The last time they tried to get him (winter 2018) they were politely told "it wasn't the right time."
The new IT movie is currently in theaters. The home release date for the film is in December, the same month of the next chapter. The next chapter will come with no map. All original chapters have come with a full package (Killer, survivor, map). The Game Awards is in early December. At last years awards MCote announced dedicated servers were coming to the game. You can sure bet they'll have something big to announce this year.
To get Pennywise they'd have to go through Warner Brothers. They've already dealt with Warner Brothers to add Leatherface and Freddy. MCote and the DBD twitter account unfollowed and then followed Stephen King's twitter account after the release of the ST chapter. Which ensured many people would get a twitter notification about that. A DBD art director also posted a drawing of Pennywise on their twitter account.
As MCote said in the behind the scenes video for the ST chapter: "Nothing is too big for us now. Anything is possible. Who knows what's next?" Accept it. Pennywise is next. So prepare yourselves.
I wouldn't absolutely hate Pennywise, I just feel as if they could do so much better with the game rather than a gimmick to pull in new players.
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@joker7997 said:
I dont undersrand the anti pennywise crowd at all. They say things like he isn't scary. I'm sorry if anything in this game scares you, I'm happy for you but that's just sad, there is nothing scary about dbd.
I never said he was not scary, and I realize nothing in DBD is scary. Did you even read what I was saying. I said there was no way of adding him without butchering what makes him operate the way he does, and it just seems like a cheap gimmick instead of an original killer.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/706456#Comment_706456
You should’ve make a nurse, noed, spirit or DS. People eat those up!
True. What about, Freddy is Overpowered now, and needs to be nerfed back to the way he is.
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@ItzSoulz said:
https://forum.deadbydaylight.com/en/discussion/comment/706442#Comment_706442
Friday the 13th is Trash. DBD is the better game for ever.
Lies. Friday the 13th has more variety of killers, while DBD has basically one killer with slightly different traits. Also, Friday the 13th has more people playing, compared to DBD, which is dead.
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I did this on the Friday the 13th forum, but I said DBD was better, and they got so triggered. DBD forums seems to be much harder to bait.
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What are you talking about. Friday the 13th is definitely, absolutely, truly, completely better than DBD. DBD doesn't even compare.
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I would prefer more unlicensed characters, as these usually have more thought put into them and are more original than just copying ideas from the movie. Also, they do not cost money, and can be bought with bloodpoints.
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@Captain_Spaulding said:
There are a plethora of Stephen King killers that come to mind being in DBD before Pennywise ever would. I really don't want IT in the game for the simple fact that they would ruin IT. They would make his power so incredibly dull and lackluster. He's a freaking space god alien thing that is literally 3 orbs of light. Don't do this to IT. IT deserves much better than to be mocked by 4 teenage-young adults running around in circles.
I agree completely with what you are saying.
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@Cetren said:
I agree with the OP. I'm not sure why pennywise would ever be a good idea. People just want him in the game because he's iconic, which I think is stupid. He doesn't fit in the game, and the idea of him being in the game feels very forced.
Exactly! I was fine with the Demogorgon as it is actually a good killer to add to the game. Meanwhile, Pennywise seems like a fundamentally bad idea.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/706262#Comment_706262
The way you wrote that out confused me, cause I can see its a quote of what I said, but it doesn't indicate that it was lol...
Anyways, yeah, an original Killer would be cool for the next DLC.
I would like another original killer as well.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/706276#Comment_706276
Pennywise revolves around fear he takes the shape of whatever the person he's targeting fears.
So i imagine Pennywise would be a shape shifter with different forms he could take depending on the situation or could appear to be a different killer to trick survivors.
The problem with that is that as soon as the survivors realized that the killer was changing during the match, they would immediately realize it was pennywise and the shapeshift effect would not work anymore. I would be fine if they did have a unlicensed killer who could change forms, I just don't understand why it has to be Pennywise
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@Pumpkin_King said:
You know that Freddy was quite good when he was released and they just nerfed him because a lot of survivor mains started crying about Freddy and how "unfair" he was.
His power is not only feeding on fear, you know. He used transformations a lot and having a killer that would for example transform into a survivor would actually be quite cool. Actually many people hoped that Legion would be the killer that hides as a survivor and that his whole power would be based around this.
Although I love the idea of a killer that is able to turn into survivors, and would think it would make an excellent addition to the game, there are two problems with it
- The developers said they were not going to ever add a killer who does that.
- They would get destroyed by SWF lobbies with mikes.
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@BBQnDemogorgon said:
I hope we get him. Mcote said nothing is too big now.
Limiting to just slashers wouldn't fit that statement much. (Demo kinda broke the "slasher type" rule also)
3 of the 4 original killers this past year or so have been poorly received spirit being the exception there is no licensed/original quality gap or gimmicks.
Everyone complained about clown, legion and plague...
I see what you mean, but the Demogorgon's goal is to simply kill, such as a murderer in a slasher movie, whereas Pennywise is more of a strategic eldritch god who tries to instill fear in his victims. Can you think about any abilities he could have that would make him a good killer to add to the game
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@Dr_Loomis said:
I hope Pennywise just gets added so we don't get anymore should/shouldn't discussions.
I sort of see what you mean, I just wanted to hear others thoughts and opinions on the issue.
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@FireHazard If it is the case, than I don't think he'd be a bad choice as a Killer, I'd just think he'd be an odd one tbh. I'd prefer a original Killer for the next DLC, just like everyone else would I believe. But who knows, maybe that's our next DLC, we'll just have to wait and see
I agree with you on getting an unlicensed killer, as I would prefer a new and game-changing killer rather than a cheap gimmick.
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I feel as if his power should be slightly more interesting than this, no offense. What if he was always a werewolf, but when there was a full moon, he could get down on all fours and start crawl sprinting at you. Survivors would have to look up in the sky and make sure they were far away from the killer when the full moon began, as his movement speed would be incredible. In exchange from this disgusting movement speed (160%) the killer would take 4 hits to down a survivor in the werewolf state.
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Perhaps these perks should be add-ons, as perks apply to all killers, no matter who they are, and the moon timer seems to only affect the werewolf. Add-ons on the other hand, can only be applied to the specific killer they came out for.
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After placing a survivor on the hook, I immediately leave and go to the other side of the map. I then face the corner until somebody unhooks them, at which point I will thoroughly apologize.
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Just hit it in the eyes with a purple flashlight. It will not stand a chance.
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Unfortunately, disconnecting is ruining the game. I like the idea of escalating punishments based on how much the player has disconnected. I feel that another way to reduce disconnections is to nerf the ebony mori. Sorry if it sounds like I am whining, but its extremely powerful and it isn't exactly fun to play against, considering it causes constant disconnects.
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@Timtom24 said:
https://forum.deadbydaylight.com/en/discussion/comment/697810#Comment_697810
that he can transform his arms into spiderlike arms like on the picture that he can use to travel faster. he can attack you then if you load his attack that he rushes in one line like the hillbilly but doesnt insta down you.
My main problem with that is that it would mean that the developers would have to pay disgusting amounts of money to get the rights to what is little more than a hillbilly reskin. Also, players would have to pay real money for the dlc as it is a licensed killer, and we already have enough of that.
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Legion was a disappointment. That could have had a killer who could transform into survivors and act like one of them, but instead we got the mess that is called Feral Frenzy.
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Also, I am pretty sure that The Entity, not having any grounds in our world, would be outside of such things as gender, considering its more of an eldritch abomination than a carbon being that needs to reproduce. I always thought that it was referred to as an it, but its interesting that they referred to it as a she.
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@AetherBytes said:
They've said at one point that it's not the player.
Not that I am doubting you, but do you mind showing me the video where they said that?
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I love the survivor idea though, that should remain unchanged.
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Maybe one mode has allows you to be able to effectively see survivors auras much easier, and then possessed mode was more of an attack mode. Maybe in possessed mode she could get down on all fours and start sprint crawling at you.
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Assuming if her powers went unchanged, Add-ons could increase her vault speed and hit cooldown when in possessed form and perhaps maybe could decrease the time needed to shift between passive and possessed form.
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This looks like a great idea! However, her power should be buffed or changed, as it seems extremely underpowered and slightly boring. What if she could sneak up behind survivors and pick them up no matter where they were, and would have no terror radius? Or what if she was able to take the form of whatever survivor she managed to hit? Other than my slight complaint, I feel like that's a pretty cool and unique killer, along with some interesting perks.
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Basement Bubba is incredibly powerful, so don't blame yourself for getting killed by him. Leatherface is probably one of the more underrated killers, as with the right build he is god-tier with little to no skill.
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Trapper. He has clearly been tortured by The Entity for a long time, and he would be a much larger threat to it than any of the survivors, given his invincibility. Not to mention that he is the poster child of the game and the first killer, it would make sense he would be the one to bring it down.
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New Benedict Baker journal pages have been leaked, and here is a true picture of the Entity, confirmed by the developers.
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The Entity is gradually growing stronger over time, which is why it is starting to be able to control more and more powerful killers, and also why it is capable of killing survivors in Endgame Collapse.
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Legion and Legion.
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This may sound stupid, but stay as far away from the basement as possible when playing against Bubba. There are enough generators in each map to allow you to not have to go near hooking distance of the basement. If you do have to go near there for any reason, try knowing where the killer is before going for it and try running as far away from it as possible if it turns into a chase. Unfortunately, once someone is in the basement, it is extremely hard to get out when playing against Leatherface. If you are attempting a basement rescue, try luring the killer away and then have somebody else enter the basement to unhook the survivor. Finally, if Leatherface is charging up his chainsaw when you are in the basement, go behind the hook and juke him around it. After the chainsaw runs down, you have about 2 seconds to unhook the trapped survivor and make a run for it. Unfortunately, I am not aware of any perks or tricks that would help you when it came to this, but I hope my limited tips could help away.
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Thank you everybody, I understand what the Entity chose her now.
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Breaking an important hex totem before it was used is the emotional equivalent for the killer as stealing someone's dog right in front of them.
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So Leatherface, Demogorgon, Scream, Michael Myers, and The Pig cost real money and will always cost money?
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What would his ability/powers be?
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I don't think that Pennywise would really work in Dead by Daylight. To be able to make him a viable killer, they would have to essentially butcher what makes him Pennywise. It would be hard to make powers for him that fit his character and are not copies of other killers. Also, DBD already has a clown, which admittedly might need a rework.
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I believe that disconnecting should result with the disconnector losing a percent amount of blood points based on how many they currently have and how many times they have disconnected in a week. This would discourage disconnections to the extent that they would be most likely a thing of the past.
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That's true! However, not a single person was murdered in the priestess backstory, and nobody in the area seemed to have evil in there heart. Her story did not seem to have any sort of wickedness of any kind that would normally summon the Entity.
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Sorry, I never read the spirit backstory. Did she not kill either?
