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PayneKiller

PayneKiller

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PayneKiller
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  • Hello?? How running specific perks is toxic? Nodding and teabagging is toxic but running meta build on killer or survivor isn't toxic at all.

  • nope, second bubba just has a speed limiter

  • @NullSp3c said:

    https://forum.deadbydaylight.com/en/discussion/comment/1363551#Comment_1363551

    I think you got the right idea. Imo Legion is the 2nd or 3rd worse killer in the game and feels very unrewarding playing them. They WILL need to be lethal but not that way.

    Making a killer miss a hit isn't the type of mechanic that you should base balance on because there are many factors affecting that: latency, hitboxes, aim dressing, etc etc.

    There are other ways to make legion lethal and make them chain hits without having lots of punishment and still being balanced.

    I don't think there is the way to rework their power because the legion is just a bunch of teens who can only stab stab and stab everyone , so I don't think there is a way to change their power.I think devs will forget about this killer because they don't want to hear another complaints from community.

  • @NullSp3c said:

    https://forum.deadbydaylight.com/en/discussion/comment/1363240#Comment_1363240

    That is basically bringing old legion with the same problems that he had but this time it's even worse for the survivors because the power now lasts 4 seconds longer and he is a 4.6 m/s killer. That isn't the way to change them.

    you can't moonwalk as him anymore and he loses his power if he miss, so I think that's fine. Every killer have something that helps you catch a survivor except the legion, even bubba can use his rage attack to catch a survivor. We had a great example of killer without antiloop and slowdown - old freddy. The legion is kinda same, as old freddy it took 5 seconds to send a survivor to the dream state, while you can't hit him but almost every time 1 hit was guaranteed and massive slowdown, with legion you suffer from 4 seconds fatigue after using your power and slowdown is kinda meh nowadays, consider 2 mending addons nerfs and defalt mending speed nerf+can't apply sloppeh in frenzy. Its really hard to balance this killer. But balancing him around "skill" is kinda dumb because legion takes really low skill to use his power and giving him bonuses for hitting like 3-4 survivors in 1 frenzy use is bad because rng, survivors can spawn different from each other and it would be impossible to hit them all, we would have killer a.k.a pig, which based on luck.

  • I think legion should have something in antiloop, maybe even 3 hits to down someone using frenzy like it was before and you can also use your power at any time with 3 seconds fatique and that's all.

  • I think the Legion is overrated.People think he is around mid tier, but for example: even if he gives mending to all 4 survivors(in really rare scenario) he must go to the one of them and just eat pallets, because his power can't do anything to injured survivor, meanwhile other 3 survivors just doing gens injured. You could say, you can mindgame them,but its on me,not on the killer, I can mindgame with clown too but its doesn't make clown even B tier killer. And last word about people who showing screenshots with 4k on red ranks as legion. You could play vs 200 hours red rank survivor and win them easily,but you could play vs 2000 hours survivor main on red ranks and suck a big cucumber, do you feel difference? Even if the player has 3000 hours in game and he loses to you, he can just play killer 95% of the time and beeing not good as survivor.

  • 1- Legion changes

    2- Double Blood points+cakes

    3- New killer and perks

  • No borrowed time?

  • already answered on that question.

  • @evil_one_74 said:

    Was she slugged for so long that she had crows, because all I heard was wings flapping. What a waste of that person's time. What are you afraid of ? Hook her, and move on.

    she is just like to eat grass, why don't you think about it?

  • @MonsterInMyMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/1298240#Comment_1298240

    I dont believe this bug effect's stridor i could be wrong on that i know stridor was bugged im not sure if it is still bugged or not i dont play spirit anyway point being the reason you have to adapt to this bug is because it's how the game works when things like this happen you have to learn to play around them and again what you just mentioned is exactly how the old sound bug was except it was way worse and when i say way worse i mean way worse right now i can still hear grass move back then you couldn't hear anything a survivor could follow you around and you couldn't even hear them right behind you.

    The reason im saying try to adapt is because it's what players like myself had to endure and i for one still believe it made me a better killer i got better at seeing survivors in a far distance(Keep in mind this was also in thick fog) i got better at watching for visual queues and honestly it made me a better killer player bugs like this happen there's no way to prevent them but you can be ready for when they happen and learn how to focus on visual queues over the normal audio ones.

    Never seen a person who defend bugs so much.

  • @MonsterInMyMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/1298216#Comment_1298216

    I mean with doctor survivors scream on the ground if im correct also you have his illusions that appear which give you a good indication of location.

    Also take it from someone who was around when things like this happen you have to adapt its all you can do i can tell you right now i have no issue finding slugs and its mostly due to i adapted to when there is no sound this is nothing new to me those 6 months with no sound in my opinion made me a better killer i learned to use visual queues more to locate survivors like crows flying etc.

    only with an addon. Why should I adapt to this bug??Btw , its only not this, sometimes survivor can run you on the title and there is no sound too, I think "ok, iron will" but when I'm looking on their perks I see 0 iron wills, and I can see this bug while I'm playing survivor, literally no moans. I want to be able to mindgame them, but I can't because this bug. It can be compared to the fact that the killer would not have a red glow in a chase without huntress perk. And one more thing, this bug completely counters the stridor, you can't hear their moans.

  • @MonsterInMyMind said:

    Judging by the time in the game you have provided you are new to how sound bugs work so ill inform you i have played since 2018 meaning i was around for the dreaded 6 months with literally no sound at all and back when stridor was actually a needed perk point being sound bugs are very hard to pin point and once you pin point it you can fix it and then break other things perfect example the killers heartbeat which actually got jacked up from them trying to fix the no sound issue for killer.

    I Imagine this is likely a priority bug but its not as easy as you believe it is this will take time in the mean time deerstalker is not a terrible perk if you are having trouble finding slugs.

    not trying to be salty, but do I really need to run a perk to prevent the game bug? Sounds like "run iron will to counter the spirit". I mean, deer stalker is 10/10 perk on killers like oni, nurse, billy... But what if I'm playing doctor or trapper for example, I don't need deer stalker on them, so it would be just 1 perk slot wasted.

  • @Milo said:

    Question!

    Did you try fast vaulting and then letting go of the "Sprint" key?

    sorry but it makes no sence to me. No I didn't try it. And that's not how it worked. You were loosing a little part from your deep wound timer, when you vaulted a window or a pallet.

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