P3ToxicLaurie
P3ToxicLaurie
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This bug also happened to me. I was using the hand puppet, may be like this on other variations of his hand.
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hitboxes.Dreamnomad said:So low hanging fruit people. What change would you make that requires the least amount of investment for the largest return? Here is my choice. Add a way to exchange purchased items and add ons for add ons or items of equal rarity for characters at level 50. Add a 10% discount for each prestige level. For example, a level 50 Hillbilly could exchange chainsaw files for spark plugs for 3000 bloodpoints. If that Hillbilly were prestige 3 he could make the same exchange for 2100 bloodpoints.
What would be the first thing you would change?
EDIT: A lot of players seem to think of this thread as a "wishlist" thread. That really isn't the intent. The idea is for this to be a mental exercise where you try not to just think of what you want, but what would be best for the company. So maybe you personally, don't like SWF. But do you honestly believe that nerfing or banishing SWF is the best idea from a financial perspective? Would you still feel that way if it affected your bank account?
Ideally, you can come up with ideas that would improve your gaming experience, but also be financially viable. Those are the ideas that they really want to hear and will benefit all of us the most. But this isn't a dictatorship, write what you want.
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So, I assume dbd isnt compatible with mouse and controller yet, the reason I thought it was is because I saw a post here on the forums talking about how it was allowed. Apparently not. Hopefully they see this so they add it in! Please dbd devs do it
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i read a post about it being supported though?Chaotic_Riddle said:Dead By Daylight on console does not support mouse and keyboard yet currently, though seeing as it did support your keyboard, it should be coming out fairly soon, if I had to guess. -
Nope. I made this account yesterday because I honestly wanted the communities opinions/arguments on the topic of the hatch and the “infinites”NoShinyPony said:New account, that account name... looks like a troll post
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Ya. Honestly survivors get too greedy with the hatch, and they will teabags you across the whole map waiting for you to die and then immediately escape through the hatch. I hope they can try to find a way to fix it.StopDropPANIC said:They do need to do something with the hatch though, unless you think both players standing there waiting for the other to give up is a fun game mechanic?
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True. Honestly at the time I didnt realize how much survivor mains complain. Then I re-read my post and realized it was kind of a complaint.powerbats said:I'd correct it to say that a vocal minority on killer mains on ehre complain about everything the same as the vocal minority of survivor mains.
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Great point! I totally agree!HURRI_KAIN said:OP has great points I agree! I would only add, that killers can easily find the hatch before the survivors. If the survivors are trying to get their objectives done, ie, generators, and killers are doing their objectives, ie, running around the map chasing hooking and looking for survivors, (killers also move much faster than survivors - except michael tier I
) They would easily find the hatch faster. survivors can't just run the map looking for the hatch without getting unwanted attention, and if they're not the last survivor, and their looking for the hatch, then they're in most cases, not following their objectives.
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In my opinion killers are overpowered. Opinions are different! And thats fine! Also, ive been playing dead by daylight since 2017.TheHourMan said:
"Killers are overpowered" "killers need to get used to not winning and grow a pair"P3ToxicLaurie said:Disclaimer: This post is very opinionated but reply with your own opinions!
Im sorry but when I look throught the “balance fixes” or whatever its called category, all I see is killers complaining about slight advantages that survivors have. Im honestly hoping the devs will read this so they dont get convinced to do any of these.
-The Hatch.
I see a lot of salty killer mains on here complaining about the hatch. First of all, killer is already very overpowered. Removing the hatch would make killer even more unbalanced. Sure, the idea to close it was good, but thats basically a game over for survivor. Unless, they can clutch (assuming) three gens. Also, this is targeted toward specific killers who think theyre gods at the game but complain about hatch. If youre so good at the game, you should be able to track down the hatch, and grab the survivor. Perks like insidious would help. Also, you could just kill the survivors before the gens are done (its not that hard) plus, i dont think that you would want to wait around for an immersed survivor whose probably sitting in a locker, waiting for you to DC. If you really think that hatch is a free win for survivors youre wrong. Im sorry but you are.
-Infinites.
Infinites are patched and it is basically impossible to infinite. Killer will get bloodlust and get you. Killer is so easy, and i can easily counter infinites. (im a trash killer)
I know my infinite point wasnt as in depth as my hatch breakdown. But the overall lesson is that killers need to stsrt getting used to not winning and grow a pair. ( y e e h a w ) 🤠
Also, i know the devs will most likely never remove the hatch, but if theyre thinking about it, this is to persuade them not to.
Anyway, you must be fairly new to the game. This is not a complaint from me, simply a statement of reality: killers are far less powerful than survivors with two exceptions, which are nurse and spirit. This is purely speaking in terms of potential ability. In expert play, nurse and spirit are the only killers that are capable of defeating an optimal survivor team. -
I main killer and survivor atm and killer doesnt take much skill. But maybe some people just arent as hood. And this post is directed toward killers who cry about everything so they can realize why the developers put it in the game, or clarifying the misconception about the infinites.Kebek said:Maybe if you weren't biased survivor main and you played ONLY killer for a month or two then you might see that things like hatch or looping have very little counterplay for most of the killers and are really unfun if you face optimal survivors who already get loads of second chances to win. Killers most of the time can do like 1 semi-serious mistake and if they do more they'll most likely lose.
I'm not saying that there isn't a ton of needless crying but you adding another crying post over other people crying certainly isn't helping. -
I agree.e8Lattice said:@RSB said:
@e8Lattice said:
Welcome to dbd forums, where the ones with the loudest saltiest tears coughkillerscough get buffed into the stratosphere and everyone else gets nerfed into extinction.So, when you started to play this game a week ago, did the killers feel really strong? Don't worry, you will play another week and be here back to apologise.

Oh dear, let's see what else he they're wrong about!Not quite sure why everyone keeps making 'it' about me, I just want the game to be fairly and consistently balanced. Maybe it's because they're just poorly programmed npc's with an even poorer quality set of repeating scripts.
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The hatch is an amazing game mechanic. I play both killer and survivor, and ill give them hatch if they dont wiggle. As I was saying, the killer has perks like devour hope, make your choice, ruin, noed, etc. Its basically impossible to counter these, especially if theyre not hex totems. Killers also have powers that can insta down survivors on impact. Basically the only perks that can give u a second chance is DS, Unbreakable, adrenaline, deadhard, and maybe sprint burst. Thats only 5 perks, three lf those perks cause exaustion, and they can be easily countered if youre playing someone like clown or hillbilly. Survivors need a last chance to escape before they get slaughtered. I actually liked the mechanic to where you were able to close the hatch, but they replaced it with the grab. Also, if the hatch was removed the game would go on FOREVER. Survivors could just hide in the corner of the map, and wait till the killer DC’s. This would work because there is no game timer.MhhBurgers said:@Mochan said:
If the match ever got to the point that the hatch opens, I don't see why killers are complaining.
Killers whining about the hatch basically are saying that they must get 4ks every game, or else this game sucks.
Killers have no such mechanic themselves, if we had something similar to the hatch you wouldn't see us complain. We have no failsafe mechanic in case we get genrushed to hell.
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Im going to be releasing a better version of this post later today from both points of views and maybe sources. it will be in the besr future!Laakeri said:I was hoping to see some constructive criticism from op, but he is just another one of those. -
o fuq. u got me thereTsulan said:
But you are a survivor main. So you shouldn't complain. Since only killer mains do that.P3ToxicLaurie said:
nope im a survivor main lmao i just think its annoying how killers complain about stuff that balance the game, but i honestly dont mind the posts. aftersll, this is the forums and we are allowed to complain here 😂Tsulan said:So are you also a killer who complains about everything? -
vampire_toothy said:
@P3ToxicLaurie said:
Disclaimer: This post is very opinionated but reply with your own opinions!Im sorry but when I look throught the “balance fixes” or whatever its called category, all I see is killers complaining about slight advantages that survivors have. Im honestly hoping the devs will read this so they dont get convinced to do any of these.
-The Hatch.
I see a lot of salty killer mains on here complaining about the hatch. First of all, killer is already very overpowered. Removing the hatch would make killer even more unbalanced. Sure, the idea to close it was good, but thats basically a game over for survivor. Unless, they can clutch (assuming) three gens. Also, this is targeted toward specific killers who think theyre gods at the game but complain about hatch. If youre so good at the game, you should be able to track down the hatch, and grab the survivor. Perks like insidious would help. Also, you could just kill the survivors before the gens are done (its not that hard) plus, i dont think that you would want to wait around for an immersed survivor whose probably sitting in a locker, waiting for you to DC. If you really think that hatch is a free win for survivors youre wrong. Im sorry but you are.-Infinites.
Infinites are patched and it is basically impossible to infinite. Killer will get bloodlust and get you. Killer is so easy, and i can easily counter infinites. (im a trash killer)
I know my infinite point wasnt as in depth as my hatch breakdown. But the overall lesson is that killers need to stsrt getting used to not winning and grow a pair. ( y e e h a w ) 🤠
Also, i know the devs will most likely never remove the hatch, but if theyre thinking about it, this is to persuade them not to.
As far as the hatch goes, I could not care less about what happens in regards to hatch as the only time it's ever frustrating is if a survivor brings in a key which in that case it goes in two ways ;
A : 1 or 2 people die and the survivor uses the key to leave early which can upset the killer
or
B : A survivor uses a key and ditches their team so they die leaving their teammates upset.
So as long as you aren't using a key, hatch isn't an issue. In addition to this, a killer isn't a "god" if they get a hatch grab because that isn't a matter of skill, that's a matter of having the patience at a hatch standoff where both sides can be just as bad as each other where both feel completely and totally entitled to their own outcome. You also treat it like it's the easiest thing in the world for a killer to get all kills before a single gen or two gets done when in reality even the best killers can fail to do this unless the survivors are incredibly bad or unless you're playing like a dick with the strongest possible setup you can get your hands on.
tl;dr your opinion is flawed and you did not put very much thought into this at all, though I will agree that the hatch issue is a lost cause. Reading your post here really gives a "my opinion is law" and "I can never be wrong" vibe.Regarding infinites, this is actually the best way to describe a very good loop that against most killers in the community they might as well be called infinites just for how long a chase can be dragged out by them. Examples of these incredibly good loops generally include the disturbed ward center building (especially with balanced landing), haddonfield (structures with balanced landing + garage building if certain windows are open), badham's "house of pain" (same thing as on haddonfield), wretched shop has a pretty nasty loop and some of the coldwind farm maps are also notoriously bad but not just for bad structures but also the see-through jungle gyms. Bloodlust should not exist as it was a bandaid to many of the bad loops and infact was nerfed when thanks to the dev's many of the double pallets and near-infinite loops were patched. The real solution is to continue off of this which means to remove bloodlust and fix up the remaining bad maps - that right there is infact, real balance. The fact that you do not go in-depth about this yet can talk a lot about the hatch (which even that point is lackluster) tells me that you're lacking a bit in your points here whether that's intended or not.
Lastly, some (not all) survivors are just as bad with their complaints. With a community like this, both sides are split to the point where the moment one change is implemented to help one side, the other will riot about it. I could make a post talking about how survivors complain about everything, but at the end of the day that wouldn't solve any of the problems in the community and the game itself. You become part of the problem when you complain about the fact that people are complaining.
By no means is this an attack just to clarify, but I do think you need a broader look at the game itself as both sides have their issues.
Thats a great response. I genuinely agree with most of the points that you made. Im gonna come out with a more in deptg breakdown of everything. And ill include what survivors complain about too, so it doesnt seem like im bias toward killer.
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thats honestly better i agree 100%PhantomMask20763 said:I was agreeing with you until you said killers are OP. No killer is truly OP right now aside from Nurse and MAYBE hillbilly. The game is in a pretty good spot right now. We just need a few tweaks to make it better for both sides INCLUDING some survivor buffs -
nope im a survivor main lmao i just think its annoying how killers complain about stuff that balance the game, but i honestly dont mind the posts. aftersll, this is the forums and we are allowed to complain here 😂Tsulan said:So are you also a killer who complains about everything? -
(BTW) im typing on my phone, and i tried to make it make as much sense as possible, sorry if it didnt.
Also, I didnt realize you cant post video files on here, sorry. Maybe ill make a compilation of the hitboxes and post them here later 😂)