Master_Bad_Guy
Master_Bad_Guy
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- Master_Bad_Guy
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@NuclearBurrito said:
The claim that the Devs are Survivor sided also includes the claim that the Devs will implement features such that the Survivors become more powerful given their implementation.
While it's easy to just point towards a list of Survivor buffs and declare that as the proof that this is the case, I don't necessarily think that's the case.
Specifically, instead of looking at things 1 patch at a time, rewind to a year ago.
Hatch couldn't be closed. EGC didn't exist.
DS worked on first down
More safe pallets
BL infinites and instant heals allowed for crazy long chases
probably a bunch of other things I'm forgetting about. But basically if you were suddenly thrust a full year into the past playing Killer would feel far worse than now.
If you go back even further the problem becomes even worse, trending all the way back to several infinite loops per map with no perks needed and no skill needed and also gens are even faster because ######### you.
The devs that brought us to this point are the same devs working on the game now. Yet there seems to be the idea that even though the game has been getting more and more balanced over time that the same devs that got us this far also are devs that want to make Killers suffer and hate progress and whatever other random idea people have.
I'm not trying to say that the problems people claim to exist don't exist. But rather, that over time the number of problems in the game has been going down and not up, and there is no reason why we should expect this trend to stop. Will all of our problems go away in one patch? No, but the trend has been positive, not negative. So try and consider the big picture before trying to call the devs biased and terrible or whatever.
Bloodlust, Entity blockers, the entire gen regression mechanic, Several killer animation speedups, the EGC and Hatch closing wouldn't have been added if the devs were truely as Survivor sided as people claim.
I agree 100%. Everyone who is dissatisfied with the changes simply loves to win easily, and does not like the struggle for victory.
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I think Leatherface requires buff and Hillbilly requires nerf,just not very much so that he does not become as miserable as a nurse
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@Oshi said:
https://forum.deadbydaylight.com/en/discussion/comment/774060#Comment_774060
After i checked on wiki how much "profit" give Legion's addons... i laughted. Barely only red one what gives you pallet break after vault is usefull... 4 second stun after FF and with both purple and green addons you have 3...
It's already nerfed, no 3 sec
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Every day I wait for news that the "New Legion changes." The developers must hear us sometime.
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add-ons need to be changed, very few are useful. I use only 1-2 remaining trash now. This is the main thing now to be done for the Legion.
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People play now like this:
1. Find the survivor
2. start chasing
3. enter stealth
4. and kill with one blow.
Something is not very similar to the silent stealth killers
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I think with a decrease in time it will be impossible to play, given that the pig does not allow just to use the boxes, but immediately runs to check them
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@Spiritbx said:
Dont forget that he could have gained a supernatural power after being in the Entity realm.
Heck you could make it so that its related to phones.
Or hell, make him the first killer without a power. Make him run at noed speed and have no or greatly reduced TR while not in a chase. Since he always seems to appear out of nowhere in tye movies.
Or maybe the gens have phones attached to them that ring when a skillcheck is triggered regardless of good or great.
I dont know if they will do more licenced killers though since they cant do much with them after.We already have one killer without power. Let GHOSTFACE have an interesting ability
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More than half addon, need to be improved. Only 2-3 are used, and the rest are useless.
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Joey's Mix Tape and Cold Dirt, also useless. When I use them, the recharge is also 4 seconds. Or a bug, or so conceived.
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I would like the legion to return the ability to attack during the Frenzy, reducing the amount of bleeding from the survivor. Let the killer himself choose tactics, either M1 or wait for the Frenzy to fill up again and attack.
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I tried Cold Mud + Julie Cassette. Something did not see the difference. Or is it a bug, or the developers have done a very small bonus
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Do not quite understand the 15 matches for the killer and the survivor, or 15 for the survivor and 15 for the killer, only 30?
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@Poweas we will create our kingdom)
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/474940#Comment_474940
Good luck reaching my post count, upvote count, downvote count, promote count (doesn't exist any more, just FYI), LOL count (also doesn't exist any more), and probably other stuff I don't even remember.
Aah, it's the paper king. Who made the most posts. I thought ...
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/474920#Comment_474920
There is only one Forum King, and his name is Orion.
it means it's time to overthrow him)
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@Poweas said:
@Orion I reject you as our king! @Master is the one and only king (I think he's @Master_Bad_Guy now.)
You're not the true king... I shal rebell until I get banned (@Peanits please don't ban me for this XD)
Wow, I think I missed my own coronation.
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let's not fool ourselves. Legion can kill at least one, only if weak players. If the players are a bit stronger, 4 people run away. This is my experience. Legion kills only the one who can be caught without any problems with M1
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THE MOTHER
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I thought up a system in which killers camping has no point to exist:
What about the idea that if the survivors repair a generator within the killer’s terror radius, the generator’s progress slows down or stops altogether. And then, quite insolent, repairing, right under the nose)
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I play as a survivor, and I’m not treated at all. No matter Feral Frenzy or not
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As title says - what most ######### was you accused for as Killer in post game chat? Just now surv said to me - camper, nothing new! you camped.... (drumroll)...
I also had this. Called the camper, because he did not give start generators))
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playing against a weak team, any killer will be strong.
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I think no longer buy new DLC, because every new killer, if he is good, he will be a nerf
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@Orion And you notice that "the size of the party's survival," when playing solo, is only 40%. And these figures, I am sure, still depend on what kind of team I got, and what kind of killer
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@Orion said:
@Master_Bad_Guy Well, I know your complaint is irrelevant, because we have statistical data that objectively proves you wrong.
Please show me to see this.
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@Orion I think the dispute is inappropriate, people who save their beloved killer from the nerf will have a lot of conviction why, inadvertently.
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@Orion said:
@Master_Bad_Guy The Hillbilly is probably the second most played killer at rank 1, with the Nurse being the most played killer. And still, the survival rate is 80%. Strong, you say? Don't make me laugh.
Survival rate of 80%? That you do not make me laugh. It usually ends like this
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In addition, in most cases, Hillbilly and the Nurse, play a dirty game, tunnel and patrol. You just took the man off the hook, and already Billy with his saw runs back. I'm ready to understand when a weak killer does this, but if you are strong, play as strong
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@tt_ivi_99 I play solo, and 80% of the game is Billy or Nurse. Just "Groundhog Day" is not at all interesting.
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It's funny to read. The players, Hillbilly, write "do not need a nerf, everything is in order" (I would be surprised if they wrote differently). And the survivors write "urgently nerf." I think so: if the nerf of the Legion, who was already weak, Hillbilly was the nerf first. Legion slowed down, because suddenly he would run 70 meters at a time. And the fact that Hillbilly runs more than 70 meters at a time, and even a knockdown from 1 strike, it means normal, it should be so.
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@GrootDude said:
People from both sides wanted him to be changed because they found him boring to play against and a killer that people aren’t having fun playing against is bad for the games health. I myself had fun against legion but his “nerf” suits my legion play style so I’m happy with it. I’m sure missing one attack and losing all of your frenzy won’t make it live.
What is your style of play? Make a deep wound, and then do 200 laps behind the survivors around the palettes? Then break the pallet, and run your own to another?
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So far I have been laughing at all the new legions in the PTB
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I tried, the new legion in the PTB, it's terrible. The worst thing you could do with him is a pause after the miss. Have you ever tried to hit the spinning like a spinning vyzhevshemu, in the tall grass, a very short blow, and you have only one attempt? And he is now very slowly jumping palletki and windows
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@AlexAnarchy said:
https://forum.deadbydaylight.com/en/discussion/comment/436450#Comment_436450
So...the survivors were bad players, Your Logic - Nerf the killer cuz my team was bad...Sounds about right...
Survivor mains...*sighs*
your logic is that there are no good players, because I am ready to record a video to prove that there are many such games. There are no good players, only good teams?
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@AlexAnarchy It was like this: 2 blinks, one fell, 2 pancakes, the second fell. I was hurt, but I ran away and tried to find a first aid kit. If you look, then one generator is turned on, I started it, while the team of potatoes. Not only are these two killers too strong, they can still play, dirty, make camp, etc.
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one more phase of the game could be added - intro. In this phase, you can not start the generators, but you need to perform certain tasks (as an option, each has its own).
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liked the idea that the killer should scare
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It is more interesting to play against other killers, and if this killer also made -4, then you understand that this is a strong player, or you have chosen the right tactics. And to make -4 hillbilly and a nurse, if it is not SWF, is easy enough. I do not understand people who seek an easy victory, then what is the interest of the game?
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@Ямаока Of course, you can make any killer -4 in 30 seconds, if the team is completely noobs. But I play (for example) 20 games, 10 of them are nurse and 10 are hillbilly. And where is your Leatherface? As I said at the beginning, the game turns into a complete party against two killers.
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@TreemanXD I am increasingly convinced that if you want a good game, you need to stop playing solo and find yourself a good team.
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@GrootDude said:
@Master_Bad_Guy that might be why you’re team is getting snowballed so fast.
For some reason I thought that at the 10th rank there should already be strong players
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@GrootDude said:
@Master_Bad_Guy what rank are you?
currently 10 rank
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And of course, trying to save them, I die. And a nurse, super toxic, head banging
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Here is an example. The game has just begun, 5 generators. And three bodies rest
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In general, I agree that many people play in this style, they simply run, not realizing that this is survival, and caution is needed
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@Larcz said:
Another topic like this is soo hard to play surv i cant loop like crazy this killer plz nerf lol.Mayby try not run like chiken without head and try play stealth?!
1 minute has passed since the beginning of the game, and I'm alone on my feet, the other 3 are lying or hanging. What stealth you offer in this situation?
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@Theluckyboi said:
"Why should i git gud at the game when i can simply go to the forums, complain and get it changed?"
Ready to watch your game against Hillbilly or Nurse, with a team of random, rank 8-10. Take a post a link to the broadcast twitch
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Developers are going to nerf the Legion, which, before being sent to a knockdown, must make 3-4 hits, or wait for the end of the strip. But they leave one killer, who quickly runs through the entire map and knockdown with one hit. And the second killer, who easily crosses any obstacles, and makes a hit
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Before the pseudo-advisers continue, read my post again. I say that I do not play as a team, and before the first generator is wound up, already 3 survivors, either on the ground or on hooks. And it is 8-10 ranks


